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authorLoren Shih <seraph@lindenlab.com>2010-12-01 10:55:24 -0500
committerLoren Shih <seraph@lindenlab.com>2010-12-01 10:55:24 -0500
commitbfd8efb05753ac9ed858476797b5d407c912d926 (patch)
tree52905cf59bcd5b67ddc186b26a23959201353a7a /indra/newview/llviewerjointmesh.cpp
parented64630a67c2c216c369099532323cab2e251cab (diff)
parentb778ba9b882ecb03e61b3b9bd833618ca096f5da (diff)
Automated merge up from viewer-development
Diffstat (limited to 'indra/newview/llviewerjointmesh.cpp')
-rw-r--r--indra/newview/llviewerjointmesh.cpp27
1 files changed, 5 insertions, 22 deletions
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 58a31ecffa..14b9a03fd5 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -62,7 +62,6 @@ extern PFNGLWEIGHTPOINTERARBPROC glWeightPointerARB;
extern PFNGLWEIGHTFVARBPROC glWeightfvARB;
extern PFNGLVERTEXBLENDARBPROC glVertexBlendARB;
#endif
-extern BOOL gRenderForSelect;
static LLPointer<LLVertexBuffer> sRenderBuffer = NULL;
static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX |
@@ -527,17 +526,14 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
//----------------------------------------------------------------
// setup current color
//----------------------------------------------------------------
- if (!gRenderForSelect)
- {
- if (is_dummy)
- glColor4fv(LLVOAvatar::getDummyColor().mV);
- else
- glColor4fv(mColor.mV);
- }
+ if (is_dummy)
+ glColor4fv(LLVOAvatar::getDummyColor().mV);
+ else
+ glColor4fv(mColor.mV);
stop_glerror();
- LLGLSSpecular specular(LLColor4(1.f,1.f,1.f,1.f), gRenderForSelect ? 0.0f : mShiny && !(mFace->getPool()->getVertexShaderLevel() > 0));
+ LLGLSSpecular specular(LLColor4(1.f,1.f,1.f,1.f), mShiny && !(mFace->getPool()->getVertexShaderLevel() > 0));
//----------------------------------------------------------------
// setup current texture
@@ -586,19 +582,6 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
gGL.getTexUnit(diffuse_channel)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT));
}
- if (gRenderForSelect)
- {
- if (isTransparent())
- {
- gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
- gGL.getTexUnit(diffuse_channel)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_CONST_ALPHA);
- }
- else
- {
- gGL.getTexUnit(diffuse_channel)->unbind(LLTexUnit::TT_TEXTURE);
- }
- }
-
mFace->mVertexBuffer->setBuffer(sRenderMask);
U32 start = mMesh->mFaceVertexOffset;