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authorGraham Linden <graham@lindenlab.com>2018-12-06 10:59:11 -0800
committerGraham Linden <graham@lindenlab.com>2018-12-06 10:59:11 -0800
commit7e9033821a96a9d6e80b58fafb4c7da63807b9d4 (patch)
treed1c267539a601f2b000e1ad9f6f252ad3c5fe77c /indra/newview/llviewerjointmesh.cpp
parent26c1430a04de585c1823569b60dc99abc798231b (diff)
De-duplicate deferred gbuffer access for getPosition/getNorm.
De-duplicate ambient occlusion shader code and move to new aoUtil.glsl Split shared shadow tap funcs into shadowUtil.glsl
Diffstat (limited to 'indra/newview/llviewerjointmesh.cpp')
-rw-r--r--indra/newview/llviewerjointmesh.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 43a81ada49..6990f56a08 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -112,7 +112,7 @@ void LLViewerJointMesh::uploadJointMatrices()
S32 joint_num;
LLPolyMesh *reference_mesh = mMesh->getReferenceMesh();
LLDrawPool *poolp = mFace ? mFace->getPool() : NULL;
- BOOL hardware_skinning = (poolp && poolp->getVertexShaderLevel() > 0) ? TRUE : FALSE;
+ BOOL hardware_skinning = (poolp && poolp->getShaderLevel() > 0) ? TRUE : FALSE;
//calculate joint matrices
for (joint_num = 0; joint_num < reference_mesh->mJointRenderData.size(); joint_num++)
@@ -246,7 +246,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
stop_glerror();
- LLGLSSpecular specular(LLColor4(1.f,1.f,1.f,1.f), (mFace->getPool()->getVertexShaderLevel() > 0 || LLGLSLShader::sNoFixedFunction) ? 0.f : mShiny);
+ LLGLSSpecular specular(LLColor4(1.f,1.f,1.f,1.f), (mFace->getPool()->getShaderLevel() > 0 || LLGLSLShader::sNoFixedFunction) ? 0.f : mShiny);
//----------------------------------------------------------------
// setup current texture
@@ -307,14 +307,14 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
if (mMesh->hasWeights())
{
- if ((mFace->getPool()->getVertexShaderLevel() > 0))
+ if ((mFace->getPool()->getShaderLevel() > 0))
{
if (first_pass)
{
uploadJointMatrices();
}
mask = mask | LLVertexBuffer::MAP_WEIGHT;
- if (mFace->getPool()->getVertexShaderLevel() > 1)
+ if (mFace->getPool()->getShaderLevel() > 1)
{
mask = mask | LLVertexBuffer::MAP_CLOTHWEIGHT;
}
@@ -390,7 +390,7 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
}
LLDrawPool *poolp = mFace->getPool();
- BOOL hardware_skinning = (poolp && poolp->getVertexShaderLevel() > 0) ? TRUE : FALSE;
+ BOOL hardware_skinning = (poolp && poolp->getShaderLevel() > 0) ? TRUE : FALSE;
if (!hardware_skinning && terse_update)
{ //no need to do terse updates if we're doing software vertex skinning
@@ -538,7 +538,7 @@ void LLViewerJointMesh::updateJointGeometry()
&& mFace
&& mMesh->hasWeights()
&& mFace->getVertexBuffer()
- && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) == 0))
+ && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) == 0))
{
return;
}