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authorSteven Bennetts <steve@lindenlab.com>2008-06-27 21:02:01 +0000
committerSteven Bennetts <steve@lindenlab.com>2008-06-27 21:02:01 +0000
commit926ea0b39afd04cab469ca17b28f95ebf969e669 (patch)
tree40d5653e19160f72e7a0b80fadb9bdb93ef3575c /indra/newview/llviewerjoint.h
parent41877d457ab9542dca22b99f3eddb1bfcfe7c1d6 (diff)
QAR-669 1.20 Viewer RC11
QAR-648 1.20 Viewer RC10 merge Branch_1-20-Viewer-2 -r 88724:90511 -> release
Diffstat (limited to 'indra/newview/llviewerjoint.h')
-rw-r--r--indra/newview/llviewerjoint.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h
index 605f40979b..07d1f4c235 100644
--- a/indra/newview/llviewerjoint.h
+++ b/indra/newview/llviewerjoint.h
@@ -60,7 +60,12 @@ public:
// Primarily for debugging and character setup
// Derived classes may add text/graphic output.
// Draw skeleton graphic for debugging and character setup
- virtual void renderSkeleton(BOOL recursive=TRUE);
+ void renderSkeleton(BOOL recursive=TRUE); // debug only (unused)
+
+ // Draws a bone graphic to the parent joint.
+ // Derived classes may add text/graphic output.
+ // Called by renderSkeleton().
+ void drawBone(); // debug only (unused)
// Render character hierarchy.
// Traverses the entire joint hierarchy, setting up
@@ -68,11 +73,6 @@ public:
// Derived classes may add text/graphic output.
virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE ); // Returns triangle count
- // Draws a bone graphic to the parent joint.
- // Derived classes may add text/graphic output.
- // Called by renderSkeleton().
- virtual void drawBone();
-
// Returns true if this object is transparent.
// This is used to determine in which order to draw objects.
virtual BOOL isTransparent();
@@ -127,7 +127,7 @@ public:
virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE);
virtual BOOL updateLOD(F32 pixel_area, BOOL activate);
- virtual void updateGeometry();
+ virtual void updateJointGeometry();
virtual void dump();
void setVisible( BOOL visible, BOOL recursive );