diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llviewerinventory.h | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/newview/llviewerinventory.h')
-rw-r--r-- | indra/newview/llviewerinventory.h | 964 |
1 files changed, 482 insertions, 482 deletions
diff --git a/indra/newview/llviewerinventory.h b/indra/newview/llviewerinventory.h index 08f0bdc4b4..21a6606253 100644 --- a/indra/newview/llviewerinventory.h +++ b/indra/newview/llviewerinventory.h @@ -1,482 +1,482 @@ -/**
- * @file llviewerinventory.h
- * @brief Declaration of the inventory bits that only used on the viewer.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLVIEWERINVENTORY_H
-#define LL_LLVIEWERINVENTORY_H
-
-#include "llinventory.h"
-#include "llframetimer.h"
-#include "llwearable.h"
-#include "llinitdestroyclass.h" //for LLDestroyClass
-#include "llinventorysettings.h"
-
-#include <boost/signals2.hpp> // boost::signals2::trackable
-
-class LLInventoryPanel;
-class LLFolderView;
-class LLFolderBridge;
-class LLViewerInventoryCategory;
-class LLInventoryCallback;
-class LLAvatarName;
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLViewerInventoryItem
-//
-// An inventory item represents something that the current user has in
-// their inventory.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLViewerInventoryItem : public LLInventoryItem, public boost::signals2::trackable
-{
-public:
- typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
-
-protected:
- ~LLViewerInventoryItem( void ); // ref counted
- bool extractSortFieldAndDisplayName(S32* sortField, std::string* displayName) const { return extractSortFieldAndDisplayName(mName, sortField, displayName); }
- mutable std::string mDisplayName;
-
-public:
- virtual LLAssetType::EType getType() const;
- virtual const LLUUID& getAssetUUID() const;
- virtual const LLUUID& getProtectedAssetUUID() const; // returns LLUUID::null if current agent does not have permission to expose this asset's UUID to the user
- virtual const std::string& getName() const;
- virtual S32 getSortField() const;
- //virtual void setSortField(S32 sortField);
- virtual void getSLURL(); //Caches SLURL for landmark. //*TODO: Find a better way to do it and remove this method from here.
- virtual const LLPermissions& getPermissions() const;
- virtual const bool getIsFullPerm() const; // 'fullperm' in the popular sense: modify-ok & copy-ok & transfer-ok, no special god rules applied
- virtual const LLUUID& getCreatorUUID() const;
- virtual const std::string& getDescription() const;
- virtual const LLSaleInfo& getSaleInfo() const;
- virtual const LLUUID& getThumbnailUUID() const;
- virtual LLInventoryType::EType getInventoryType() const;
- virtual bool isWearableType() const;
- virtual LLWearableType::EType getWearableType() const;
- virtual bool isSettingsType() const;
- virtual LLSettingsType::type_e getSettingsType() const;
-
- virtual U32 getFlags() const;
- virtual time_t getCreationDate() const;
- virtual U32 getCRC32() const; // really more of a checksum.
-
- static bool extractSortFieldAndDisplayName(const std::string& name, S32* sortField, std::string* displayName);
-
- // construct a complete viewer inventory item
- LLViewerInventoryItem(const LLUUID& uuid, const LLUUID& parent_uuid,
- const LLPermissions& permissions,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- LLInventoryType::EType inv_type,
- const std::string& name,
- const std::string& desc,
- const LLSaleInfo& sale_info,
- U32 flags,
- time_t creation_date_utc);
-
- // construct a viewer inventory item which has the minimal amount
- // of information to use in the UI.
- LLViewerInventoryItem(
- const LLUUID& item_id,
- const LLUUID& parent_id,
- const std::string& name,
- LLInventoryType::EType inv_type);
-
- // construct an invalid and incomplete viewer inventory item.
- // usually useful for unpacking or importing or what have you.
- // *NOTE: it is important to call setComplete() if you expect the
- // operations to provide all necessary information.
- LLViewerInventoryItem();
- // Create a copy of an inventory item from a pointer to another item
- // Note: Because InventoryItems are ref counted,
- // reference copy (a = b) is prohibited
- LLViewerInventoryItem(const LLViewerInventoryItem* other);
- LLViewerInventoryItem(const LLInventoryItem* other);
-
- void copyViewerItem(const LLViewerInventoryItem* other);
- /*virtual*/ void copyItem(const LLInventoryItem* other);
-
- // construct a new clone of this item - it creates a new viewer
- // inventory item using the copy constructor, and returns it.
- // It is up to the caller to delete (unref) the item.
- void cloneViewerItem(LLPointer<LLViewerInventoryItem>& newitem) const;
-
- // virtual methods
- virtual void updateParentOnServer(bool restamp) const;
- virtual void updateServer(bool is_new) const;
- void fetchFromServer(void) const;
-
- virtual void packMessage(LLMessageSystem* msg) const;
- virtual bool unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0);
- virtual bool unpackMessage(const LLSD& item);
- virtual bool importLegacyStream(std::istream& input_stream);
-
- // new methods
- bool isFinished() const { return mIsComplete; }
- void setComplete(bool complete) { mIsComplete = complete; }
- //void updateAssetOnServer() const;
-
- virtual void setTransactionID(const LLTransactionID& transaction_id);
- struct comparePointers
- {
- bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b)
- {
- return a->getName().compare(b->getName()) < 0;
- }
- };
- LLTransactionID getTransactionID() const { return mTransactionID; }
-
- bool getIsBrokenLink() const; // true if the baseitem this points to doesn't exist in memory.
- LLViewerInventoryItem *getLinkedItem() const;
- LLViewerInventoryCategory *getLinkedCategory() const;
-
- // Checks the items permissions (for owner, group, or everyone) and returns true if all mask bits are set.
- bool checkPermissionsSet(PermissionMask mask) const;
- PermissionMask getPermissionMask() const;
-
- // callback
- void onCallingCardNameLookup(const LLUUID& id, const LLAvatarName& name);
-
- // If this is a broken link, try to fix it and any other identical link.
- bool regenerateLink();
-
-public:
- bool mIsComplete;
- LLTransactionID mTransactionID;
-};
-
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLViewerInventoryCategory
-//
-// An instance of this class represents a category of inventory
-// items. Users come with a set of default categories, and can create
-// new ones as needed.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLViewerInventoryCategory : public LLInventoryCategory
-{
-public:
- typedef std::vector<LLPointer<LLViewerInventoryCategory> > cat_array_t;
-
-protected:
- ~LLViewerInventoryCategory();
-
-public:
- LLViewerInventoryCategory(const LLUUID& uuid, const LLUUID& parent_uuid,
- LLFolderType::EType preferred_type,
- const std::string& name,
- const LLUUID& owner_id);
- LLViewerInventoryCategory(const LLUUID& owner_id);
- // Create a copy of an inventory category from a pointer to another category
- // Note: Because InventoryCategorys are ref counted, reference copy (a = b)
- // is prohibited
- LLViewerInventoryCategory(const LLViewerInventoryCategory* other);
- void copyViewerCategory(const LLViewerInventoryCategory* other);
-
- virtual void updateParentOnServer(bool restamp_children) const;
- virtual void updateServer(bool is_new) const;
-
- virtual void packMessage(LLMessageSystem* msg) const;
-
- const LLUUID& getOwnerID() const { return mOwnerID; }
-
- // Version handling
- enum { VERSION_UNKNOWN = -1, VERSION_INITIAL = 1 };
- S32 getVersion() const;
- void setVersion(S32 version);
-
- // Returns true if a fetch was issued (not nessesary in progress).
- // no requests will happen during expiry_seconds even if fetch completed
- bool fetch(S32 expiry_seconds = 10);
-
- typedef enum {
- FETCH_NONE = 0,
- FETCH_NORMAL,
- FETCH_RECURSIVE,
- FETCH_FAILED, // back off
- } EFetchType;
- EFetchType getFetching();
- // marks as fetch being in progress or as done
- void setFetching(EFetchType);
-
- // used to help make caching more robust - for example, if
- // someone is getting 4 packets but logs out after 3. the viewer
- // may never know the cache is wrong.
- enum { DESCENDENT_COUNT_UNKNOWN = -1 };
- S32 getDescendentCount() const { return mDescendentCount; }
- void setDescendentCount(S32 descendents) { mDescendentCount = descendents; }
- // How many descendents do we currently have information for in the InventoryModel?
- S32 getViewerDescendentCount() const;
-
- LLSD exportLLSD() const;
- bool importLLSD(const LLSD& cat_data);
-
- void determineFolderType();
- void changeType(LLFolderType::EType new_folder_type);
- virtual void unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0);
- virtual bool unpackMessage(const LLSD& category);
-
- // returns true if the category object will accept the incoming item
- bool acceptItem(LLInventoryItem* inv_item);
-
-private:
- friend class LLInventoryModel;
- void localizeName(); // intended to be called from the LLInventoryModel
-
-protected:
- LLUUID mOwnerID;
- S32 mVersion;
- S32 mDescendentCount;
- EFetchType mFetching;
- LLFrameTimer mDescendentsRequested;
-};
-
-class LLInventoryCallback : public LLRefCount
-{
-public:
- virtual ~LLInventoryCallback() {}
- virtual void fire(const LLUUID& inv_item) = 0;
-};
-
-class LLViewerJointAttachment;
-
-void rez_attachment_cb(const LLUUID& inv_item, LLViewerJointAttachment *attachmentp);
-
-void activate_gesture_cb(const LLUUID& inv_item);
-
-void create_script_cb(const LLUUID& inv_item);
-void create_gesture_cb(const LLUUID& inv_item);
-void create_notecard_cb(const LLUUID& inv_item);
-
-class AddFavoriteLandmarkCallback : public LLInventoryCallback
-{
-public:
- AddFavoriteLandmarkCallback() : mTargetLandmarkId(LLUUID::null) {}
- void setTargetLandmarkId(const LLUUID& target_uuid) { mTargetLandmarkId = target_uuid; }
-
-private:
- void fire(const LLUUID& inv_item);
-
- LLUUID mTargetLandmarkId;
-};
-
-typedef boost::function<void(const LLUUID&)> inventory_func_type;
-typedef boost::function<void(const LLSD&)> llsd_func_type;
-typedef boost::function<void()> nullary_func_type;
-
-void no_op_inventory_func(const LLUUID&); // A do-nothing inventory_func
-void no_op_llsd_func(const LLSD&); // likewise for LLSD
-void no_op(); // A do-nothing nullary func.
-
-// Shim between inventory callback and boost function/callable
-class LLBoostFuncInventoryCallback: public LLInventoryCallback
-{
-public:
-
- LLBoostFuncInventoryCallback(inventory_func_type fire_func,
- nullary_func_type destroy_func = no_op):
- mDestroyFunc(destroy_func)
- {
- mFireFuncs.push_back(fire_func);
- }
-
- LLBoostFuncInventoryCallback()
- {
- }
-
- void addOnFireFunc(inventory_func_type fire_func)
- {
- mFireFuncs.push_back(fire_func);
- }
-
- // virtual
- void fire(const LLUUID& item_id)
- {
- for (inventory_func_type &func: mFireFuncs)
- {
- func(item_id);
- }
- }
-
- // virtual
- ~LLBoostFuncInventoryCallback()
-{
- mDestroyFunc();
- }
-
-
-private:
- std::list<inventory_func_type> mFireFuncs;
- nullary_func_type mDestroyFunc;
-};
-
-// misc functions
-//void inventory_reliable_callback(void**, S32 status);
-
-class LLInventoryCallbackManager : public LLDestroyClass<LLInventoryCallbackManager>
-{
- friend class LLDestroyClass<LLInventoryCallbackManager>;
-public:
- LLInventoryCallbackManager();
- ~LLInventoryCallbackManager();
-
- void fire(U32 callback_id, const LLUUID& item_id);
- U32 registerCB(LLPointer<LLInventoryCallback> cb);
-private:
- typedef std::map<U32, LLPointer<LLInventoryCallback> > callback_map_t;
- callback_map_t mMap;
- U32 mLastCallback;
- static LLInventoryCallbackManager *sInstance;
- static void destroyClass();
-
-public:
- static bool is_instantiated() { return sInstance != NULL; }
-};
-extern LLInventoryCallbackManager gInventoryCallbacks;
-
-
-const U8 NO_INV_SUBTYPE{ 0 };
-
-// *TODO: Find a home for these
-void create_inventory_item(const LLUUID& agent_id, const LLUUID& session_id,
- const LLUUID& parent, const LLTransactionID& transaction_id,
- const std::string& name,
- const std::string& desc, LLAssetType::EType asset_type,
- LLInventoryType::EType inv_type, U8 subtype,
- U32 next_owner_perm,
- LLPointer<LLInventoryCallback> cb);
-
-void create_inventory_wearable(const LLUUID& agent_id, const LLUUID& session_id,
- const LLUUID& parent, const LLTransactionID& transaction_id,
- const std::string& name,
- const std::string& desc, LLAssetType::EType asset_type,
- LLWearableType::EType wtype,
- U32 next_owner_perm,
- LLPointer<LLInventoryCallback> cb);
-
-void create_inventory_settings(const LLUUID& agent_id, const LLUUID& session_id,
- const LLUUID& parent, const LLTransactionID& transaction_id,
- const std::string& name, const std::string& desc,
- LLSettingsType::type_e settype,
- U32 next_owner_perm, LLPointer<LLInventoryCallback> cb);
-
-
-void create_inventory_callingcard(const LLUUID& avatar_id, const LLUUID& parent = LLUUID::null, LLPointer<LLInventoryCallback> cb=NULL);
-
-/**
- * @brief Securely create a new inventory item by copying from another.
- */
-void copy_inventory_item(
- const LLUUID& agent_id,
- const LLUUID& current_owner,
- const LLUUID& item_id,
- const LLUUID& parent_id,
- const std::string& new_name,
- LLPointer<LLInventoryCallback> cb);
-
-// utility functions for inventory linking.
-void link_inventory_object(const LLUUID& category,
- LLConstPointer<LLInventoryObject> baseobj,
- LLPointer<LLInventoryCallback> cb);
-void link_inventory_object(const LLUUID& category,
- const LLUUID& id,
- LLPointer<LLInventoryCallback> cb);
-void link_inventory_array(const LLUUID& category,
- LLInventoryObject::const_object_list_t& baseobj_array,
- LLPointer<LLInventoryCallback> cb);
-
-void move_inventory_item(
- const LLUUID& agent_id,
- const LLUUID& session_id,
- const LLUUID& item_id,
- const LLUUID& parent_id,
- const std::string& new_name,
- LLPointer<LLInventoryCallback> cb);
-
-void update_inventory_item(
- LLViewerInventoryItem *update_item,
- LLPointer<LLInventoryCallback> cb);
-
-void update_inventory_item(
- const LLUUID& item_id,
- const LLSD& updates,
- LLPointer<LLInventoryCallback> cb);
-
-void update_inventory_category(
- const LLUUID& cat_id,
- const LLSD& updates,
- LLPointer<LLInventoryCallback> cb);
-
-void remove_inventory_items(
- LLInventoryObject::object_list_t& items,
- LLPointer<LLInventoryCallback> cb);
-
-void remove_inventory_item(
- LLPointer<LLInventoryObject> obj,
- LLPointer<LLInventoryCallback> cb,
- bool immediate_delete = false);
-
-void remove_inventory_item(
- const LLUUID& item_id,
- LLPointer<LLInventoryCallback> cb,
- bool immediate_delete = false);
-
-void remove_inventory_category(
- const LLUUID& cat_id,
- LLPointer<LLInventoryCallback> cb);
-
-void remove_inventory_object(
- const LLUUID& object_id,
- LLPointer<LLInventoryCallback> cb);
-
-void purge_descendents_of(
- const LLUUID& cat_id,
- LLPointer<LLInventoryCallback> cb);
-
-const LLUUID get_folder_by_itemtype(const LLInventoryItem *src);
-
-void copy_inventory_from_notecard(const LLUUID& destination_id,
- const LLUUID& object_id,
- const LLUUID& notecard_inv_id,
- const LLInventoryItem *src,
- U32 callback_id = 0);
-
-void menu_create_inventory_item(LLInventoryPanel* root,
- LLFolderBridge* bridge,
- const LLSD& userdata,
- const LLUUID& default_parent_uuid = LLUUID::null);
-
-void menu_create_inventory_item(LLInventoryPanel* panel, LLUUID dest_id, const LLSD& userdata, const LLUUID& default_parent_uuid = LLUUID::null, std::function<void(const LLUUID&)> folder_created_cb = NULL);
-
-void slam_inventory_folder(const LLUUID& folder_id,
- const LLSD& contents,
- LLPointer<LLInventoryCallback> cb);
-
-void remove_folder_contents(const LLUUID& folder_id, bool keep_outfit_links,
- LLPointer<LLInventoryCallback> cb);
-
-#endif // LL_LLVIEWERINVENTORY_H
+/** + * @file llviewerinventory.h + * @brief Declaration of the inventory bits that only used on the viewer. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLVIEWERINVENTORY_H +#define LL_LLVIEWERINVENTORY_H + +#include "llinventory.h" +#include "llframetimer.h" +#include "llwearable.h" +#include "llinitdestroyclass.h" //for LLDestroyClass +#include "llinventorysettings.h" + +#include <boost/signals2.hpp> // boost::signals2::trackable + +class LLInventoryPanel; +class LLFolderView; +class LLFolderBridge; +class LLViewerInventoryCategory; +class LLInventoryCallback; +class LLAvatarName; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLViewerInventoryItem +// +// An inventory item represents something that the current user has in +// their inventory. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLViewerInventoryItem : public LLInventoryItem, public boost::signals2::trackable +{ +public: + typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t; + +protected: + ~LLViewerInventoryItem( void ); // ref counted + bool extractSortFieldAndDisplayName(S32* sortField, std::string* displayName) const { return extractSortFieldAndDisplayName(mName, sortField, displayName); } + mutable std::string mDisplayName; + +public: + virtual LLAssetType::EType getType() const; + virtual const LLUUID& getAssetUUID() const; + virtual const LLUUID& getProtectedAssetUUID() const; // returns LLUUID::null if current agent does not have permission to expose this asset's UUID to the user + virtual const std::string& getName() const; + virtual S32 getSortField() const; + //virtual void setSortField(S32 sortField); + virtual void getSLURL(); //Caches SLURL for landmark. //*TODO: Find a better way to do it and remove this method from here. + virtual const LLPermissions& getPermissions() const; + virtual const bool getIsFullPerm() const; // 'fullperm' in the popular sense: modify-ok & copy-ok & transfer-ok, no special god rules applied + virtual const LLUUID& getCreatorUUID() const; + virtual const std::string& getDescription() const; + virtual const LLSaleInfo& getSaleInfo() const; + virtual const LLUUID& getThumbnailUUID() const; + virtual LLInventoryType::EType getInventoryType() const; + virtual bool isWearableType() const; + virtual LLWearableType::EType getWearableType() const; + virtual bool isSettingsType() const; + virtual LLSettingsType::type_e getSettingsType() const; + + virtual U32 getFlags() const; + virtual time_t getCreationDate() const; + virtual U32 getCRC32() const; // really more of a checksum. + + static bool extractSortFieldAndDisplayName(const std::string& name, S32* sortField, std::string* displayName); + + // construct a complete viewer inventory item + LLViewerInventoryItem(const LLUUID& uuid, const LLUUID& parent_uuid, + const LLPermissions& permissions, + const LLUUID& asset_uuid, + LLAssetType::EType type, + LLInventoryType::EType inv_type, + const std::string& name, + const std::string& desc, + const LLSaleInfo& sale_info, + U32 flags, + time_t creation_date_utc); + + // construct a viewer inventory item which has the minimal amount + // of information to use in the UI. + LLViewerInventoryItem( + const LLUUID& item_id, + const LLUUID& parent_id, + const std::string& name, + LLInventoryType::EType inv_type); + + // construct an invalid and incomplete viewer inventory item. + // usually useful for unpacking or importing or what have you. + // *NOTE: it is important to call setComplete() if you expect the + // operations to provide all necessary information. + LLViewerInventoryItem(); + // Create a copy of an inventory item from a pointer to another item + // Note: Because InventoryItems are ref counted, + // reference copy (a = b) is prohibited + LLViewerInventoryItem(const LLViewerInventoryItem* other); + LLViewerInventoryItem(const LLInventoryItem* other); + + void copyViewerItem(const LLViewerInventoryItem* other); + /*virtual*/ void copyItem(const LLInventoryItem* other); + + // construct a new clone of this item - it creates a new viewer + // inventory item using the copy constructor, and returns it. + // It is up to the caller to delete (unref) the item. + void cloneViewerItem(LLPointer<LLViewerInventoryItem>& newitem) const; + + // virtual methods + virtual void updateParentOnServer(bool restamp) const; + virtual void updateServer(bool is_new) const; + void fetchFromServer(void) const; + + virtual void packMessage(LLMessageSystem* msg) const; + virtual bool unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0); + virtual bool unpackMessage(const LLSD& item); + virtual bool importLegacyStream(std::istream& input_stream); + + // new methods + bool isFinished() const { return mIsComplete; } + void setComplete(bool complete) { mIsComplete = complete; } + //void updateAssetOnServer() const; + + virtual void setTransactionID(const LLTransactionID& transaction_id); + struct comparePointers + { + bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b) + { + return a->getName().compare(b->getName()) < 0; + } + }; + LLTransactionID getTransactionID() const { return mTransactionID; } + + bool getIsBrokenLink() const; // true if the baseitem this points to doesn't exist in memory. + LLViewerInventoryItem *getLinkedItem() const; + LLViewerInventoryCategory *getLinkedCategory() const; + + // Checks the items permissions (for owner, group, or everyone) and returns true if all mask bits are set. + bool checkPermissionsSet(PermissionMask mask) const; + PermissionMask getPermissionMask() const; + + // callback + void onCallingCardNameLookup(const LLUUID& id, const LLAvatarName& name); + + // If this is a broken link, try to fix it and any other identical link. + bool regenerateLink(); + +public: + bool mIsComplete; + LLTransactionID mTransactionID; +}; + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLViewerInventoryCategory +// +// An instance of this class represents a category of inventory +// items. Users come with a set of default categories, and can create +// new ones as needed. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLViewerInventoryCategory : public LLInventoryCategory +{ +public: + typedef std::vector<LLPointer<LLViewerInventoryCategory> > cat_array_t; + +protected: + ~LLViewerInventoryCategory(); + +public: + LLViewerInventoryCategory(const LLUUID& uuid, const LLUUID& parent_uuid, + LLFolderType::EType preferred_type, + const std::string& name, + const LLUUID& owner_id); + LLViewerInventoryCategory(const LLUUID& owner_id); + // Create a copy of an inventory category from a pointer to another category + // Note: Because InventoryCategorys are ref counted, reference copy (a = b) + // is prohibited + LLViewerInventoryCategory(const LLViewerInventoryCategory* other); + void copyViewerCategory(const LLViewerInventoryCategory* other); + + virtual void updateParentOnServer(bool restamp_children) const; + virtual void updateServer(bool is_new) const; + + virtual void packMessage(LLMessageSystem* msg) const; + + const LLUUID& getOwnerID() const { return mOwnerID; } + + // Version handling + enum { VERSION_UNKNOWN = -1, VERSION_INITIAL = 1 }; + S32 getVersion() const; + void setVersion(S32 version); + + // Returns true if a fetch was issued (not nessesary in progress). + // no requests will happen during expiry_seconds even if fetch completed + bool fetch(S32 expiry_seconds = 10); + + typedef enum { + FETCH_NONE = 0, + FETCH_NORMAL, + FETCH_RECURSIVE, + FETCH_FAILED, // back off + } EFetchType; + EFetchType getFetching(); + // marks as fetch being in progress or as done + void setFetching(EFetchType); + + // used to help make caching more robust - for example, if + // someone is getting 4 packets but logs out after 3. the viewer + // may never know the cache is wrong. + enum { DESCENDENT_COUNT_UNKNOWN = -1 }; + S32 getDescendentCount() const { return mDescendentCount; } + void setDescendentCount(S32 descendents) { mDescendentCount = descendents; } + // How many descendents do we currently have information for in the InventoryModel? + S32 getViewerDescendentCount() const; + + LLSD exportLLSD() const; + bool importLLSD(const LLSD& cat_data); + + void determineFolderType(); + void changeType(LLFolderType::EType new_folder_type); + virtual void unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0); + virtual bool unpackMessage(const LLSD& category); + + // returns true if the category object will accept the incoming item + bool acceptItem(LLInventoryItem* inv_item); + +private: + friend class LLInventoryModel; + void localizeName(); // intended to be called from the LLInventoryModel + +protected: + LLUUID mOwnerID; + S32 mVersion; + S32 mDescendentCount; + EFetchType mFetching; + LLFrameTimer mDescendentsRequested; +}; + +class LLInventoryCallback : public LLRefCount +{ +public: + virtual ~LLInventoryCallback() {} + virtual void fire(const LLUUID& inv_item) = 0; +}; + +class LLViewerJointAttachment; + +void rez_attachment_cb(const LLUUID& inv_item, LLViewerJointAttachment *attachmentp); + +void activate_gesture_cb(const LLUUID& inv_item); + +void create_script_cb(const LLUUID& inv_item); +void create_gesture_cb(const LLUUID& inv_item); +void create_notecard_cb(const LLUUID& inv_item); + +class AddFavoriteLandmarkCallback : public LLInventoryCallback +{ +public: + AddFavoriteLandmarkCallback() : mTargetLandmarkId(LLUUID::null) {} + void setTargetLandmarkId(const LLUUID& target_uuid) { mTargetLandmarkId = target_uuid; } + +private: + void fire(const LLUUID& inv_item); + + LLUUID mTargetLandmarkId; +}; + +typedef boost::function<void(const LLUUID&)> inventory_func_type; +typedef boost::function<void(const LLSD&)> llsd_func_type; +typedef boost::function<void()> nullary_func_type; + +void no_op_inventory_func(const LLUUID&); // A do-nothing inventory_func +void no_op_llsd_func(const LLSD&); // likewise for LLSD +void no_op(); // A do-nothing nullary func. + +// Shim between inventory callback and boost function/callable +class LLBoostFuncInventoryCallback: public LLInventoryCallback +{ +public: + + LLBoostFuncInventoryCallback(inventory_func_type fire_func, + nullary_func_type destroy_func = no_op): + mDestroyFunc(destroy_func) + { + mFireFuncs.push_back(fire_func); + } + + LLBoostFuncInventoryCallback() + { + } + + void addOnFireFunc(inventory_func_type fire_func) + { + mFireFuncs.push_back(fire_func); + } + + // virtual + void fire(const LLUUID& item_id) + { + for (inventory_func_type &func: mFireFuncs) + { + func(item_id); + } + } + + // virtual + ~LLBoostFuncInventoryCallback() +{ + mDestroyFunc(); + } + + +private: + std::list<inventory_func_type> mFireFuncs; + nullary_func_type mDestroyFunc; +}; + +// misc functions +//void inventory_reliable_callback(void**, S32 status); + +class LLInventoryCallbackManager : public LLDestroyClass<LLInventoryCallbackManager> +{ + friend class LLDestroyClass<LLInventoryCallbackManager>; +public: + LLInventoryCallbackManager(); + ~LLInventoryCallbackManager(); + + void fire(U32 callback_id, const LLUUID& item_id); + U32 registerCB(LLPointer<LLInventoryCallback> cb); +private: + typedef std::map<U32, LLPointer<LLInventoryCallback> > callback_map_t; + callback_map_t mMap; + U32 mLastCallback; + static LLInventoryCallbackManager *sInstance; + static void destroyClass(); + +public: + static bool is_instantiated() { return sInstance != NULL; } +}; +extern LLInventoryCallbackManager gInventoryCallbacks; + + +const U8 NO_INV_SUBTYPE{ 0 }; + +// *TODO: Find a home for these +void create_inventory_item(const LLUUID& agent_id, const LLUUID& session_id, + const LLUUID& parent, const LLTransactionID& transaction_id, + const std::string& name, + const std::string& desc, LLAssetType::EType asset_type, + LLInventoryType::EType inv_type, U8 subtype, + U32 next_owner_perm, + LLPointer<LLInventoryCallback> cb); + +void create_inventory_wearable(const LLUUID& agent_id, const LLUUID& session_id, + const LLUUID& parent, const LLTransactionID& transaction_id, + const std::string& name, + const std::string& desc, LLAssetType::EType asset_type, + LLWearableType::EType wtype, + U32 next_owner_perm, + LLPointer<LLInventoryCallback> cb); + +void create_inventory_settings(const LLUUID& agent_id, const LLUUID& session_id, + const LLUUID& parent, const LLTransactionID& transaction_id, + const std::string& name, const std::string& desc, + LLSettingsType::type_e settype, + U32 next_owner_perm, LLPointer<LLInventoryCallback> cb); + + +void create_inventory_callingcard(const LLUUID& avatar_id, const LLUUID& parent = LLUUID::null, LLPointer<LLInventoryCallback> cb=NULL); + +/** + * @brief Securely create a new inventory item by copying from another. + */ +void copy_inventory_item( + const LLUUID& agent_id, + const LLUUID& current_owner, + const LLUUID& item_id, + const LLUUID& parent_id, + const std::string& new_name, + LLPointer<LLInventoryCallback> cb); + +// utility functions for inventory linking. +void link_inventory_object(const LLUUID& category, + LLConstPointer<LLInventoryObject> baseobj, + LLPointer<LLInventoryCallback> cb); +void link_inventory_object(const LLUUID& category, + const LLUUID& id, + LLPointer<LLInventoryCallback> cb); +void link_inventory_array(const LLUUID& category, + LLInventoryObject::const_object_list_t& baseobj_array, + LLPointer<LLInventoryCallback> cb); + +void move_inventory_item( + const LLUUID& agent_id, + const LLUUID& session_id, + const LLUUID& item_id, + const LLUUID& parent_id, + const std::string& new_name, + LLPointer<LLInventoryCallback> cb); + +void update_inventory_item( + LLViewerInventoryItem *update_item, + LLPointer<LLInventoryCallback> cb); + +void update_inventory_item( + const LLUUID& item_id, + const LLSD& updates, + LLPointer<LLInventoryCallback> cb); + +void update_inventory_category( + const LLUUID& cat_id, + const LLSD& updates, + LLPointer<LLInventoryCallback> cb); + +void remove_inventory_items( + LLInventoryObject::object_list_t& items, + LLPointer<LLInventoryCallback> cb); + +void remove_inventory_item( + LLPointer<LLInventoryObject> obj, + LLPointer<LLInventoryCallback> cb, + bool immediate_delete = false); + +void remove_inventory_item( + const LLUUID& item_id, + LLPointer<LLInventoryCallback> cb, + bool immediate_delete = false); + +void remove_inventory_category( + const LLUUID& cat_id, + LLPointer<LLInventoryCallback> cb); + +void remove_inventory_object( + const LLUUID& object_id, + LLPointer<LLInventoryCallback> cb); + +void purge_descendents_of( + const LLUUID& cat_id, + LLPointer<LLInventoryCallback> cb); + +const LLUUID get_folder_by_itemtype(const LLInventoryItem *src); + +void copy_inventory_from_notecard(const LLUUID& destination_id, + const LLUUID& object_id, + const LLUUID& notecard_inv_id, + const LLInventoryItem *src, + U32 callback_id = 0); + +void menu_create_inventory_item(LLInventoryPanel* root, + LLFolderBridge* bridge, + const LLSD& userdata, + const LLUUID& default_parent_uuid = LLUUID::null); + +void menu_create_inventory_item(LLInventoryPanel* panel, LLUUID dest_id, const LLSD& userdata, const LLUUID& default_parent_uuid = LLUUID::null, std::function<void(const LLUUID&)> folder_created_cb = NULL); + +void slam_inventory_folder(const LLUUID& folder_id, + const LLSD& contents, + LLPointer<LLInventoryCallback> cb); + +void remove_folder_contents(const LLUUID& folder_id, bool keep_outfit_links, + LLPointer<LLInventoryCallback> cb); + +#endif // LL_LLVIEWERINVENTORY_H |