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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llviewerinventory.h
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/newview/llviewerinventory.h')
-rw-r--r--indra/newview/llviewerinventory.h964
1 files changed, 482 insertions, 482 deletions
diff --git a/indra/newview/llviewerinventory.h b/indra/newview/llviewerinventory.h
index 08f0bdc4b4..21a6606253 100644
--- a/indra/newview/llviewerinventory.h
+++ b/indra/newview/llviewerinventory.h
@@ -1,482 +1,482 @@
-/**
- * @file llviewerinventory.h
- * @brief Declaration of the inventory bits that only used on the viewer.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLVIEWERINVENTORY_H
-#define LL_LLVIEWERINVENTORY_H
-
-#include "llinventory.h"
-#include "llframetimer.h"
-#include "llwearable.h"
-#include "llinitdestroyclass.h" //for LLDestroyClass
-#include "llinventorysettings.h"
-
-#include <boost/signals2.hpp> // boost::signals2::trackable
-
-class LLInventoryPanel;
-class LLFolderView;
-class LLFolderBridge;
-class LLViewerInventoryCategory;
-class LLInventoryCallback;
-class LLAvatarName;
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLViewerInventoryItem
-//
-// An inventory item represents something that the current user has in
-// their inventory.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLViewerInventoryItem : public LLInventoryItem, public boost::signals2::trackable
-{
-public:
- typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
-
-protected:
- ~LLViewerInventoryItem( void ); // ref counted
- bool extractSortFieldAndDisplayName(S32* sortField, std::string* displayName) const { return extractSortFieldAndDisplayName(mName, sortField, displayName); }
- mutable std::string mDisplayName;
-
-public:
- virtual LLAssetType::EType getType() const;
- virtual const LLUUID& getAssetUUID() const;
- virtual const LLUUID& getProtectedAssetUUID() const; // returns LLUUID::null if current agent does not have permission to expose this asset's UUID to the user
- virtual const std::string& getName() const;
- virtual S32 getSortField() const;
- //virtual void setSortField(S32 sortField);
- virtual void getSLURL(); //Caches SLURL for landmark. //*TODO: Find a better way to do it and remove this method from here.
- virtual const LLPermissions& getPermissions() const;
- virtual const bool getIsFullPerm() const; // 'fullperm' in the popular sense: modify-ok & copy-ok & transfer-ok, no special god rules applied
- virtual const LLUUID& getCreatorUUID() const;
- virtual const std::string& getDescription() const;
- virtual const LLSaleInfo& getSaleInfo() const;
- virtual const LLUUID& getThumbnailUUID() const;
- virtual LLInventoryType::EType getInventoryType() const;
- virtual bool isWearableType() const;
- virtual LLWearableType::EType getWearableType() const;
- virtual bool isSettingsType() const;
- virtual LLSettingsType::type_e getSettingsType() const;
-
- virtual U32 getFlags() const;
- virtual time_t getCreationDate() const;
- virtual U32 getCRC32() const; // really more of a checksum.
-
- static bool extractSortFieldAndDisplayName(const std::string& name, S32* sortField, std::string* displayName);
-
- // construct a complete viewer inventory item
- LLViewerInventoryItem(const LLUUID& uuid, const LLUUID& parent_uuid,
- const LLPermissions& permissions,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- LLInventoryType::EType inv_type,
- const std::string& name,
- const std::string& desc,
- const LLSaleInfo& sale_info,
- U32 flags,
- time_t creation_date_utc);
-
- // construct a viewer inventory item which has the minimal amount
- // of information to use in the UI.
- LLViewerInventoryItem(
- const LLUUID& item_id,
- const LLUUID& parent_id,
- const std::string& name,
- LLInventoryType::EType inv_type);
-
- // construct an invalid and incomplete viewer inventory item.
- // usually useful for unpacking or importing or what have you.
- // *NOTE: it is important to call setComplete() if you expect the
- // operations to provide all necessary information.
- LLViewerInventoryItem();
- // Create a copy of an inventory item from a pointer to another item
- // Note: Because InventoryItems are ref counted,
- // reference copy (a = b) is prohibited
- LLViewerInventoryItem(const LLViewerInventoryItem* other);
- LLViewerInventoryItem(const LLInventoryItem* other);
-
- void copyViewerItem(const LLViewerInventoryItem* other);
- /*virtual*/ void copyItem(const LLInventoryItem* other);
-
- // construct a new clone of this item - it creates a new viewer
- // inventory item using the copy constructor, and returns it.
- // It is up to the caller to delete (unref) the item.
- void cloneViewerItem(LLPointer<LLViewerInventoryItem>& newitem) const;
-
- // virtual methods
- virtual void updateParentOnServer(bool restamp) const;
- virtual void updateServer(bool is_new) const;
- void fetchFromServer(void) const;
-
- virtual void packMessage(LLMessageSystem* msg) const;
- virtual bool unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0);
- virtual bool unpackMessage(const LLSD& item);
- virtual bool importLegacyStream(std::istream& input_stream);
-
- // new methods
- bool isFinished() const { return mIsComplete; }
- void setComplete(bool complete) { mIsComplete = complete; }
- //void updateAssetOnServer() const;
-
- virtual void setTransactionID(const LLTransactionID& transaction_id);
- struct comparePointers
- {
- bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b)
- {
- return a->getName().compare(b->getName()) < 0;
- }
- };
- LLTransactionID getTransactionID() const { return mTransactionID; }
-
- bool getIsBrokenLink() const; // true if the baseitem this points to doesn't exist in memory.
- LLViewerInventoryItem *getLinkedItem() const;
- LLViewerInventoryCategory *getLinkedCategory() const;
-
- // Checks the items permissions (for owner, group, or everyone) and returns true if all mask bits are set.
- bool checkPermissionsSet(PermissionMask mask) const;
- PermissionMask getPermissionMask() const;
-
- // callback
- void onCallingCardNameLookup(const LLUUID& id, const LLAvatarName& name);
-
- // If this is a broken link, try to fix it and any other identical link.
- bool regenerateLink();
-
-public:
- bool mIsComplete;
- LLTransactionID mTransactionID;
-};
-
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLViewerInventoryCategory
-//
-// An instance of this class represents a category of inventory
-// items. Users come with a set of default categories, and can create
-// new ones as needed.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLViewerInventoryCategory : public LLInventoryCategory
-{
-public:
- typedef std::vector<LLPointer<LLViewerInventoryCategory> > cat_array_t;
-
-protected:
- ~LLViewerInventoryCategory();
-
-public:
- LLViewerInventoryCategory(const LLUUID& uuid, const LLUUID& parent_uuid,
- LLFolderType::EType preferred_type,
- const std::string& name,
- const LLUUID& owner_id);
- LLViewerInventoryCategory(const LLUUID& owner_id);
- // Create a copy of an inventory category from a pointer to another category
- // Note: Because InventoryCategorys are ref counted, reference copy (a = b)
- // is prohibited
- LLViewerInventoryCategory(const LLViewerInventoryCategory* other);
- void copyViewerCategory(const LLViewerInventoryCategory* other);
-
- virtual void updateParentOnServer(bool restamp_children) const;
- virtual void updateServer(bool is_new) const;
-
- virtual void packMessage(LLMessageSystem* msg) const;
-
- const LLUUID& getOwnerID() const { return mOwnerID; }
-
- // Version handling
- enum { VERSION_UNKNOWN = -1, VERSION_INITIAL = 1 };
- S32 getVersion() const;
- void setVersion(S32 version);
-
- // Returns true if a fetch was issued (not nessesary in progress).
- // no requests will happen during expiry_seconds even if fetch completed
- bool fetch(S32 expiry_seconds = 10);
-
- typedef enum {
- FETCH_NONE = 0,
- FETCH_NORMAL,
- FETCH_RECURSIVE,
- FETCH_FAILED, // back off
- } EFetchType;
- EFetchType getFetching();
- // marks as fetch being in progress or as done
- void setFetching(EFetchType);
-
- // used to help make caching more robust - for example, if
- // someone is getting 4 packets but logs out after 3. the viewer
- // may never know the cache is wrong.
- enum { DESCENDENT_COUNT_UNKNOWN = -1 };
- S32 getDescendentCount() const { return mDescendentCount; }
- void setDescendentCount(S32 descendents) { mDescendentCount = descendents; }
- // How many descendents do we currently have information for in the InventoryModel?
- S32 getViewerDescendentCount() const;
-
- LLSD exportLLSD() const;
- bool importLLSD(const LLSD& cat_data);
-
- void determineFolderType();
- void changeType(LLFolderType::EType new_folder_type);
- virtual void unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0);
- virtual bool unpackMessage(const LLSD& category);
-
- // returns true if the category object will accept the incoming item
- bool acceptItem(LLInventoryItem* inv_item);
-
-private:
- friend class LLInventoryModel;
- void localizeName(); // intended to be called from the LLInventoryModel
-
-protected:
- LLUUID mOwnerID;
- S32 mVersion;
- S32 mDescendentCount;
- EFetchType mFetching;
- LLFrameTimer mDescendentsRequested;
-};
-
-class LLInventoryCallback : public LLRefCount
-{
-public:
- virtual ~LLInventoryCallback() {}
- virtual void fire(const LLUUID& inv_item) = 0;
-};
-
-class LLViewerJointAttachment;
-
-void rez_attachment_cb(const LLUUID& inv_item, LLViewerJointAttachment *attachmentp);
-
-void activate_gesture_cb(const LLUUID& inv_item);
-
-void create_script_cb(const LLUUID& inv_item);
-void create_gesture_cb(const LLUUID& inv_item);
-void create_notecard_cb(const LLUUID& inv_item);
-
-class AddFavoriteLandmarkCallback : public LLInventoryCallback
-{
-public:
- AddFavoriteLandmarkCallback() : mTargetLandmarkId(LLUUID::null) {}
- void setTargetLandmarkId(const LLUUID& target_uuid) { mTargetLandmarkId = target_uuid; }
-
-private:
- void fire(const LLUUID& inv_item);
-
- LLUUID mTargetLandmarkId;
-};
-
-typedef boost::function<void(const LLUUID&)> inventory_func_type;
-typedef boost::function<void(const LLSD&)> llsd_func_type;
-typedef boost::function<void()> nullary_func_type;
-
-void no_op_inventory_func(const LLUUID&); // A do-nothing inventory_func
-void no_op_llsd_func(const LLSD&); // likewise for LLSD
-void no_op(); // A do-nothing nullary func.
-
-// Shim between inventory callback and boost function/callable
-class LLBoostFuncInventoryCallback: public LLInventoryCallback
-{
-public:
-
- LLBoostFuncInventoryCallback(inventory_func_type fire_func,
- nullary_func_type destroy_func = no_op):
- mDestroyFunc(destroy_func)
- {
- mFireFuncs.push_back(fire_func);
- }
-
- LLBoostFuncInventoryCallback()
- {
- }
-
- void addOnFireFunc(inventory_func_type fire_func)
- {
- mFireFuncs.push_back(fire_func);
- }
-
- // virtual
- void fire(const LLUUID& item_id)
- {
- for (inventory_func_type &func: mFireFuncs)
- {
- func(item_id);
- }
- }
-
- // virtual
- ~LLBoostFuncInventoryCallback()
-{
- mDestroyFunc();
- }
-
-
-private:
- std::list<inventory_func_type> mFireFuncs;
- nullary_func_type mDestroyFunc;
-};
-
-// misc functions
-//void inventory_reliable_callback(void**, S32 status);
-
-class LLInventoryCallbackManager : public LLDestroyClass<LLInventoryCallbackManager>
-{
- friend class LLDestroyClass<LLInventoryCallbackManager>;
-public:
- LLInventoryCallbackManager();
- ~LLInventoryCallbackManager();
-
- void fire(U32 callback_id, const LLUUID& item_id);
- U32 registerCB(LLPointer<LLInventoryCallback> cb);
-private:
- typedef std::map<U32, LLPointer<LLInventoryCallback> > callback_map_t;
- callback_map_t mMap;
- U32 mLastCallback;
- static LLInventoryCallbackManager *sInstance;
- static void destroyClass();
-
-public:
- static bool is_instantiated() { return sInstance != NULL; }
-};
-extern LLInventoryCallbackManager gInventoryCallbacks;
-
-
-const U8 NO_INV_SUBTYPE{ 0 };
-
-// *TODO: Find a home for these
-void create_inventory_item(const LLUUID& agent_id, const LLUUID& session_id,
- const LLUUID& parent, const LLTransactionID& transaction_id,
- const std::string& name,
- const std::string& desc, LLAssetType::EType asset_type,
- LLInventoryType::EType inv_type, U8 subtype,
- U32 next_owner_perm,
- LLPointer<LLInventoryCallback> cb);
-
-void create_inventory_wearable(const LLUUID& agent_id, const LLUUID& session_id,
- const LLUUID& parent, const LLTransactionID& transaction_id,
- const std::string& name,
- const std::string& desc, LLAssetType::EType asset_type,
- LLWearableType::EType wtype,
- U32 next_owner_perm,
- LLPointer<LLInventoryCallback> cb);
-
-void create_inventory_settings(const LLUUID& agent_id, const LLUUID& session_id,
- const LLUUID& parent, const LLTransactionID& transaction_id,
- const std::string& name, const std::string& desc,
- LLSettingsType::type_e settype,
- U32 next_owner_perm, LLPointer<LLInventoryCallback> cb);
-
-
-void create_inventory_callingcard(const LLUUID& avatar_id, const LLUUID& parent = LLUUID::null, LLPointer<LLInventoryCallback> cb=NULL);
-
-/**
- * @brief Securely create a new inventory item by copying from another.
- */
-void copy_inventory_item(
- const LLUUID& agent_id,
- const LLUUID& current_owner,
- const LLUUID& item_id,
- const LLUUID& parent_id,
- const std::string& new_name,
- LLPointer<LLInventoryCallback> cb);
-
-// utility functions for inventory linking.
-void link_inventory_object(const LLUUID& category,
- LLConstPointer<LLInventoryObject> baseobj,
- LLPointer<LLInventoryCallback> cb);
-void link_inventory_object(const LLUUID& category,
- const LLUUID& id,
- LLPointer<LLInventoryCallback> cb);
-void link_inventory_array(const LLUUID& category,
- LLInventoryObject::const_object_list_t& baseobj_array,
- LLPointer<LLInventoryCallback> cb);
-
-void move_inventory_item(
- const LLUUID& agent_id,
- const LLUUID& session_id,
- const LLUUID& item_id,
- const LLUUID& parent_id,
- const std::string& new_name,
- LLPointer<LLInventoryCallback> cb);
-
-void update_inventory_item(
- LLViewerInventoryItem *update_item,
- LLPointer<LLInventoryCallback> cb);
-
-void update_inventory_item(
- const LLUUID& item_id,
- const LLSD& updates,
- LLPointer<LLInventoryCallback> cb);
-
-void update_inventory_category(
- const LLUUID& cat_id,
- const LLSD& updates,
- LLPointer<LLInventoryCallback> cb);
-
-void remove_inventory_items(
- LLInventoryObject::object_list_t& items,
- LLPointer<LLInventoryCallback> cb);
-
-void remove_inventory_item(
- LLPointer<LLInventoryObject> obj,
- LLPointer<LLInventoryCallback> cb,
- bool immediate_delete = false);
-
-void remove_inventory_item(
- const LLUUID& item_id,
- LLPointer<LLInventoryCallback> cb,
- bool immediate_delete = false);
-
-void remove_inventory_category(
- const LLUUID& cat_id,
- LLPointer<LLInventoryCallback> cb);
-
-void remove_inventory_object(
- const LLUUID& object_id,
- LLPointer<LLInventoryCallback> cb);
-
-void purge_descendents_of(
- const LLUUID& cat_id,
- LLPointer<LLInventoryCallback> cb);
-
-const LLUUID get_folder_by_itemtype(const LLInventoryItem *src);
-
-void copy_inventory_from_notecard(const LLUUID& destination_id,
- const LLUUID& object_id,
- const LLUUID& notecard_inv_id,
- const LLInventoryItem *src,
- U32 callback_id = 0);
-
-void menu_create_inventory_item(LLInventoryPanel* root,
- LLFolderBridge* bridge,
- const LLSD& userdata,
- const LLUUID& default_parent_uuid = LLUUID::null);
-
-void menu_create_inventory_item(LLInventoryPanel* panel, LLUUID dest_id, const LLSD& userdata, const LLUUID& default_parent_uuid = LLUUID::null, std::function<void(const LLUUID&)> folder_created_cb = NULL);
-
-void slam_inventory_folder(const LLUUID& folder_id,
- const LLSD& contents,
- LLPointer<LLInventoryCallback> cb);
-
-void remove_folder_contents(const LLUUID& folder_id, bool keep_outfit_links,
- LLPointer<LLInventoryCallback> cb);
-
-#endif // LL_LLVIEWERINVENTORY_H
+/**
+ * @file llviewerinventory.h
+ * @brief Declaration of the inventory bits that only used on the viewer.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLVIEWERINVENTORY_H
+#define LL_LLVIEWERINVENTORY_H
+
+#include "llinventory.h"
+#include "llframetimer.h"
+#include "llwearable.h"
+#include "llinitdestroyclass.h" //for LLDestroyClass
+#include "llinventorysettings.h"
+
+#include <boost/signals2.hpp> // boost::signals2::trackable
+
+class LLInventoryPanel;
+class LLFolderView;
+class LLFolderBridge;
+class LLViewerInventoryCategory;
+class LLInventoryCallback;
+class LLAvatarName;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLViewerInventoryItem
+//
+// An inventory item represents something that the current user has in
+// their inventory.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLViewerInventoryItem : public LLInventoryItem, public boost::signals2::trackable
+{
+public:
+ typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
+
+protected:
+ ~LLViewerInventoryItem( void ); // ref counted
+ bool extractSortFieldAndDisplayName(S32* sortField, std::string* displayName) const { return extractSortFieldAndDisplayName(mName, sortField, displayName); }
+ mutable std::string mDisplayName;
+
+public:
+ virtual LLAssetType::EType getType() const;
+ virtual const LLUUID& getAssetUUID() const;
+ virtual const LLUUID& getProtectedAssetUUID() const; // returns LLUUID::null if current agent does not have permission to expose this asset's UUID to the user
+ virtual const std::string& getName() const;
+ virtual S32 getSortField() const;
+ //virtual void setSortField(S32 sortField);
+ virtual void getSLURL(); //Caches SLURL for landmark. //*TODO: Find a better way to do it and remove this method from here.
+ virtual const LLPermissions& getPermissions() const;
+ virtual const bool getIsFullPerm() const; // 'fullperm' in the popular sense: modify-ok & copy-ok & transfer-ok, no special god rules applied
+ virtual const LLUUID& getCreatorUUID() const;
+ virtual const std::string& getDescription() const;
+ virtual const LLSaleInfo& getSaleInfo() const;
+ virtual const LLUUID& getThumbnailUUID() const;
+ virtual LLInventoryType::EType getInventoryType() const;
+ virtual bool isWearableType() const;
+ virtual LLWearableType::EType getWearableType() const;
+ virtual bool isSettingsType() const;
+ virtual LLSettingsType::type_e getSettingsType() const;
+
+ virtual U32 getFlags() const;
+ virtual time_t getCreationDate() const;
+ virtual U32 getCRC32() const; // really more of a checksum.
+
+ static bool extractSortFieldAndDisplayName(const std::string& name, S32* sortField, std::string* displayName);
+
+ // construct a complete viewer inventory item
+ LLViewerInventoryItem(const LLUUID& uuid, const LLUUID& parent_uuid,
+ const LLPermissions& permissions,
+ const LLUUID& asset_uuid,
+ LLAssetType::EType type,
+ LLInventoryType::EType inv_type,
+ const std::string& name,
+ const std::string& desc,
+ const LLSaleInfo& sale_info,
+ U32 flags,
+ time_t creation_date_utc);
+
+ // construct a viewer inventory item which has the minimal amount
+ // of information to use in the UI.
+ LLViewerInventoryItem(
+ const LLUUID& item_id,
+ const LLUUID& parent_id,
+ const std::string& name,
+ LLInventoryType::EType inv_type);
+
+ // construct an invalid and incomplete viewer inventory item.
+ // usually useful for unpacking or importing or what have you.
+ // *NOTE: it is important to call setComplete() if you expect the
+ // operations to provide all necessary information.
+ LLViewerInventoryItem();
+ // Create a copy of an inventory item from a pointer to another item
+ // Note: Because InventoryItems are ref counted,
+ // reference copy (a = b) is prohibited
+ LLViewerInventoryItem(const LLViewerInventoryItem* other);
+ LLViewerInventoryItem(const LLInventoryItem* other);
+
+ void copyViewerItem(const LLViewerInventoryItem* other);
+ /*virtual*/ void copyItem(const LLInventoryItem* other);
+
+ // construct a new clone of this item - it creates a new viewer
+ // inventory item using the copy constructor, and returns it.
+ // It is up to the caller to delete (unref) the item.
+ void cloneViewerItem(LLPointer<LLViewerInventoryItem>& newitem) const;
+
+ // virtual methods
+ virtual void updateParentOnServer(bool restamp) const;
+ virtual void updateServer(bool is_new) const;
+ void fetchFromServer(void) const;
+
+ virtual void packMessage(LLMessageSystem* msg) const;
+ virtual bool unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0);
+ virtual bool unpackMessage(const LLSD& item);
+ virtual bool importLegacyStream(std::istream& input_stream);
+
+ // new methods
+ bool isFinished() const { return mIsComplete; }
+ void setComplete(bool complete) { mIsComplete = complete; }
+ //void updateAssetOnServer() const;
+
+ virtual void setTransactionID(const LLTransactionID& transaction_id);
+ struct comparePointers
+ {
+ bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b)
+ {
+ return a->getName().compare(b->getName()) < 0;
+ }
+ };
+ LLTransactionID getTransactionID() const { return mTransactionID; }
+
+ bool getIsBrokenLink() const; // true if the baseitem this points to doesn't exist in memory.
+ LLViewerInventoryItem *getLinkedItem() const;
+ LLViewerInventoryCategory *getLinkedCategory() const;
+
+ // Checks the items permissions (for owner, group, or everyone) and returns true if all mask bits are set.
+ bool checkPermissionsSet(PermissionMask mask) const;
+ PermissionMask getPermissionMask() const;
+
+ // callback
+ void onCallingCardNameLookup(const LLUUID& id, const LLAvatarName& name);
+
+ // If this is a broken link, try to fix it and any other identical link.
+ bool regenerateLink();
+
+public:
+ bool mIsComplete;
+ LLTransactionID mTransactionID;
+};
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLViewerInventoryCategory
+//
+// An instance of this class represents a category of inventory
+// items. Users come with a set of default categories, and can create
+// new ones as needed.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLViewerInventoryCategory : public LLInventoryCategory
+{
+public:
+ typedef std::vector<LLPointer<LLViewerInventoryCategory> > cat_array_t;
+
+protected:
+ ~LLViewerInventoryCategory();
+
+public:
+ LLViewerInventoryCategory(const LLUUID& uuid, const LLUUID& parent_uuid,
+ LLFolderType::EType preferred_type,
+ const std::string& name,
+ const LLUUID& owner_id);
+ LLViewerInventoryCategory(const LLUUID& owner_id);
+ // Create a copy of an inventory category from a pointer to another category
+ // Note: Because InventoryCategorys are ref counted, reference copy (a = b)
+ // is prohibited
+ LLViewerInventoryCategory(const LLViewerInventoryCategory* other);
+ void copyViewerCategory(const LLViewerInventoryCategory* other);
+
+ virtual void updateParentOnServer(bool restamp_children) const;
+ virtual void updateServer(bool is_new) const;
+
+ virtual void packMessage(LLMessageSystem* msg) const;
+
+ const LLUUID& getOwnerID() const { return mOwnerID; }
+
+ // Version handling
+ enum { VERSION_UNKNOWN = -1, VERSION_INITIAL = 1 };
+ S32 getVersion() const;
+ void setVersion(S32 version);
+
+ // Returns true if a fetch was issued (not nessesary in progress).
+ // no requests will happen during expiry_seconds even if fetch completed
+ bool fetch(S32 expiry_seconds = 10);
+
+ typedef enum {
+ FETCH_NONE = 0,
+ FETCH_NORMAL,
+ FETCH_RECURSIVE,
+ FETCH_FAILED, // back off
+ } EFetchType;
+ EFetchType getFetching();
+ // marks as fetch being in progress or as done
+ void setFetching(EFetchType);
+
+ // used to help make caching more robust - for example, if
+ // someone is getting 4 packets but logs out after 3. the viewer
+ // may never know the cache is wrong.
+ enum { DESCENDENT_COUNT_UNKNOWN = -1 };
+ S32 getDescendentCount() const { return mDescendentCount; }
+ void setDescendentCount(S32 descendents) { mDescendentCount = descendents; }
+ // How many descendents do we currently have information for in the InventoryModel?
+ S32 getViewerDescendentCount() const;
+
+ LLSD exportLLSD() const;
+ bool importLLSD(const LLSD& cat_data);
+
+ void determineFolderType();
+ void changeType(LLFolderType::EType new_folder_type);
+ virtual void unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0);
+ virtual bool unpackMessage(const LLSD& category);
+
+ // returns true if the category object will accept the incoming item
+ bool acceptItem(LLInventoryItem* inv_item);
+
+private:
+ friend class LLInventoryModel;
+ void localizeName(); // intended to be called from the LLInventoryModel
+
+protected:
+ LLUUID mOwnerID;
+ S32 mVersion;
+ S32 mDescendentCount;
+ EFetchType mFetching;
+ LLFrameTimer mDescendentsRequested;
+};
+
+class LLInventoryCallback : public LLRefCount
+{
+public:
+ virtual ~LLInventoryCallback() {}
+ virtual void fire(const LLUUID& inv_item) = 0;
+};
+
+class LLViewerJointAttachment;
+
+void rez_attachment_cb(const LLUUID& inv_item, LLViewerJointAttachment *attachmentp);
+
+void activate_gesture_cb(const LLUUID& inv_item);
+
+void create_script_cb(const LLUUID& inv_item);
+void create_gesture_cb(const LLUUID& inv_item);
+void create_notecard_cb(const LLUUID& inv_item);
+
+class AddFavoriteLandmarkCallback : public LLInventoryCallback
+{
+public:
+ AddFavoriteLandmarkCallback() : mTargetLandmarkId(LLUUID::null) {}
+ void setTargetLandmarkId(const LLUUID& target_uuid) { mTargetLandmarkId = target_uuid; }
+
+private:
+ void fire(const LLUUID& inv_item);
+
+ LLUUID mTargetLandmarkId;
+};
+
+typedef boost::function<void(const LLUUID&)> inventory_func_type;
+typedef boost::function<void(const LLSD&)> llsd_func_type;
+typedef boost::function<void()> nullary_func_type;
+
+void no_op_inventory_func(const LLUUID&); // A do-nothing inventory_func
+void no_op_llsd_func(const LLSD&); // likewise for LLSD
+void no_op(); // A do-nothing nullary func.
+
+// Shim between inventory callback and boost function/callable
+class LLBoostFuncInventoryCallback: public LLInventoryCallback
+{
+public:
+
+ LLBoostFuncInventoryCallback(inventory_func_type fire_func,
+ nullary_func_type destroy_func = no_op):
+ mDestroyFunc(destroy_func)
+ {
+ mFireFuncs.push_back(fire_func);
+ }
+
+ LLBoostFuncInventoryCallback()
+ {
+ }
+
+ void addOnFireFunc(inventory_func_type fire_func)
+ {
+ mFireFuncs.push_back(fire_func);
+ }
+
+ // virtual
+ void fire(const LLUUID& item_id)
+ {
+ for (inventory_func_type &func: mFireFuncs)
+ {
+ func(item_id);
+ }
+ }
+
+ // virtual
+ ~LLBoostFuncInventoryCallback()
+{
+ mDestroyFunc();
+ }
+
+
+private:
+ std::list<inventory_func_type> mFireFuncs;
+ nullary_func_type mDestroyFunc;
+};
+
+// misc functions
+//void inventory_reliable_callback(void**, S32 status);
+
+class LLInventoryCallbackManager : public LLDestroyClass<LLInventoryCallbackManager>
+{
+ friend class LLDestroyClass<LLInventoryCallbackManager>;
+public:
+ LLInventoryCallbackManager();
+ ~LLInventoryCallbackManager();
+
+ void fire(U32 callback_id, const LLUUID& item_id);
+ U32 registerCB(LLPointer<LLInventoryCallback> cb);
+private:
+ typedef std::map<U32, LLPointer<LLInventoryCallback> > callback_map_t;
+ callback_map_t mMap;
+ U32 mLastCallback;
+ static LLInventoryCallbackManager *sInstance;
+ static void destroyClass();
+
+public:
+ static bool is_instantiated() { return sInstance != NULL; }
+};
+extern LLInventoryCallbackManager gInventoryCallbacks;
+
+
+const U8 NO_INV_SUBTYPE{ 0 };
+
+// *TODO: Find a home for these
+void create_inventory_item(const LLUUID& agent_id, const LLUUID& session_id,
+ const LLUUID& parent, const LLTransactionID& transaction_id,
+ const std::string& name,
+ const std::string& desc, LLAssetType::EType asset_type,
+ LLInventoryType::EType inv_type, U8 subtype,
+ U32 next_owner_perm,
+ LLPointer<LLInventoryCallback> cb);
+
+void create_inventory_wearable(const LLUUID& agent_id, const LLUUID& session_id,
+ const LLUUID& parent, const LLTransactionID& transaction_id,
+ const std::string& name,
+ const std::string& desc, LLAssetType::EType asset_type,
+ LLWearableType::EType wtype,
+ U32 next_owner_perm,
+ LLPointer<LLInventoryCallback> cb);
+
+void create_inventory_settings(const LLUUID& agent_id, const LLUUID& session_id,
+ const LLUUID& parent, const LLTransactionID& transaction_id,
+ const std::string& name, const std::string& desc,
+ LLSettingsType::type_e settype,
+ U32 next_owner_perm, LLPointer<LLInventoryCallback> cb);
+
+
+void create_inventory_callingcard(const LLUUID& avatar_id, const LLUUID& parent = LLUUID::null, LLPointer<LLInventoryCallback> cb=NULL);
+
+/**
+ * @brief Securely create a new inventory item by copying from another.
+ */
+void copy_inventory_item(
+ const LLUUID& agent_id,
+ const LLUUID& current_owner,
+ const LLUUID& item_id,
+ const LLUUID& parent_id,
+ const std::string& new_name,
+ LLPointer<LLInventoryCallback> cb);
+
+// utility functions for inventory linking.
+void link_inventory_object(const LLUUID& category,
+ LLConstPointer<LLInventoryObject> baseobj,
+ LLPointer<LLInventoryCallback> cb);
+void link_inventory_object(const LLUUID& category,
+ const LLUUID& id,
+ LLPointer<LLInventoryCallback> cb);
+void link_inventory_array(const LLUUID& category,
+ LLInventoryObject::const_object_list_t& baseobj_array,
+ LLPointer<LLInventoryCallback> cb);
+
+void move_inventory_item(
+ const LLUUID& agent_id,
+ const LLUUID& session_id,
+ const LLUUID& item_id,
+ const LLUUID& parent_id,
+ const std::string& new_name,
+ LLPointer<LLInventoryCallback> cb);
+
+void update_inventory_item(
+ LLViewerInventoryItem *update_item,
+ LLPointer<LLInventoryCallback> cb);
+
+void update_inventory_item(
+ const LLUUID& item_id,
+ const LLSD& updates,
+ LLPointer<LLInventoryCallback> cb);
+
+void update_inventory_category(
+ const LLUUID& cat_id,
+ const LLSD& updates,
+ LLPointer<LLInventoryCallback> cb);
+
+void remove_inventory_items(
+ LLInventoryObject::object_list_t& items,
+ LLPointer<LLInventoryCallback> cb);
+
+void remove_inventory_item(
+ LLPointer<LLInventoryObject> obj,
+ LLPointer<LLInventoryCallback> cb,
+ bool immediate_delete = false);
+
+void remove_inventory_item(
+ const LLUUID& item_id,
+ LLPointer<LLInventoryCallback> cb,
+ bool immediate_delete = false);
+
+void remove_inventory_category(
+ const LLUUID& cat_id,
+ LLPointer<LLInventoryCallback> cb);
+
+void remove_inventory_object(
+ const LLUUID& object_id,
+ LLPointer<LLInventoryCallback> cb);
+
+void purge_descendents_of(
+ const LLUUID& cat_id,
+ LLPointer<LLInventoryCallback> cb);
+
+const LLUUID get_folder_by_itemtype(const LLInventoryItem *src);
+
+void copy_inventory_from_notecard(const LLUUID& destination_id,
+ const LLUUID& object_id,
+ const LLUUID& notecard_inv_id,
+ const LLInventoryItem *src,
+ U32 callback_id = 0);
+
+void menu_create_inventory_item(LLInventoryPanel* root,
+ LLFolderBridge* bridge,
+ const LLSD& userdata,
+ const LLUUID& default_parent_uuid = LLUUID::null);
+
+void menu_create_inventory_item(LLInventoryPanel* panel, LLUUID dest_id, const LLSD& userdata, const LLUUID& default_parent_uuid = LLUUID::null, std::function<void(const LLUUID&)> folder_created_cb = NULL);
+
+void slam_inventory_folder(const LLUUID& folder_id,
+ const LLSD& contents,
+ LLPointer<LLInventoryCallback> cb);
+
+void remove_folder_contents(const LLUUID& folder_id, bool keep_outfit_links,
+ LLPointer<LLInventoryCallback> cb);
+
+#endif // LL_LLVIEWERINVENTORY_H