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authorNat Goodspeed <nat@lindenlab.com>2021-11-23 21:23:45 -0500
committerNat Goodspeed <nat@lindenlab.com>2021-11-23 21:23:45 -0500
commitd71e0a6d4778d4c67b8793ba569fee2db226bc8e (patch)
treedce713230aa611dbada3c6f78903d988b1ae06a4 /indra/newview/llviewerinput.h
parent67ace0df9953ce3264048c3946720a9df492edfa (diff)
parent8852cb9cbd25df8d25fa43cf39b222ab8381ebd6 (diff)
SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread
Diffstat (limited to 'indra/newview/llviewerinput.h')
-rw-r--r--indra/newview/llviewerinput.h14
1 files changed, 13 insertions, 1 deletions
diff --git a/indra/newview/llviewerinput.h b/indra/newview/llviewerinput.h
index 281a209896..ca70ac76bf 100644
--- a/indra/newview/llviewerinput.h
+++ b/indra/newview/llviewerinput.h
@@ -109,6 +109,13 @@ public:
BOOL handleKey(KEY key, MASK mask, BOOL repeated);
BOOL handleKeyUp(KEY key, MASK mask);
+ // Handle 'global' keybindings that do not consume event,
+ // yet need to be processed early
+ // Example: we want voice to toggle even if some floater is focused
+ bool handleGlobalBindsKeyDown(KEY key, MASK mask);
+ bool handleGlobalBindsKeyUp(KEY key, MASK mask);
+ bool handleGlobalBindsMouse(EMouseClickType clicktype, MASK mask, bool down);
+
S32 loadBindingsXML(const std::string& filename); // returns number bound, 0 on error
EKeyboardMode getMode() const;
@@ -149,7 +156,8 @@ private:
S32 binding_count,
EMouseClickType mouse,
MASK mask,
- EMouseState state) const;
+ EMouseState state,
+ bool ignore_additional_masks) const;
S32 loadBindingMode(const LLViewerInput::KeyMode& keymode, S32 mode);
BOOL bindKey(const S32 mode, const KEY key, const MASK mask, const std::string& function_name);
@@ -164,6 +172,10 @@ private:
std::vector<LLKeyboardBinding> mKeyBindings[MODE_COUNT];
std::vector<LLMouseBinding> mMouseBindings[MODE_COUNT];
+ // keybindings that do not consume event and are handled earlier, before floaters
+ std::vector<LLKeyboardBinding> mGlobalKeyBindings[MODE_COUNT];
+ std::vector<LLMouseBinding> mGlobalMouseBindings[MODE_COUNT];
+
typedef std::map<U32, U32> key_remap_t;
key_remap_t mRemapKeys[MODE_COUNT];
std::set<KEY> mKeysSkippedByUI;