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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:43:28 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:56:09 +0300
commit1b68f71348ecf3983b76b40d7940da8377f049b7 (patch)
tree2974eddaef130a067c26033d60a59fc790365b3d /indra/newview/llviewerinput.h
parentaf4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff)
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/newview/llviewerinput.h')
-rw-r--r--indra/newview/llviewerinput.h146
1 files changed, 73 insertions, 73 deletions
diff --git a/indra/newview/llviewerinput.h b/indra/newview/llviewerinput.h
index 41e289ac1d..29bc5d6886 100644
--- a/indra/newview/llviewerinput.h
+++ b/indra/newview/llviewerinput.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llviewerinput.h
* @brief LLViewerInput class header file
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -38,91 +38,91 @@ class LLWindow;
class LLNamedFunction
{
public:
- LLNamedFunction() : mFunction(NULL) { };
- ~LLNamedFunction() { };
+ LLNamedFunction() : mFunction(NULL) { };
+ ~LLNamedFunction() { };
- std::string mName;
- LLKeyFunc mFunction;
+ std::string mName;
+ LLKeyFunc mFunction;
};
class LLKeyboardBinding
{
public:
- KEY mKey;
- MASK mMask;
+ KEY mKey;
+ MASK mMask;
- LLKeyFunc mFunction;
+ LLKeyFunc mFunction;
std::string mFunctionName;
};
class LLMouseBinding
{
public:
- EMouseClickType mMouse;
- MASK mMask;
+ EMouseClickType mMouse;
+ MASK mMask;
- LLKeyFunc mFunction;
+ LLKeyFunc mFunction;
std::string mFunctionName;
};
typedef enum e_keyboard_mode
{
- MODE_FIRST_PERSON,
- MODE_THIRD_PERSON,
- MODE_EDIT_AVATAR,
- MODE_SITTING,
- MODE_COUNT
+ MODE_FIRST_PERSON,
+ MODE_THIRD_PERSON,
+ MODE_EDIT_AVATAR,
+ MODE_SITTING,
+ MODE_COUNT
} EKeyboardMode;
class LLViewerInput : public LLKeyBindingToStringHandler
{
public:
- struct KeyBinding : public LLInitParam::Block<KeyBinding>
- {
- Mandatory<std::string> key,
- mask,
- command;
- Optional<std::string> mouse; // Note, not mandatory for the sake of backward campatibility with keys.xml
-
- KeyBinding();
- };
-
- struct KeyMode : public LLInitParam::Block<KeyMode>
- {
- Multiple<KeyBinding> bindings;
-
- KeyMode();
- };
-
- struct Keys : public LLInitParam::Block<Keys>
- {
- Optional<KeyMode> first_person,
- third_person,
- sitting,
- edit_avatar;
- Optional<S32> xml_version; // 'xml', because 'version' appears to be reserved
- Keys();
- };
-
- LLViewerInput();
+ struct KeyBinding : public LLInitParam::Block<KeyBinding>
+ {
+ Mandatory<std::string> key,
+ mask,
+ command;
+ Optional<std::string> mouse; // Note, not mandatory for the sake of backward campatibility with keys.xml
+
+ KeyBinding();
+ };
+
+ struct KeyMode : public LLInitParam::Block<KeyMode>
+ {
+ Multiple<KeyBinding> bindings;
+
+ KeyMode();
+ };
+
+ struct Keys : public LLInitParam::Block<Keys>
+ {
+ Optional<KeyMode> first_person,
+ third_person,
+ sitting,
+ edit_avatar;
+ Optional<S32> xml_version; // 'xml', because 'version' appears to be reserved
+ Keys();
+ };
+
+ LLViewerInput();
virtual ~LLViewerInput();
- BOOL handleKey(KEY key, MASK mask, BOOL repeated);
- BOOL handleKeyUp(KEY key, MASK mask);
+ BOOL handleKey(KEY key, MASK mask, BOOL repeated);
+ BOOL handleKeyUp(KEY key, MASK mask);
// Handle 'global' keybindings that do not consume event,
// yet need to be processed early
// Example: we want voice to toggle even if some floater is focused
- bool handleGlobalBindsKeyDown(KEY key, MASK mask);
- bool handleGlobalBindsKeyUp(KEY key, MASK mask);
- bool handleGlobalBindsMouse(EMouseClickType clicktype, MASK mask, bool down);
+ bool handleGlobalBindsKeyDown(KEY key, MASK mask);
+ bool handleGlobalBindsKeyUp(KEY key, MASK mask);
+ bool handleGlobalBindsMouse(EMouseClickType clicktype, MASK mask, bool down);
- S32 loadBindingsXML(const std::string& filename); // returns number bound, 0 on error
- EKeyboardMode getMode() const;
+ S32 loadBindingsXML(const std::string& filename); // returns number bound, 0 on error
+ EKeyboardMode getMode() const;
- static bool modeFromString(const std::string& string, S32 *mode); // False on failure
- static BOOL mouseFromString(const std::string& string, EMouseClickType *mode);// False on failure
+ static bool modeFromString(const std::string& string, S32 *mode); // False on failure
+ static BOOL mouseFromString(const std::string& string, EMouseClickType *mode);// False on failure
bool scanKey(KEY key,
BOOL key_down,
@@ -157,7 +157,7 @@ private:
MOUSE_STATE_UP, // went up this frame
MOUSE_STATE_SILENT // notified about 'up', do not notify again
};
- bool scanMouse(EMouseClickType click, EMouseState state) const;
+ bool scanMouse(EMouseClickType click, EMouseState state) const;
bool scanMouse(const std::vector<LLMouseBinding> &binding,
S32 binding_count,
EMouseClickType mouse,
@@ -165,32 +165,32 @@ private:
EMouseState state,
bool ignore_additional_masks) const;
- S32 loadBindingMode(const LLViewerInput::KeyMode& keymode, S32 mode);
- BOOL bindKey(const S32 mode, const KEY key, const MASK mask, const std::string& function_name);
- BOOL bindMouse(const S32 mode, const EMouseClickType mouse, const MASK mask, const std::string& function_name);
- void resetBindings();
+ S32 loadBindingMode(const LLViewerInput::KeyMode& keymode, S32 mode);
+ BOOL bindKey(const S32 mode, const KEY key, const MASK mask, const std::string& function_name);
+ BOOL bindMouse(const S32 mode, const EMouseClickType mouse, const MASK mask, const std::string& function_name);
+ void resetBindings();
- // Hold all the ugly stuff torn out to make LLKeyboard non-viewer-specific here
+ // Hold all the ugly stuff torn out to make LLKeyboard non-viewer-specific here
// TODO: at some point it is better to remake this, especially keyaboard part
// would be much better to send to functions actual state of the button than
// to send what we think function wants based on collection of bools (mKeyRepeated, mKeyLevel, mKeyDown)
- std::vector<LLKeyboardBinding> mKeyBindings[MODE_COUNT];
- std::vector<LLMouseBinding> mMouseBindings[MODE_COUNT];
- bool mLMouseDefaultHandling[MODE_COUNT]; // Due to having special priority
+ std::vector<LLKeyboardBinding> mKeyBindings[MODE_COUNT];
+ std::vector<LLMouseBinding> mMouseBindings[MODE_COUNT];
+ bool mLMouseDefaultHandling[MODE_COUNT]; // Due to having special priority
// keybindings that do not consume event and are handled earlier, before floaters
- std::vector<LLKeyboardBinding> mGlobalKeyBindings[MODE_COUNT];
- std::vector<LLMouseBinding> mGlobalMouseBindings[MODE_COUNT];
+ std::vector<LLKeyboardBinding> mGlobalKeyBindings[MODE_COUNT];
+ std::vector<LLMouseBinding> mGlobalMouseBindings[MODE_COUNT];
- typedef std::map<U32, U32> key_remap_t;
- key_remap_t mRemapKeys[MODE_COUNT];
- std::set<KEY> mKeysSkippedByUI;
- BOOL mKeyHandledByUI[KEY_COUNT]; // key processed successfully by UI
+ typedef std::map<U32, U32> key_remap_t;
+ key_remap_t mRemapKeys[MODE_COUNT];
+ std::set<KEY> mKeysSkippedByUI;
+ BOOL mKeyHandledByUI[KEY_COUNT]; // key processed successfully by UI
// This is indentical to what llkeyboard does (mKeyRepeated, mKeyLevel, mKeyDown e t c),
// just instead of remembering individually as bools, we record state as enum
- EMouseState mMouseLevel[CLICK_COUNT]; // records of key state
+ EMouseState mMouseLevel[CLICK_COUNT]; // records of key state
};
extern LLViewerInput gViewerInput;