diff options
author | Dave Parks <davep@lindenlab.com> | 2010-06-10 00:45:48 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-06-10 00:45:48 -0500 |
commit | f9b13d8f8510b1f7f02fcf92685471461b79858e (patch) | |
tree | 72e3469605fb33aedc211649778c22ada2719d5c /indra/newview/llviewerfloaterreg.cpp | |
parent | c2da9f5d2cc86af0af34199c53e872fbff22637b (diff) |
Add "LL_MESH_ENABLED" preprocessor flag for toggling mesh code. Couple of merge fixes.
Diffstat (limited to 'indra/newview/llviewerfloaterreg.cpp')
-rw-r--r-- | indra/newview/llviewerfloaterreg.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 525610f983..c953fb23e3 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -177,7 +177,9 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("hud", "floater_hud.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHUD>); LLFloaterReg::add("impanel", "floater_im_session.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMFloater>); +#if LL_MESH_ENABLED LLFloaterReg::add("import_collada", "floater_import_collada.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterImportCollada>); +#endif LLFloaterReg::add("im_container", "floater_im_container.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMFloaterContainer>); LLFloaterReg::add("im_well_window", "floater_sys_well.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMWellWindow>); LLFloaterReg::add("incoming_call", "floater_incoming_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIncomingCallDialog>); @@ -258,7 +260,9 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("upload_anim", "floater_animation_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAnimPreview>, "upload"); LLFloaterReg::add("upload_image", "floater_image_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterImagePreview>, "upload"); LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload"); +#if LL_MESH_ENABLED LLFloaterReg::add("upload_model", "floater_model_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterModelPreview>, "upload"); +#endif LLFloaterReg::add("voice_controls", "floater_voice_controls.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLCallFloater>); LLFloaterReg::add("voice_effect", "floater_voice_effect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVoiceEffect>); |