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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2023-02-08 14:02:09 +0200
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2023-02-08 14:27:52 +0200
commit1cc41cb9c4c4dfaa7e385e63dac25ff97c18e63a (patch)
treed32327b63a7ba6c6cbfaca1193ccb15e77359fec /indra/newview/llviewerfloaterreg.cpp
parent97d58e6184756c25d905cd05ab3073d7560a05ab (diff)
SL-19134 Remove llfloaterproperties
Looks like it wasn't used for a while and LLFloaterItemPropertie does the same thing now
Diffstat (limited to 'indra/newview/llviewerfloaterreg.cpp')
-rw-r--r--indra/newview/llviewerfloaterreg.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index 2c57b56a3d..6b854065a6 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -114,7 +114,6 @@
#include "llfloaterpreferenceviewadvanced.h"
#include "llfloaterpreviewtrash.h"
#include "llfloaterprofile.h"
-#include "llfloaterproperties.h"
#include "llfloaterregiondebugconsole.h"
#include "llfloaterregioninfo.h"
#include "llfloaterregionrestarting.h"
@@ -435,7 +434,6 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("preview_sound", "floater_preview_sound.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewSound>, "preview");
LLFloaterReg::add("preview_texture", "floater_preview_texture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewTexture>, "preview");
LLFloaterReg::add("preview_trash", "floater_preview_trash.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreviewTrash>);
- LLFloaterReg::add("properties", "floater_inventory_item_properties.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterProperties>);
LLFloaterReg::add("publish_classified", "floater_publish_classified.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPublishClassifiedFloater>);
LLFloaterReg::add("save_pref_preset", "floater_save_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSavePrefPreset>);
LLFloaterReg::add("save_camera_preset", "floater_save_camera_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSaveCameraPreset>);