diff options
author | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2014-11-03 20:05:20 +0200 |
---|---|---|
committer | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2014-11-03 20:05:20 +0200 |
commit | 799d13269a5cdf29a5d68c15ceac42f0407b5833 (patch) | |
tree | ae1f17a27c9d1d02f302d2b5c73ed0aea25e8371 /indra/newview/llviewerdisplay.h | |
parent | f3d73d9e724e9ae1062bf109b6764d43ccba3114 (diff) |
MAINT-3585 FIXED Viewer Crashes when attempting to upload image.
The bug was fixed, the reasone of crash is following. The Core Flow view
contain another GL context and will not care about restoring a previous.
I restore context manually.
This path also contain a minor changes in another files.
All changes described here.
Сhange's for fix current bug.
indra/llwindow/llwindow.h
indra/llwindow/llwindowheadless.h
indra/llwindow/llwindowmacosx.h
indra/llwindow/llwindowsdl.h
indra/llwindow/llwindowwin32.h
indra/newview/lllocalbitmaps.cpp
indra/newview/llviewerdisplay.cpp
indra/newview/llviewerdisplay.h
Twice mUsage initialization (replace to forward initialization).
indra/llcharacter/lljointstate.h
Looks like condition should be befor memcopy call, otherwise - possible CRASH.
indra/llcommon/llmd5.cpp
Unused condition and variables.
indra/llmath/llsphere.cpp
Looks like should be under if otherwise - possible CRASH
indra\llprimitive\llmodel.cpp
Useless assert's.
indra/llrender/llrender.cpp
indra/newview/lldaycyclemanager.cpp
Diffstat (limited to 'indra/newview/llviewerdisplay.h')
-rwxr-xr-x | indra/newview/llviewerdisplay.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llviewerdisplay.h b/indra/newview/llviewerdisplay.h index f6467d7f93..dcc78fe42f 100755 --- a/indra/newview/llviewerdisplay.h +++ b/indra/newview/llviewerdisplay.h @@ -34,6 +34,8 @@ void display_cleanup(); void display(BOOL rebuild = TRUE, F32 zoom_factor = 1.f, int subfield = 0, BOOL for_snapshot = FALSE); +void restoreGLContext(); + extern BOOL gDisplaySwapBuffers; extern BOOL gDepthDirty; extern BOOL gTeleportDisplay; |