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authorruslantproductengine <ruslantproductengine@lindenlab.com>2014-12-12 20:14:09 +0200
committerruslantproductengine <ruslantproductengine@lindenlab.com>2014-12-12 20:14:09 +0200
commit5c255726f4820ea5007ea939a49eba82f8bdbc0b (patch)
treefd9b8bb0bae361eb058d23c4ac88b579af05e977 /indra/newview/llviewerdisplay.cpp
parent5f288e837ce7fe0fe433c8afb7b1201b3d036a3e (diff)
MAINT-3488 FIXED Pose balls are sometimes invisible after standing up until zooming camera closer
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rwxr-xr-xindra/newview/llviewerdisplay.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index dfbb128d3b..9ef911616e 100755
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -930,8 +930,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
if (gSavedSettings.getBOOL("RenderDepthPrePass") && LLGLSLShader::sNoFixedFunction)
{
gGL.setColorMask(false, false);
-
- U32 types[] = {
+
+ static const U32 types[] = {
LLRenderPass::PASS_SIMPLE,
LLRenderPass::PASS_FULLBRIGHT,
LLRenderPass::PASS_SHINY