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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-02-19 13:51:35 +0000 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-02-19 13:51:35 +0000 |
commit | 49b37a4dc362679e94fe04ff3cd7094f0e0e9f68 (patch) | |
tree | 9832afd6820bc0122fb8eef0552bbfab58736492 /indra/newview/llviewerdisplay.cpp | |
parent | c3a71b7dcbfe855058a84e22651aea3910133aa1 (diff) | |
parent | 8bafcc0491d0131a53226365f18b3ba68648a742 (diff) |
merge from viewer2, conflicts resolved...
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 6c1c1d1096..fdf2060686 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -861,19 +861,17 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.mDeferredScreen.flush(); + LLRenderTarget::copyContentsToFramebuffer(gPipeline.mDeferredScreen, 0, 0, gPipeline.mDeferredScreen.getWidth(), gPipeline.mDeferredScreen.getHeight(), + 0, 0, gPipeline.mDeferredScreen.getWidth(), gPipeline.mDeferredScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); } else { gPipeline.mScreen.flush(); + LLRenderTarget::copyContentsToFramebuffer(gPipeline.mScreen, 0, 0, gPipeline.mScreen.getWidth(), gPipeline.mScreen.getHeight(), + 0, 0, gPipeline.mScreen.getWidth(), gPipeline.mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); } } - /// We copy the frame buffer straight into a texture here, - /// and then display it again with compositor effects. - /// Using render to texture would be faster/better, but I don't have a - /// grasp of their full display stack just yet. - // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.renderDeferredLighting(); @@ -1117,7 +1115,7 @@ void render_ui(F32 zoom_factor, int subfield) { gPipeline.renderBloom(gSnapshot, zoom_factor, subfield); } - + render_hud_elements(); render_hud_attachments(); } |