diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2023-05-02 17:39:13 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2023-05-02 17:39:13 +0300 |
commit | 1444c4a23cb0167002dd398a16cfc78a72e43e03 (patch) | |
tree | b412497a524177b55b981220dfd8c11414496ad1 /indra/newview/llviewerdisplay.cpp | |
parent | f9cb6a13b23df14c2dcc7709fafdb28c578a934e (diff) | |
parent | 7ed52090a67882cd0bc904f1e0a9ce07cf6768e9 (diff) |
Merge branch 'main' into DRTVWR-582-maint-U
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 031f9f6c52..b40cf4acec 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -78,6 +78,7 @@ #include "llscenemonitor.h" #include "llenvironment.h" +#include "llperfstats.h" extern LLPointer<LLViewerTexture> gStartTexture; extern bool gShiftFrame; @@ -398,7 +399,8 @@ static LLTrace::BlockTimerStatHandle FTM_EEP_UPDATE("Env Update"); // Paint the display! void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { - LL_RECORD_BLOCK_TIME(FTM_RENDER); + LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_DISPLAY); // render time capture - This is the main stat for overall rendering. + LL_RECORD_BLOCK_TIME(FTM_RENDER); if (gWindowResized) { //skip render on frames where window has been resized @@ -1092,7 +1094,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) void render_hud_attachments() { - gGL.matrixMode(LLRender::MM_PROJECTION); + LLPerfStats::RecordSceneTime T ( LLPerfStats::StatType_t::RENDER_HUDS); // render time capture - Primary contributor to HUDs (though these end up in render batches) + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); @@ -1283,7 +1286,8 @@ bool setup_hud_matrices(const LLRect& screen_region) void render_ui(F32 zoom_factor, int subfield) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_UI; //LL_RECORD_BLOCK_TIME(FTM_RENDER_UI); + LLPerfStats::RecordSceneTime T ( LLPerfStats::StatType_t::RENDER_UI ); // render time capture - Primary UI stat can have HUD time overlap (TODO) + LL_PROFILE_ZONE_SCOPED_CATEGORY_UI; //LL_RECORD_BLOCK_TIME(FTM_RENDER_UI); LLGLState::checkStates(); @@ -1366,7 +1370,8 @@ static LLTrace::BlockTimerStatHandle FTM_SWAP("Swap"); void swap() { - LL_RECORD_BLOCK_TIME(FTM_SWAP); + LLPerfStats::RecordSceneTime T ( LLPerfStats::StatType_t::RENDER_SWAP ); // render time capture - Swap buffer time - can signify excessive data transfer to/from GPU + LL_RECORD_BLOCK_TIME(FTM_SWAP); if (gDisplaySwapBuffers) { |