diff options
author | Graham Linden <graham@lindenlab.com> | 2019-08-22 10:11:59 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-08-22 10:11:59 -0700 |
commit | 01e6839f21becca6ade3fe723cebc26a7f10de8e (patch) | |
tree | 3cdada832eed8bd2d84fa96c051359207be2951a /indra/newview/llviewerdisplay.cpp | |
parent | 98d926afd7fba39cac373a89705851ad8bb2258e (diff) |
SL-11779
Make changing shadow res scale not instantly drop/realloc buffers but wait until display gets to it.
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index ddce419f19..0fb687aead 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -249,7 +249,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { LL_RECORD_BLOCK_TIME(FTM_RENDER); - if (gWindowResized) + if (gWindowResized || gResizeScreenTexture) { //skip render on frames where window has been resized LL_RECORD_BLOCK_TIME(FTM_RESIZE_WINDOW); gGL.flush(); |