diff options
author | davep@billy.gateway.2wire.net <davep@billy.gateway.2wire.net> | 2010-02-09 11:23:33 -0600 |
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committer | davep@billy.gateway.2wire.net <davep@billy.gateway.2wire.net> | 2010-02-09 11:23:33 -0600 |
commit | 6d4b4762d1eb0a1431e1793a7254f8cac220062a (patch) | |
tree | 1076c9227658d6637a424f9266bf3832f371aaaa /indra/newview/llviewerdisplay.cpp | |
parent | bc7f2e41fd268895774f9ddffd45be318662dcaa (diff) | |
parent | 4d9bcc2c8f303464c3664a0a7304a1bc2d658e2e (diff) |
merge
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 64b3bccd4c..356d8467c0 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -873,12 +873,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } - /// We copy the frame buffer straight into a texture here, - /// and then display it again with compositor effects. - /// Using render to texture would be faster/better, but I don't have a - /// grasp of their full display stack just yet. - // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.renderDeferredLighting(); @@ -1121,7 +1115,7 @@ void render_ui(F32 zoom_factor, int subfield) { gPipeline.renderBloom(gSnapshot, zoom_factor, subfield); } - + render_hud_elements(); render_hud_attachments(); } |