diff options
author | Palmer <palmer@lindenlab.com> | 2009-12-07 16:03:56 -0800 |
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committer | Palmer <palmer@lindenlab.com> | 2009-12-07 16:03:56 -0800 |
commit | 85488f54148b2dba02eadcbd50ccbb552638c3c7 (patch) | |
tree | dbb248900527cac25c307970fb5c817b90b715e7 /indra/newview/llviewerdisplay.cpp | |
parent | ee159d8e742a7281f304fc45b692c111706d294e (diff) | |
parent | 9d3968bb837828568bf58113b8315c8ca2e8dae1 (diff) |
Merge of viewer 2 changes
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 5b733ed817..bcb811680c 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -870,12 +870,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } - /// We copy the frame buffer straight into a texture here, - /// and then display it again with compositor effects. - /// Using render to texture would be faster/better, but I don't have a - /// grasp of their full display stack just yet. - // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.renderDeferredLighting(); @@ -1098,7 +1092,7 @@ void render_ui(F32 zoom_factor, int subfield) { gPipeline.renderBloom(gSnapshot, zoom_factor, subfield); } - + render_hud_elements(); render_hud_attachments(); } |