diff options
author | Aaron Terrell (Enus) <enus@lindenlab.com> | 2010-08-30 11:56:33 -0700 |
---|---|---|
committer | Aaron Terrell (Enus) <enus@lindenlab.com> | 2010-08-30 11:56:33 -0700 |
commit | d04e8d757575dbb50877ef861adcfde427837bb6 (patch) | |
tree | b214237a4246e523754b356b003d1d2a163f21ab /indra/newview/llviewerdisplay.cpp | |
parent | 3172b4db1ee4d2059d2605ce616bdb10c840fc03 (diff) | |
parent | d84c6625c707b5d61b71749b74f3cc4fb8f02048 (diff) |
merging up from viewer-development
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 8c59b52dc2..d0ad918c58 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -589,7 +589,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sUseOcclusion = 3; } - LLPipeline::sFastAlpha = gSavedSettings.getBOOL("RenderFastAlpha"); + LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred"); + LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred"); LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip"); LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate"); @@ -861,12 +862,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } - /// We copy the frame buffer straight into a texture here, - /// and then display it again with compositor effects. - /// Using render to texture would be faster/better, but I don't have a - /// grasp of their full display stack just yet. - // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.renderDeferredLighting(); @@ -928,9 +923,10 @@ void render_hud_attachments() bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles"); //only render hud objects - U32 mask = gPipeline.getRenderTypeMask(); + gPipeline.pushRenderTypeMask(); + // turn off everything - gPipeline.setRenderTypeMask(0); + gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES); // turn on HUD gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD); // turn on HUD particles @@ -984,7 +980,8 @@ void render_hud_attachments() render_hud_elements(); //restore type mask - gPipeline.setRenderTypeMask(mask); + gPipeline.popRenderTypeMask(); + if (has_ui) { gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI); @@ -1109,7 +1106,7 @@ void render_ui(F32 zoom_factor, int subfield) { gPipeline.renderBloom(gSnapshot, zoom_factor, subfield); } - + render_hud_elements(); render_hud_attachments(); } |