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authorTofu Linden <tofu.linden@lindenlab.com>2010-08-24 18:44:39 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-08-24 18:44:39 +0100
commit98cc2365034a93c69704daa69efb389799cc9627 (patch)
tree4c3ec75b78a26a736f18a2153af025040ae05a4b /indra/newview/llviewerdisplay.cpp
parent6ba23344c95157793af9e4154933ae8df61630e8 (diff)
Backed out changeset a62bf7c0af21
Backing out this merge that I pushed (prematurely) to the wrong place.
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r--indra/newview/llviewerdisplay.cpp19
1 files changed, 11 insertions, 8 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index d0ad918c58..8c59b52dc2 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -589,8 +589,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLPipeline::sUseOcclusion = 3;
}
- LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred");
- LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred");
+ LLPipeline::sFastAlpha = gSavedSettings.getBOOL("RenderFastAlpha");
LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip");
LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate");
@@ -862,6 +861,12 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
}
}
+ /// We copy the frame buffer straight into a texture here,
+ /// and then display it again with compositor effects.
+ /// Using render to texture would be faster/better, but I don't have a
+ /// grasp of their full display stack just yet.
+ // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
+
if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender)
{
gPipeline.renderDeferredLighting();
@@ -923,10 +928,9 @@ void render_hud_attachments()
bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles");
//only render hud objects
- gPipeline.pushRenderTypeMask();
-
+ U32 mask = gPipeline.getRenderTypeMask();
// turn off everything
- gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES);
+ gPipeline.setRenderTypeMask(0);
// turn on HUD
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
// turn on HUD particles
@@ -980,8 +984,7 @@ void render_hud_attachments()
render_hud_elements();
//restore type mask
- gPipeline.popRenderTypeMask();
-
+ gPipeline.setRenderTypeMask(mask);
if (has_ui)
{
gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI);
@@ -1106,7 +1109,7 @@ void render_ui(F32 zoom_factor, int subfield)
{
gPipeline.renderBloom(gSnapshot, zoom_factor, subfield);
}
-
+
render_hud_elements();
render_hud_attachments();
}