diff options
author | Dave Parks <davep@lindenlab.com> | 2022-10-27 10:34:54 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-10-27 10:34:54 -0500 |
commit | eb4581edf27a19641e3cd29c54a161548544fbeb (patch) | |
tree | 21a57c4a6d6f961f8bc6e1db6ec36f98429be199 /indra/newview/llviewerdisplay.cpp | |
parent | 0e02f25604ac8518b23fcb0b466866013c90dc91 (diff) |
SL-18454 Fix for HUDs with alpha mask using wrong shader.
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index ed3631be99..c2f9779a53 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1597,6 +1597,7 @@ void render_ui_2d() // render outline for HUD if (isAgentAvatarValid() && gAgentCamera.mHUDCurZoom < 0.98f) { + gUIProgram.bind(); gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); @@ -1607,6 +1608,7 @@ void render_ui_2d() gGL.color4fv(LLColor4::white.mV); gl_rect_2d(-half_width, half_height, half_width, -half_height, FALSE); gGL.popMatrix(); + gUIProgram.unbind(); stop_glerror(); } |