diff options
author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-03-29 18:07:39 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-03-29 18:07:39 +0100 |
commit | a85139cd7deaf87493012f6c7589f93ef40730d2 (patch) | |
tree | 056501dbea279f8b828d3ee4231e1e2d8c86da10 /indra/newview/llviewerdisplay.cpp | |
parent | 6507534ad49fd1207c77d3b2f2b4cdcc4b28ee6b (diff) | |
parent | eb0aaff4aac1dcf9f238242c107df650584efdf9 (diff) |
merge.
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 5a2b901bd7..823466e33e 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -345,9 +345,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived. S32 attach_count = 0; - if (gAgent.getAvatarObject()) + if (isAgentAvatarValid()) { - attach_count = gAgent.getAvatarObject()->getAttachmentCount(); + attach_count = gAgentAvatarp->getAttachmentCount(); } F32 teleport_save_time = TELEPORT_EXPIRY + TELEPORT_EXPIRY_PER_ATTACHMENT * attach_count; F32 teleport_elapsed = gTeleportDisplayTimer.getElapsedTimeF32(); @@ -1032,11 +1032,10 @@ LLRect get_whole_screen_region() bool get_hud_matrices(const LLRect& screen_region, glh::matrix4f &proj, glh::matrix4f &model) { - LLVOAvatar* my_avatarp = gAgent.getAvatarObject(); - if (my_avatarp && my_avatarp->hasHUDAttachment()) + if (isAgentAvatarValid() && gAgentAvatarp->hasHUDAttachment()) { F32 zoom_level = gAgentCamera.mHUDCurZoom; - LLBBox hud_bbox = my_avatarp->getHUDBBox(); + LLBBox hud_bbox = gAgentAvatarp->getHUDBBox(); F32 hud_depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f); proj = gl_ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, hud_depth); @@ -1300,7 +1299,7 @@ void render_ui_2d() gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); // render outline for HUD - if (gAgent.getAvatarObject() && gAgentCamera.mHUDCurZoom < 0.98f) + if (isAgentAvatarValid() && gAgentCamera.mHUDCurZoom < 0.98f) { glPushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); |