diff options
author | Brad Linden <brad@lindenlab.com> | 2023-04-26 15:38:47 -0700 |
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committer | Brad Linden <brad@lindenlab.com> | 2023-04-26 15:38:47 -0700 |
commit | 369945b45da4697735bea7e925d87c65d90b2a5a (patch) | |
tree | 1c3d9af52d8e082b589085a87acad2d8a3f6ecd4 /indra/newview/llviewerdisplay.cpp | |
parent | 9f3f23ffa2ac487741be305068002536b872b015 (diff) | |
parent | 162a825dd59c23c9b475d75e0bd5169f3573267b (diff) |
Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 1730b02017..a2938eaefe 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -79,6 +79,7 @@ #include "llscenemonitor.h" #include "llenvironment.h" +#include "llperfstats.h" extern LLPointer<LLViewerTexture> gStartTexture; extern bool gShiftFrame; @@ -243,6 +244,7 @@ void display_stats() // Paint the display! void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { + LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_DISPLAY); // render time capture - This is the main stat for overall rendering. LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Render"); if (gWindowResized) @@ -1090,7 +1092,8 @@ void display_cube_face() void render_hud_attachments() { - gGL.matrixMode(LLRender::MM_PROJECTION); + LLPerfStats::RecordSceneTime T ( LLPerfStats::StatType_t::RENDER_HUDS); // render time capture - Primary contributor to HUDs (though these end up in render batches) + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); @@ -1289,7 +1292,8 @@ bool setup_hud_matrices(const LLRect& screen_region) void render_ui(F32 zoom_factor, int subfield) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_UI; //LL_RECORD_BLOCK_TIME(FTM_RENDER_UI); + LLPerfStats::RecordSceneTime T ( LLPerfStats::StatType_t::RENDER_UI ); // render time capture - Primary UI stat can have HUD time overlap (TODO) + LL_PROFILE_ZONE_SCOPED_CATEGORY_UI; //LL_RECORD_BLOCK_TIME(FTM_RENDER_UI); LL_PROFILE_GPU_ZONE("ui"); LLGLState::checkStates(); @@ -1368,6 +1372,7 @@ void render_ui(F32 zoom_factor, int subfield) void swap() { + LLPerfStats::RecordSceneTime T ( LLPerfStats::StatType_t::RENDER_SWAP ); // render time capture - Swap buffer time - can signify excessive data transfer to/from GPU LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Swap"); LL_PROFILE_GPU_ZONE("swap"); if (gDisplaySwapBuffers) |