diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-04-20 21:23:34 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-04-20 21:23:34 +0300 |
commit | c757c29c95f60b174903ced0a9ef9ea352d3bb2f (patch) | |
tree | da3dfe45c4bc1726d894565a2eaaf95baa7e7e1c /indra/newview/llviewercontrol.cpp | |
parent | 72aad484276aeec5446618aeb5f63c64d9f924a5 (diff) | |
parent | d7f1c88c35849e56f5b352f13c16a08467d1533b (diff) |
Merge branch 'master' into DRTVWR-500
# Conflicts:
# indra/newview/pipeline.cpp
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index a699491e1b..c65431d6f6 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -94,6 +94,7 @@ LLControlGroup gWarningSettings("Warnings"); // persists ignored dialogs/warning std::string gLastRunVersion; extern BOOL gResizeScreenTexture; +extern BOOL gResizeShadowTexture; extern BOOL gDebugGL; //////////////////////////////////////////////////////////////////////////// // Listeners @@ -190,6 +191,19 @@ bool handleRenderTransparentWaterChanged(const LLSD& newvalue) return true; } + +static bool handleShadowsResized(const LLSD& newvalue) +{ + gPipeline.requestResizeShadowTexture(); + return true; +} + +static bool handleWindowResized(const LLSD& newvalue) +{ + gPipeline.requestResizeScreenTexture(); + return true; +} + static bool handleReleaseGLBufferChanged(const LLSD& newvalue) { if (gPipeline.isInit()) @@ -608,15 +622,14 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleWindowResized, _2)); gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2)); - gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleShadowsResized, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); |