diff options
author | Steven Bennetts <steve@lindenlab.com> | 2009-06-21 08:04:56 +0000 |
---|---|---|
committer | Steven Bennetts <steve@lindenlab.com> | 2009-06-21 08:04:56 +0000 |
commit | 9ec432034dc3c45d7ce763eb02dae4cc7f6b8da8 (patch) | |
tree | 4a505c1e0919af52800b3ffb3eaf135e7d6f9ce6 /indra/newview/llviewercontrol.cpp | |
parent | 351ebe9fcb76f3b99c2957004bb8493a904869ee (diff) |
merge -r 122421-124917 viewer-2.0.0-2 -> viewer-2.0.0-3
ignore-dead-branch
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 387 |
1 files changed, 172 insertions, 215 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index eb8cdd82b3..320b950649 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -35,7 +35,8 @@ #include "llviewercontrol.h" -#include "indra_constants.h" +// Library includes +#include "llwindow.h" // getGamma() // For Listeners #include "audioengine.h" @@ -45,14 +46,13 @@ #include "llflexibleobject.h" #include "llfeaturemanager.h" #include "llviewershadermgr.h" -#include "llpanelgeneral.h" -#include "llpanelinput.h" + #include "llsky.h" #include "llvieweraudio.h" #include "llviewerimagelist.h" #include "llviewerthrottle.h" #include "llviewerwindow.h" -#include "llvoavatar.h" +#include "llvoavatarself.h" #include "llvoiceclient.h" #include "llvosky.h" #include "llvotree.h" @@ -77,11 +77,11 @@ BOOL gHackGodmode = FALSE; #endif -std::map<std::string, LLControlGroup*> gSettings; -LLControlGroup gSavedSettings; // saved at end of session -LLControlGroup gSavedPerAccountSettings; // saved at end of session -LLControlGroup gColors; // read-only -LLControlGroup gCrashSettings; // saved at end of session +LLControlGroup gSavedSettings("Global"); // saved at end of session +LLControlGroup gSavedSkinSettings("Skinning"); // saved at end of session +LLControlGroup gSavedPerAccountSettings("PerAccount"); // saved at end of session +LLControlGroup gCrashSettings("CrashSettings"); // saved at end of session +LLControlGroup gWarningSettings("Warnings"); // persists ignored dialogs/warnings std::string gLastRunVersion; std::string gCurrentVersion; @@ -121,7 +121,7 @@ static bool handleSetShaderChanged(const LLSD& newvalue) static bool handleSetSelfInvisible( const LLSD& newvalue) { - LLVOAvatar::onChangeSelfInvisible( newvalue.asBoolean() ); + LLVOAvatarSelf::onChangeSelfInvisible( newvalue.asBoolean() ); return true; } @@ -378,7 +378,7 @@ static bool handleRenderUseImpostorsChanged(const LLSD& newvalue) static bool handleRenderDebugGLChanged(const LLSD& newvalue) { - gDebugGL = newvalue.asBoolean(); + gDebugGL = newvalue.asBoolean() || gDebugSession; gGL.clearErrors(); return true; } @@ -427,6 +427,16 @@ bool handleVectorizeChanged(const LLSD& newvalue) return true; } +bool handleHighResSnapshotChanged(const LLSD& newvalue) +{ + // High Res Snapshot active, must uncheck RenderUIInSnapshot + if (newvalue.asBoolean()) + { + gSavedSettings.setBOOL( "RenderUIInSnapshot", FALSE ); + } + return true; +} + bool handleVoiceClientPrefsChanged(const LLSD& newvalue) { if(gVoiceClient) @@ -436,214 +446,161 @@ bool handleVoiceClientPrefsChanged(const LLSD& newvalue) return true; } +bool handleVelocityInterpolate(const LLSD& newvalue) +{ + LLMessageSystem* msg = gMessageSystem; + if ( newvalue.asBoolean() ) + { + msg->newMessageFast(_PREHASH_VelocityInterpolateOn); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + gAgent.sendReliableMessage(); + llinfos << "Velocity Interpolation On" << llendl; + } + else + { + msg->newMessageFast(_PREHASH_VelocityInterpolateOff); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + gAgent.sendReliableMessage(); + llinfos << "Velocity Interpolation Off" << llendl; + } + return true; +} + //////////////////////////////////////////////////////////////////////////// void settings_setup_listeners() { - gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _1)); - gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _1)); - gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _1)); - gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1)); - gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); - gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); - gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _1)); - gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); - gSavedSettings.getControl("EnableRippleWater")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); - gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _1)); - gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); - gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); - gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); - gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _1)); - gSavedSettings.getControl("RenderAvatarInvisible")->getSignal()->connect(boost::bind(&handleSetSelfInvisible, _1)); - gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _1)); - gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _1)); - gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _1)); - gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _1)); - gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _1)); - gSavedSettings.getControl("ThrottleBandwidthKBPS")->getSignal()->connect(boost::bind(&handleBandwidthChanged, _1)); - gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _1)); - gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _1)); - gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _1)); - gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _1)); - gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1)); - gSavedSettings.getControl("RenderFastAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1)); - gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1)); - gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1)); - gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _1)); - gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _1)); - gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _1)); - gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _1)); - gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _1)); - gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _1)); - gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); - gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _1)); - gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _1)); - gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _1)); - gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _1)); - gSavedSettings.getControl("UploadBakedTexOld")->getSignal()->connect(boost::bind(&handleUploadBakedTexOldChanged, _1)); - gSavedSettings.getControl("UseOcclusion")->getSignal()->connect(boost::bind(&handleUseOcclusionChanged, _1)); - gSavedSettings.getControl("AudioLevelMaster")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("AudioLevelSFX")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("AudioLevelUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("AudioLevelAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("AudioLevelMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("AudioLevelMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("AudioLevelVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("AudioLevelDistance")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("AudioLevelDoppler")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("AudioLevelRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("AudioStreamingMusic")->getSignal()->connect(boost::bind(&handleAudioStreamMusicChanged, _1)); - gSavedSettings.getControl("MuteAudio")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("MuteMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("MuteMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); - gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _1)); - gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _1)); - gSavedSettings.getControl("RenderLightingDetail")->getSignal()->connect(boost::bind(&handleRenderLightingDetailChanged, _1)); - gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _1)); - gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("JoystickAxis2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("JoystickAxis3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("JoystickAxis4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("JoystickAxis5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("JoystickAxis6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisScale6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("FlycamAxisDeadZone6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("AvatarAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("BuildAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); - gSavedSettings.getControl("DebugViews")->getSignal()->connect(boost::bind(&handleDebugViewsChanged, _1)); - gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _1)); - gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _1)); - gSavedSettings.getControl("EffectColor")->getSignal()->connect(boost::bind(handleEffectColorChanged, _1)); - gSavedSettings.getControl("VectorizePerfTest")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1)); - gSavedSettings.getControl("VectorizeEnable")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1)); - gSavedSettings.getControl("VectorizeProcessor")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1)); - gSavedSettings.getControl("VectorizeSkin")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1)); - gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); - gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); - gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); - gSavedSettings.getControl("PushToTalkToggle")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); - gSavedSettings.getControl("VoiceEarLocation")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); - gSavedSettings.getControl("VoiceInputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); - gSavedSettings.getControl("VoiceOutputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); - gSavedSettings.getControl("AudioLevelMic")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); - gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); -} - -template <> eControlType get_control_type<U32>(const U32& in, LLSD& out) -{ - out = (LLSD::Integer)in; - return TYPE_U32; -} - -template <> eControlType get_control_type<S32>(const S32& in, LLSD& out) -{ - out = in; - return TYPE_S32; -} - -template <> eControlType get_control_type<F32>(const F32& in, LLSD& out) -{ - out = in; - return TYPE_F32; -} - -template <> eControlType get_control_type<bool> (const bool& in, LLSD& out) -{ - out = in; - return TYPE_BOOLEAN; -} -/* -// Yay BOOL, its really an S32. -template <> eControlType get_control_type<BOOL> (const BOOL& in, LLSD& out) -{ - out = in; - return TYPE_BOOLEAN; -} -*/ -template <> eControlType get_control_type<std::string>(const std::string& in, LLSD& out) -{ - out = in; - return TYPE_STRING; -} - -template <> eControlType get_control_type<LLVector3>(const LLVector3& in, LLSD& out) -{ - out = in.getValue(); - return TYPE_VEC3; -} - -template <> eControlType get_control_type<LLVector3d>(const LLVector3d& in, LLSD& out) -{ - out = in.getValue(); - return TYPE_VEC3D; -} - -template <> eControlType get_control_type<LLRect>(const LLRect& in, LLSD& out) -{ - out = in.getValue(); - return TYPE_RECT; -} - -template <> eControlType get_control_type<LLColor4>(const LLColor4& in, LLSD& out) -{ - out = in.getValue(); - return TYPE_COL4; -} - -template <> eControlType get_control_type<LLColor3>(const LLColor3& in, LLSD& out) -{ - out = in.getValue(); - return TYPE_COL3; -} - -template <> eControlType get_control_type<LLColor4U>(const LLColor4U& in, LLSD& out) -{ - out = in.getValue(); - return TYPE_COL4U; -} - -template <> eControlType get_control_type<LLSD>(const LLSD& in, LLSD& out) -{ - out = in; - return TYPE_LLSD; + gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _2)); + gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _2)); + gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _2)); + gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("EnableRippleWater")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _2)); + gSavedSettings.getControl("RenderAvatarInvisible")->getSignal()->connect(boost::bind(&handleSetSelfInvisible, _2)); + gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2)); + gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2)); + gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _2)); + gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _2)); + gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _2)); + gSavedSettings.getControl("ThrottleBandwidthKBPS")->getSignal()->connect(boost::bind(&handleBandwidthChanged, _2)); + gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _2)); + gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _2)); + gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2)); + gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2)); + gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderFastAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _2)); + gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _2)); + gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _2)); + gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); + gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); + gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); + gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2)); + gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2)); + gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _2)); + gSavedSettings.getControl("UploadBakedTexOld")->getSignal()->connect(boost::bind(&handleUploadBakedTexOldChanged, _2)); + gSavedSettings.getControl("UseOcclusion")->getSignal()->connect(boost::bind(&handleUseOcclusionChanged, _2)); + gSavedSettings.getControl("AudioLevelMaster")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioLevelSFX")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioLevelUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioLevelAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioLevelMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioLevelMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioLevelVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioLevelDistance")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioLevelDoppler")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioLevelRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioStreamingMusic")->getSignal()->connect(boost::bind(&handleAudioStreamMusicChanged, _2)); + gSavedSettings.getControl("MuteAudio")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("MuteMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("MuteMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2)); + gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2)); + gSavedSettings.getControl("RenderLightingDetail")->getSignal()->connect(boost::bind(&handleRenderLightingDetailChanged, _2)); + gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2)); + gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("JoystickAxis2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("JoystickAxis3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("JoystickAxis4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("JoystickAxis5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("JoystickAxis6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisScale6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("FlycamAxisDeadZone6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("AvatarAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("BuildAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); + gSavedSettings.getControl("DebugViews")->getSignal()->connect(boost::bind(&handleDebugViewsChanged, _2)); + gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _2)); + gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _2)); + gSavedSkinSettings.getControl("EffectColor")->getSignal()->connect(boost::bind(handleEffectColorChanged, _2)); + gSavedSettings.getControl("HighResSnapshot")->getSignal()->connect(boost::bind(handleHighResSnapshotChanged, _2)); + gSavedSettings.getControl("VectorizePerfTest")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2)); + gSavedSettings.getControl("VectorizeEnable")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2)); + gSavedSettings.getControl("VectorizeProcessor")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2)); + gSavedSettings.getControl("VectorizeSkin")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2)); + gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); + gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); + gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); + gSavedSettings.getControl("PushToTalkToggle")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); + gSavedSettings.getControl("VoiceEarLocation")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); + gSavedSettings.getControl("VoiceInputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); + gSavedSettings.getControl("VoiceOutputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); + gSavedSettings.getControl("AudioLevelMic")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); + gSavedSettings.getControl("VelocityInterpolate")->getSignal()->connect(boost::bind(&handleVelocityInterpolate, _2)); } |