diff options
author | Oz Linden <oz@lindenlab.com> | 2015-02-20 12:56:45 -0500 |
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committer | Oz Linden <oz@lindenlab.com> | 2015-02-20 12:56:45 -0500 |
commit | 3cf8a1ce6e81c30cf7231a5ab045bbc45c6757e2 (patch) | |
tree | f3ad7d802f0f9fb4d406e9703e7540fe3351bb00 /indra/newview/llviewercontrol.cpp | |
parent | 4e1bd474f268e88b424b87806fe4815807b41a49 (diff) |
Clean up impostors and visual muting
Rename the settings that control them to be more descriptive
Remove the separate boolean setting (RenderUseImpostors) that governed both
Establish default values based on gpu class for impostors and visual muting
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rwxr-xr-x | indra/newview/llviewercontrol.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index c6eae68083..16f40fb747 100755 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -219,12 +219,6 @@ static bool handleAvatarPhysicsLODChanged(const LLSD& newvalue) return true; } -static bool handleAvatarMaxVisibleChanged(const LLSD& newvalue) -{ - LLVOAvatar::sMaxVisible = (U32) newvalue.asInteger(); - return true; -} - static bool handleTerrainLODChanged(const LLSD& newvalue) { LLVOSurfacePatch::sLODFactor = (F32)newvalue.asReal(); @@ -418,12 +412,6 @@ static bool handleRenderBumpChanged(const LLSD& newval) return true; } -static bool handleRenderUseImpostorsChanged(const LLSD& newvalue) -{ - LLVOAvatar::sUseImpostors = newvalue.asBoolean(); - return true; -} - static bool handleRenderDebugGLChanged(const LLSD& newvalue) { gDebugGL = newvalue.asBoolean() || gDebugSession; @@ -630,7 +618,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _2)); gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2)); gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2)); gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2)); @@ -648,7 +635,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _2)); gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _2)); gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); |