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author | Nat Goodspeed <nat@lindenlab.com> | 2021-11-23 21:23:45 -0500 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2021-11-23 21:23:45 -0500 |
commit | d71e0a6d4778d4c67b8793ba569fee2db226bc8e (patch) | |
tree | dce713230aa611dbada3c6f78903d988b1ae06a4 /indra/newview/llviewercontrol.cpp | |
parent | 67ace0df9953ce3264048c3946720a9df492edfa (diff) | |
parent | 8852cb9cbd25df8d25fa43cf39b222ab8381ebd6 (diff) |
SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 26 |
1 files changed, 22 insertions, 4 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index e5ebbcb9ab..9f76543647 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -107,10 +107,14 @@ static bool handleRenderAvatarMouselookChanged(const LLSD& newvalue) static bool handleRenderFarClipChanged(const LLSD& newvalue) { - F32 draw_distance = (F32) newvalue.asReal(); - gAgentCamera.mDrawDistance = draw_distance; - LLWorld::getInstance()->setLandFarClip(draw_distance); - return true; + if (LLStartUp::getStartupState() >= STATE_STARTED) + { + F32 draw_distance = (F32)newvalue.asReal(); + gAgentCamera.mDrawDistance = draw_distance; + LLWorld::getInstance()->setLandFarClip(draw_distance); + return true; + } + return false; } static bool handleTerrainDetailChanged(const LLSD& newvalue) @@ -143,6 +147,20 @@ static bool handleSetShaderChanged(const LLSD& newvalue) gBumpImageList.destroyGL(); gBumpImageList.restoreGL(); + if (gPipeline.isInit()) + { + // ALM depends onto atmospheric shaders, state might have changed + bool old_state = LLPipeline::sRenderDeferred; + LLPipeline::refreshCachedSettings(); + gPipeline.updateRenderDeferred(); + if (old_state != LLPipeline::sRenderDeferred) + { + gPipeline.releaseGLBuffers(); + gPipeline.createGLBuffers(); + gPipeline.resetVertexBuffers(); + } + } + // else, leave terrain detail as is LLViewerShaderMgr::instance()->setShaders(); return true; |