diff options
author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2024-11-25 20:56:03 -0500 |
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committer | GitHub <noreply@github.com> | 2024-11-25 20:56:03 -0500 |
commit | d65fb7cec8ce36ce7f6ff082f8d04bdd8bc0208c (patch) | |
tree | 0005e8ec095fb31dcd4f8b079af585e3333c365f /indra/newview/llviewercontrol.cpp | |
parent | 7ef6e8fce763eb529ed160ea4ff11e6125e32ed5 (diff) |
Drop emissive on old Intel GPUs (#3110)
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth.
* #3135 Add a "vintage" mode for slower GPUs
* #2719 Fix for skies being overbrightened
* #2632 Do not apply tonemapping on legacy skies
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 865d7fd442..c4afaac476 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -243,6 +243,23 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue) return true; } +static bool handleEnableEmissiveChanged(const LLSD& newvalue) +{ + return handleReleaseGLBufferChanged(newvalue) && handleSetShaderChanged(newvalue); +} + +static bool handleEnableClassicMode(const LLSD& newvalue) +{ + gSavedSettings.setBOOL("RenderEnableEmissiveBuffer", !newvalue.asBoolean()); + gSavedSettings.setBOOL("RenderHDREnabled", !newvalue.asBoolean()); + return true; +} + +static bool handleEnableHDR(const LLSD& newvalue) +{ + return handleReleaseGLBufferChanged(newvalue) && handleSetShaderChanged(newvalue); +} + static bool handleLUTBufferChanged(const LLSD& newvalue) { if (gPipeline.isInit()) @@ -780,6 +797,9 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "RenderGlowResolutionPow", handleReleaseGLBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderGlowHDR", handleReleaseGLBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderEnableEmissiveBuffer", handleEnableEmissiveChanged); + setting_setup_signal_listener(gSavedSettings, "RenderVintageMode", handleEnableClassicMode); + setting_setup_signal_listener(gSavedSettings, "RenderHDREnabled", handleEnableHDR); setting_setup_signal_listener(gSavedSettings, "RenderGlowNoise", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "RenderGammaFull", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "RenderVolumeLODFactor", handleVolumeLODChanged); |