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authorNyx (Neal Orman) <nyx@lindenlab.com>2010-09-02 17:30:46 -0400
committerNyx (Neal Orman) <nyx@lindenlab.com>2010-09-02 17:30:46 -0400
commit8419a692b5a3dc54e2fd440ef5ee925e7c6f45d3 (patch)
treec2c7677624fb3fa479f4518ecec94f4b03547695 /indra/newview/llviewercontrol.cpp
parent20bb2636ed09f23807e78223422f54bed19a962c (diff)
CTS-237 WIP analyze performance of rendering system to evaluate accuracy of ARC
Added a debug setting to allow for the automatic disabling of non-essential rendering. Code reviewed by Davep
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r--indra/newview/llviewercontrol.cpp42
1 files changed, 42 insertions, 0 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 8eeffb84b0..ebb5c1ce48 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -127,6 +127,47 @@ static bool handleSetShaderChanged(const LLSD& newvalue)
return true;
}
+static bool handleRenderPerfTestChanged(const LLSD& newvalue)
+{
+ bool status = !newvalue.asBoolean();
+ if (!status)
+ {
+ gPipeline.clearRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_TERRAIN,
+ LLPipeline::RENDER_TYPE_GRASS,
+ LLPipeline::RENDER_TYPE_TREE,
+ LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_PASS_GRASS,
+ LLPipeline::RENDER_TYPE_HUD,
+ LLPipeline::RENDER_TYPE_PARTICLES,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_HUD_PARTICLES,
+ LLPipeline::END_RENDER_TYPES);
+ gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, false);
+ }
+ else
+ {
+ gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_TERRAIN,
+ LLPipeline::RENDER_TYPE_GRASS,
+ LLPipeline::RENDER_TYPE_TREE,
+ LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_PASS_GRASS,
+ LLPipeline::RENDER_TYPE_HUD,
+ LLPipeline::RENDER_TYPE_PARTICLES,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_HUD_PARTICLES,
+ LLPipeline::END_RENDER_TYPES);
+ gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, false);
+ }
+
+ return true;
+}
+
static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
@@ -500,6 +541,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderBakeSunlight")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderNoAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
+ gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));