diff options
author | Jonathan Yap <none@none> | 2011-10-28 17:48:24 -0400 |
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committer | Jonathan Yap <none@none> | 2011-10-28 17:48:24 -0400 |
commit | 4cdf3961253b49093bf3e2fceda0099cedef4295 (patch) | |
tree | 8854004b22e6a8dcd980d30d84bd94c96f67f2eb /indra/newview/llvieweraudio.cpp | |
parent | 1b173ed82b65c7bb5f5d5294847a721b64f8cf35 (diff) |
STORM-591 As a music fan, I want audio to fade in gently so my immersion is increased
Co-written with Robin Cornelius
Diffstat (limited to 'indra/newview/llvieweraudio.cpp')
-rw-r--r-- | indra/newview/llvieweraudio.cpp | 211 |
1 files changed, 208 insertions, 3 deletions
diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index f7fa5690d6..8fd1ca3807 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -37,9 +37,212 @@ #include "llvoiceclient.h" #include "llviewermedia.h" #include "llprogressview.h" +#include "llcallbacklist.h" ///////////////////////////////////////////////////////// +LLViewerAudio::LLViewerAudio() : + mDone(true), + mFadeState(FADE_IDLE), + mFadeTime(), + mIdleListnerActive(false) +{ +} + +LLViewerAudio::~LLViewerAudio() +{ +} + +void LLViewerAudio::registerIdleListener() +{ + if(mIdleListnerActive==false) + { + mIdleListnerActive = true; + doOnIdleRepeating(boost::bind(boost::bind(&LLViewerAudio::onIdleUpdate, this))); + } + +} + +void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI) +{ + llinfos << "DBG streamURI: " << streamURI << llendl; + llinfos << "DBG mNextStreamURI: " << mNextStreamURI << llendl; + if (mFadeState == FADE_OUT) {llinfos << "DBG mFadeState: FADE_OUT " << llendl;} + if (mFadeState == FADE_IN) {llinfos << "DBG mFadeState: FADE_IN " << llendl;} + if (mFadeState == FADE_IDLE) {llinfos << "DBG mFadeState: FADE_IDLE " << llendl;} + + // Old and new stream are identical + if (mNextStreamURI == streamURI) + { + return; + } + + // Record the URI we are going to be switching to + mNextStreamURI = streamURI; + + if (mFadeState == FADE_IDLE) + { + // If a stream is playing fade it out first + if (!gAudiop->getInternetStreamURL().empty()) + { + mFadeState = FADE_OUT; +llinfos << "DBG new mFadeState: OUT" << llendl; + } + // Otherwise the new stream can be faded in + else + { + mFadeState = FADE_IN; +llinfos << "DBG new mFadeState: IN" << llendl; + + gAudiop->startInternetStream(mNextStreamURI); + startFading(); + registerIdleListener(); + return; + } + } + + if (mFadeState == FADE_OUT) + { + startFading(); + registerIdleListener(); + return; + } + + if (mFadeState == FADE_IN) + { + registerIdleListener(); + return; + } +} + +// We want onIdleUpdate callback to keep firing whilst we are fading out. Once we have completed the fade +// out, we switch the stream and start a fade in, and we don't care about idle updates anymore. +// A return of false from onIdleUpdate means it will be called again next idle update. +// A return of true means we have finished with it and the callback will be deleted. +bool LLViewerAudio::onIdleUpdate() +{ + if (mDone) + { + if (mFadeState == FADE_OUT) {llinfos << "DBG mFadeState: FADE_OUT " << llendl;} + if (mFadeState == FADE_IN) {llinfos << "DBG mFadeState: FADE_IN " << llendl;} + if (mFadeState == FADE_IDLE) {llinfos << "DBG mFadeState: FADE_IDLE " << llendl;} + + // This should be a rare or never occurring state. + if (mFadeState == FADE_IDLE) + { + deregisterIdleListener(); + return true; // Stop calling onIdleUpdate + } + + // we have finished the current fade operation + if (mFadeState == FADE_OUT) + { + // Clear URI + gAudiop->startInternetStream(LLStringUtil::null); + gAudiop->stopInternetStream(); + + if (!mNextStreamURI.empty()) + { + mFadeState = FADE_IN; +llinfos << "DBG new mFadeState: IN" << llendl; + gAudiop->startInternetStream(mNextStreamURI); + startFading(); + return false; + } + else + { + mFadeState = FADE_IDLE; +llinfos << "DBG new mFadeState: IDLE" << llendl; + deregisterIdleListener(); + return true; // Stop calling onIdleUpdate + } + } + else if (mFadeState == FADE_IN) + { + if (mNextStreamURI != gAudiop->getInternetStreamURL()) + { + mFadeState = FADE_OUT; + startFading(); + return false; +llinfos << "DBG new mFadeState: OUT" << llendl; + } + else + { + mFadeState = FADE_IDLE; +llinfos << "DBG new mFadeState: IDLE" << llendl; + deregisterIdleListener(); + return true; // Stop calling onIdleUpdate + } + } + } + + return false; +} + +void LLViewerAudio::stopInternetStreamWithAutoFade() +{ +llinfos << "DBG stopping stream" << llendl; + mFadeState = FADE_IDLE; +llinfos << "DBG new mFadeState: IDLE" << llendl; + mNextStreamURI = LLStringUtil::null; + mDone = true; +llinfos << "DBG mDone: true" << llendl; + + gAudiop->startInternetStream(LLStringUtil::null); + gAudiop->stopInternetStream(); +} + +void LLViewerAudio::startFading() +{ +llinfos << "DBG startFading" << llendl; + + if(mDone) + { + // The fade state here should only be one of FADE_IN or FADE_OUT, but, in case it is not, + // rather than check for both states assume a fade in and check for the fade out case. + mFadeTime = llmax(0.0f, gSavedSettings.getF32("AudioMusicFadeIn")); + if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT) + { + mFadeTime = llmax(0.0f, gSavedSettings.getF32("AudioMusicFadeOut")); + } + stream_fade_timer.reset(); + stream_fade_timer.setTimerExpirySec(mFadeTime); + mDone = false; +llinfos << "DBG mDone: false" << llendl; + } +} + +F32 LLViewerAudio::getFadeVolume() +{ + F32 fade_volume = 1.0f; + + if (stream_fade_timer.hasExpired()) + { + mDone = true; + // If we have been fading out set volume to 0 until the next fade state occurs to prevent + // an audio transient. + if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT) + { + fade_volume = 0.0f; + } + } + + if (!mDone) + { + // Calculate how far we are into the fade time + fade_volume = stream_fade_timer.getElapsedTimeF32() / mFadeTime; + + if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT) + { + // If we are not fading in then we are fading out, so invert the fade + // direction; start loud and move towards zero volume. + fade_volume = 1.0f - fade_volume; + } + } + + return fade_volume; +} + void init_audio() { if (!gAudiop) @@ -145,9 +348,11 @@ void audio_update_volume(bool force_update) { F32 music_volume = gSavedSettings.getF32("AudioLevelMusic"); BOOL music_muted = gSavedSettings.getBOOL("MuteMusic"); - music_volume = mute_volume * master_volume * music_volume; - gAudiop->setInternetStreamGain ( music_muted || progress_view_visible ? 0.f : music_volume ); - + F32 fade_volume = LLViewerAudio::getInstance()->getFadeVolume(); +llinfos << "DBG fade_volume:" << fade_volume << llendl; + + music_volume = mute_volume * master_volume * music_volume * fade_volume; + gAudiop->setInternetStreamGain (music_muted ? 0.f : music_volume); } // Streaming Media |