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authorcallum <none@none>2010-12-22 15:22:43 -0800
committercallum <none@none>2010-12-22 15:22:43 -0800
commitfa776d805437a89bcd322513ce43e702853f5f1b (patch)
treed20fbea8008160e03cc1cfc0970a8d314098d5e2 /indra/newview/llviewerassetstats.cpp
parent064bdb00908f7b36e5ce65db28c7bd0ee9c9c0eb (diff)
parentc86d6a7bbb7c0db7665b76cf52b12b90c6e98c6d (diff)
Merge with tip of viewer-development
Diffstat (limited to 'indra/newview/llviewerassetstats.cpp')
-rw-r--r--indra/newview/llviewerassetstats.cpp619
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diff --git a/indra/newview/llviewerassetstats.cpp b/indra/newview/llviewerassetstats.cpp
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+/**
+ * @file llviewerassetstats.cpp
+ * @brief
+ *
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewerassetstats.h"
+#include "llregionhandle.h"
+
+#include "stdtypes.h"
+
+/*
+ * Classes and utility functions for per-thread and per-region
+ * asset and experiential metrics to be aggregated grid-wide.
+ *
+ * The basic metrics grouping is LLViewerAssetStats::PerRegionStats.
+ * This provides various counters and simple statistics for asset
+ * fetches binned into a few categories. One of these is maintained
+ * for each region encountered and the 'current' region is available
+ * as a simple reference. Each thread (presently two) interested
+ * in participating in these stats gets an instance of the
+ * LLViewerAssetStats class so that threads are completely
+ * independent.
+ *
+ * The idea of a current region is used for simplicity and speed
+ * of categorization. Each metrics event could have taken a
+ * region uuid argument resulting in a suitable lookup. Arguments
+ * against this design include:
+ *
+ * - Region uuid not trivially available to caller.
+ * - Cost (cpu, disruption in real work flow) too high.
+ * - Additional precision not really meaningful.
+ *
+ * By itself, the LLViewerAssetStats class is thread- and
+ * viewer-agnostic and can be used anywhere without assumptions
+ * of global pointers and other context. For the viewer,
+ * a set of free functions are provided in the namespace
+ * LLViewerAssetStatsFF which *do* implement viewer-native
+ * policies about per-thread globals and will do correct
+ * defensive tests of same.
+ *
+ * References
+ *
+ * Project:
+ * <TBD>
+ *
+ * Test Plan:
+ * <TBD>
+ *
+ * Jiras:
+ * <TBD>
+ *
+ * Unit Tests:
+ * indra/newview/tests/llviewerassetstats_test.cpp
+ *
+ */
+
+
+// ------------------------------------------------------
+// Global data definitions
+// ------------------------------------------------------
+LLViewerAssetStats * gViewerAssetStatsMain(0);
+LLViewerAssetStats * gViewerAssetStatsThread1(0);
+
+
+// ------------------------------------------------------
+// Local declarations
+// ------------------------------------------------------
+namespace
+{
+
+static LLViewerAssetStats::EViewerAssetCategories
+asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp);
+
+}
+
+// ------------------------------------------------------
+// LLViewerAssetStats::PerRegionStats struct definition
+// ------------------------------------------------------
+void
+LLViewerAssetStats::PerRegionStats::reset()
+{
+ for (int i(0); i < LL_ARRAY_SIZE(mRequests); ++i)
+ {
+ mRequests[i].mEnqueued.reset();
+ mRequests[i].mDequeued.reset();
+ mRequests[i].mResponse.reset();
+ }
+ mFPS.reset();
+
+ mTotalTime = 0;
+ mStartTimestamp = LLViewerAssetStatsFF::get_timestamp();
+}
+
+
+void
+LLViewerAssetStats::PerRegionStats::merge(const LLViewerAssetStats::PerRegionStats & src)
+{
+ // mRegionHandle, mTotalTime, mStartTimestamp are left alone.
+
+ // mFPS
+ if (src.mFPS.getCount() && mFPS.getCount())
+ {
+ mFPS.merge(src.mFPS);
+ }
+
+ // Requests
+ for (int i = 0; i < LL_ARRAY_SIZE(mRequests); ++i)
+ {
+ mRequests[i].mEnqueued.merge(src.mRequests[i].mEnqueued);
+ mRequests[i].mDequeued.merge(src.mRequests[i].mDequeued);
+ mRequests[i].mResponse.merge(src.mRequests[i].mResponse);
+ }
+}
+
+
+void
+LLViewerAssetStats::PerRegionStats::accumulateTime(duration_t now)
+{
+ mTotalTime += (now - mStartTimestamp);
+ mStartTimestamp = now;
+}
+
+
+// ------------------------------------------------------
+// LLViewerAssetStats class definition
+// ------------------------------------------------------
+LLViewerAssetStats::LLViewerAssetStats()
+ : mRegionHandle(U64(0))
+{
+ reset();
+}
+
+
+LLViewerAssetStats::LLViewerAssetStats(const LLViewerAssetStats & src)
+ : mRegionHandle(src.mRegionHandle),
+ mResetTimestamp(src.mResetTimestamp)
+{
+ const PerRegionContainer::const_iterator it_end(src.mRegionStats.end());
+ for (PerRegionContainer::const_iterator it(src.mRegionStats.begin()); it_end != it; ++it)
+ {
+ mRegionStats[it->first] = new PerRegionStats(*it->second);
+ }
+ mCurRegionStats = mRegionStats[mRegionHandle];
+}
+
+
+void
+LLViewerAssetStats::reset()
+{
+ // Empty the map of all region stats
+ mRegionStats.clear();
+
+ // If we have a current stats, reset it, otherwise, as at construction,
+ // create a new one as we must always have a current stats block.
+ if (mCurRegionStats)
+ {
+ mCurRegionStats->reset();
+ }
+ else
+ {
+ mCurRegionStats = new PerRegionStats(mRegionHandle);
+ }
+
+ // And add reference to map
+ mRegionStats[mRegionHandle] = mCurRegionStats;
+
+ // Start timestamp consistent with per-region collector
+ mResetTimestamp = mCurRegionStats->mStartTimestamp;
+}
+
+
+void
+LLViewerAssetStats::setRegion(region_handle_t region_handle)
+{
+ if (region_handle == mRegionHandle)
+ {
+ // Already active, ignore.
+ return;
+ }
+
+ // Get duration for current set
+ const duration_t now = LLViewerAssetStatsFF::get_timestamp();
+ mCurRegionStats->accumulateTime(now);
+
+ // Prepare new set
+ PerRegionContainer::iterator new_stats = mRegionStats.find(region_handle);
+ if (mRegionStats.end() == new_stats)
+ {
+ // Haven't seen this region_id before, create a new block and make it current.
+ mCurRegionStats = new PerRegionStats(region_handle);
+ mRegionStats[region_handle] = mCurRegionStats;
+ }
+ else
+ {
+ mCurRegionStats = new_stats->second;
+ }
+ mCurRegionStats->mStartTimestamp = now;
+ mRegionHandle = region_handle;
+}
+
+
+void
+LLViewerAssetStats::recordGetEnqueued(LLViewerAssetType::EType at, bool with_http, bool is_temp)
+{
+ const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));
+
+ ++(mCurRegionStats->mRequests[int(eac)].mEnqueued);
+}
+
+void
+LLViewerAssetStats::recordGetDequeued(LLViewerAssetType::EType at, bool with_http, bool is_temp)
+{
+ const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));
+
+ ++(mCurRegionStats->mRequests[int(eac)].mDequeued);
+}
+
+void
+LLViewerAssetStats::recordGetServiced(LLViewerAssetType::EType at, bool with_http, bool is_temp, duration_t duration)
+{
+ const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));
+
+ mCurRegionStats->mRequests[int(eac)].mResponse.record(duration);
+}
+
+void
+LLViewerAssetStats::recordFPS(F32 fps)
+{
+ mCurRegionStats->mFPS.record(fps);
+}
+
+LLSD
+LLViewerAssetStats::asLLSD(bool compact_output)
+{
+ // Top-level tags
+ static const LLSD::String tags[EVACCount] =
+ {
+ LLSD::String("get_texture_temp_http"),
+ LLSD::String("get_texture_temp_udp"),
+ LLSD::String("get_texture_non_temp_http"),
+ LLSD::String("get_texture_non_temp_udp"),
+ LLSD::String("get_wearable_udp"),
+ LLSD::String("get_sound_udp"),
+ LLSD::String("get_gesture_udp"),
+ LLSD::String("get_other")
+ };
+
+ // Stats Group Sub-tags.
+ static const LLSD::String enq_tag("enqueued");
+ static const LLSD::String deq_tag("dequeued");
+ static const LLSD::String rcnt_tag("resp_count");
+ static const LLSD::String rmin_tag("resp_min");
+ static const LLSD::String rmax_tag("resp_max");
+ static const LLSD::String rmean_tag("resp_mean");
+
+ // MMM Group Sub-tags.
+ static const LLSD::String cnt_tag("count");
+ static const LLSD::String min_tag("min");
+ static const LLSD::String max_tag("max");
+ static const LLSD::String mean_tag("mean");
+
+ const duration_t now = LLViewerAssetStatsFF::get_timestamp();
+ mCurRegionStats->accumulateTime(now);
+
+ LLSD regions = LLSD::emptyArray();
+ for (PerRegionContainer::iterator it = mRegionStats.begin();
+ mRegionStats.end() != it;
+ ++it)
+ {
+ if (0 == it->first)
+ {
+ // Never emit NULL UUID/handle in results.
+ continue;
+ }
+
+ PerRegionStats & stats = *it->second;
+
+ LLSD reg_stat = LLSD::emptyMap();
+
+ for (int i = 0; i < LL_ARRAY_SIZE(tags); ++i)
+ {
+ PerRegionStats::prs_group & group(stats.mRequests[i]);
+
+ if ((! compact_output) ||
+ group.mEnqueued.getCount() ||
+ group.mDequeued.getCount() ||
+ group.mResponse.getCount())
+ {
+ LLSD & slot = reg_stat[tags[i]];
+ slot = LLSD::emptyMap();
+ slot[enq_tag] = LLSD(S32(stats.mRequests[i].mEnqueued.getCount()));
+ slot[deq_tag] = LLSD(S32(stats.mRequests[i].mDequeued.getCount()));
+ slot[rcnt_tag] = LLSD(S32(stats.mRequests[i].mResponse.getCount()));
+ slot[rmin_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMin() * 1.0e-6));
+ slot[rmax_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMax() * 1.0e-6));
+ slot[rmean_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMean() * 1.0e-6));
+ }
+ }
+
+ if ((! compact_output) || stats.mFPS.getCount())
+ {
+ LLSD & slot = reg_stat["fps"];
+ slot = LLSD::emptyMap();
+ slot[cnt_tag] = LLSD(S32(stats.mFPS.getCount()));
+ slot[min_tag] = LLSD(F64(stats.mFPS.getMin()));
+ slot[max_tag] = LLSD(F64(stats.mFPS.getMax()));
+ slot[mean_tag] = LLSD(F64(stats.mFPS.getMean()));
+ }
+
+ U32 grid_x(0), grid_y(0);
+ grid_from_region_handle(it->first, &grid_x, &grid_y);
+ reg_stat["grid_x"] = LLSD::Integer(grid_x);
+ reg_stat["grid_y"] = LLSD::Integer(grid_y);
+ reg_stat["duration"] = LLSD::Real(stats.mTotalTime * 1.0e-6);
+ regions.append(reg_stat);
+ }
+
+ LLSD ret = LLSD::emptyMap();
+ ret["regions"] = regions;
+ ret["duration"] = LLSD::Real((now - mResetTimestamp) * 1.0e-6);
+
+ return ret;
+}
+
+void
+LLViewerAssetStats::merge(const LLViewerAssetStats & src)
+{
+ // mRegionHandle, mCurRegionStats and mResetTimestamp are left untouched.
+ // Just merge the stats bodies
+
+ const PerRegionContainer::const_iterator it_end(src.mRegionStats.end());
+ for (PerRegionContainer::const_iterator it(src.mRegionStats.begin()); it_end != it; ++it)
+ {
+ PerRegionContainer::iterator dst(mRegionStats.find(it->first));
+ if (mRegionStats.end() == dst)
+ {
+ // Destination is missing data, just make a private copy
+ mRegionStats[it->first] = new PerRegionStats(*it->second);
+ }
+ else
+ {
+ dst->second->merge(*it->second);
+ }
+ }
+}
+
+
+// ------------------------------------------------------
+// Global free-function definitions (LLViewerAssetStatsFF namespace)
+// ------------------------------------------------------
+
+namespace LLViewerAssetStatsFF
+{
+
+//
+// Target thread is elaborated in the function name. This could
+// have been something 'templatey' like specializations iterated
+// over a set of constants but with so few, this is clearer I think.
+//
+// As for the threads themselves... rather than do fine-grained
+// locking as we gather statistics, this code creates a collector
+// for each thread, allocated and run independently. Logging
+// happens at relatively infrequent intervals and at that time
+// the data is sent to a single thread to be aggregated into
+// a single entity with locks, thread safety and other niceties.
+//
+// A particularly fussy implementation would distribute the
+// per-thread pointers across separate cache lines. But that should
+// be beyond current requirements.
+//
+
+// 'main' thread - initial program thread
+
+void
+set_region_main(LLViewerAssetStats::region_handle_t region_handle)
+{
+ if (! gViewerAssetStatsMain)
+ return;
+
+ gViewerAssetStatsMain->setRegion(region_handle);
+}
+
+void
+record_enqueue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp)
+{
+ if (! gViewerAssetStatsMain)
+ return;
+
+ gViewerAssetStatsMain->recordGetEnqueued(at, with_http, is_temp);
+}
+
+void
+record_dequeue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp)
+{
+ if (! gViewerAssetStatsMain)
+ return;
+
+ gViewerAssetStatsMain->recordGetDequeued(at, with_http, is_temp);
+}
+
+void
+record_response_main(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration)
+{
+ if (! gViewerAssetStatsMain)
+ return;
+
+ gViewerAssetStatsMain->recordGetServiced(at, with_http, is_temp, duration);
+}
+
+void
+record_fps_main(F32 fps)
+{
+ if (! gViewerAssetStatsMain)
+ return;
+
+ gViewerAssetStatsMain->recordFPS(fps);
+}
+
+
+// 'thread1' - should be for TextureFetch thread
+
+void
+set_region_thread1(LLViewerAssetStats::region_handle_t region_handle)
+{
+ if (! gViewerAssetStatsThread1)
+ return;
+
+ gViewerAssetStatsThread1->setRegion(region_handle);
+}
+
+void
+record_enqueue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp)
+{
+ if (! gViewerAssetStatsThread1)
+ return;
+
+ gViewerAssetStatsThread1->recordGetEnqueued(at, with_http, is_temp);
+}
+
+void
+record_dequeue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp)
+{
+ if (! gViewerAssetStatsThread1)
+ return;
+
+ gViewerAssetStatsThread1->recordGetDequeued(at, with_http, is_temp);
+}
+
+void
+record_response_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration)
+{
+ if (! gViewerAssetStatsThread1)
+ return;
+
+ gViewerAssetStatsThread1->recordGetServiced(at, with_http, is_temp, duration);
+}
+
+
+void
+init()
+{
+ if (! gViewerAssetStatsMain)
+ {
+ gViewerAssetStatsMain = new LLViewerAssetStats();
+ }
+ if (! gViewerAssetStatsThread1)
+ {
+ gViewerAssetStatsThread1 = new LLViewerAssetStats();
+ }
+}
+
+void
+cleanup()
+{
+ delete gViewerAssetStatsMain;
+ gViewerAssetStatsMain = 0;
+
+ delete gViewerAssetStatsThread1;
+ gViewerAssetStatsThread1 = 0;
+}
+
+
+} // namespace LLViewerAssetStatsFF
+
+
+// ------------------------------------------------------
+// Local function definitions
+// ------------------------------------------------------
+
+namespace
+{
+
+LLViewerAssetStats::EViewerAssetCategories
+asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp)
+{
+ // For statistical purposes, we divide GETs into several
+ // populations of asset fetches:
+ // - textures which are de-prioritized in the asset system
+ // - wearables (clothing, bodyparts) which directly affect
+ // user experiences when they log in
+ // - sounds
+ // - gestures
+ // - everything else.
+ //
+ llassert_always(26 == LLViewerAssetType::AT_COUNT);
+
+ // Multiple asset definitions are floating around so this requires some
+ // maintenance and attention.
+ static const LLViewerAssetStats::EViewerAssetCategories asset_to_bin_map[LLViewerAssetType::AT_COUNT] =
+ {
+ LLViewerAssetStats::EVACTextureTempHTTPGet, // (0) AT_TEXTURE
+ LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND
+ LLViewerAssetStats::EVACOtherGet, // AT_CALLINGCARD
+ LLViewerAssetStats::EVACOtherGet, // AT_LANDMARK
+ LLViewerAssetStats::EVACOtherGet, // AT_SCRIPT
+ LLViewerAssetStats::EVACWearableUDPGet, // AT_CLOTHING
+ LLViewerAssetStats::EVACOtherGet, // AT_OBJECT
+ LLViewerAssetStats::EVACOtherGet, // AT_NOTECARD
+ LLViewerAssetStats::EVACOtherGet, // AT_CATEGORY
+ LLViewerAssetStats::EVACOtherGet, // AT_ROOT_CATEGORY
+ LLViewerAssetStats::EVACOtherGet, // (10) AT_LSL_TEXT
+ LLViewerAssetStats::EVACOtherGet, // AT_LSL_BYTECODE
+ LLViewerAssetStats::EVACOtherGet, // AT_TEXTURE_TGA
+ LLViewerAssetStats::EVACWearableUDPGet, // AT_BODYPART
+ LLViewerAssetStats::EVACOtherGet, // AT_TRASH
+ LLViewerAssetStats::EVACOtherGet, // AT_SNAPSHOT_CATEGORY
+ LLViewerAssetStats::EVACOtherGet, // AT_LOST_AND_FOUND
+ LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND_WAV
+ LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_TGA
+ LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_JPEG
+ LLViewerAssetStats::EVACGestureUDPGet, // (20) AT_ANIMATION
+ LLViewerAssetStats::EVACGestureUDPGet, // AT_GESTURE
+ LLViewerAssetStats::EVACOtherGet, // AT_SIMSTATE
+ LLViewerAssetStats::EVACOtherGet, // AT_FAVORITE
+ LLViewerAssetStats::EVACOtherGet, // AT_LINK
+ LLViewerAssetStats::EVACOtherGet, // AT_LINK_FOLDER
+#if 0
+ // When LLViewerAssetType::AT_COUNT == 49
+ LLViewerAssetStats::EVACOtherGet, // AT_FOLDER_ENSEMBLE_START
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, // (30)
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, // (40)
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, //
+ LLViewerAssetStats::EVACOtherGet, // AT_FOLDER_ENSEMBLE_END
+ LLViewerAssetStats::EVACOtherGet, // AT_CURRENT_OUTFIT
+ LLViewerAssetStats::EVACOtherGet, // AT_OUTFIT
+ LLViewerAssetStats::EVACOtherGet // AT_MY_OUTFITS
+#endif
+ };
+
+ if (at < 0 || at >= LLViewerAssetType::AT_COUNT)
+ {
+ return LLViewerAssetStats::EVACOtherGet;
+ }
+ LLViewerAssetStats::EViewerAssetCategories ret(asset_to_bin_map[at]);
+ if (LLViewerAssetStats::EVACTextureTempHTTPGet == ret)
+ {
+ // Indexed with [is_temp][with_http]
+ static const LLViewerAssetStats::EViewerAssetCategories texture_bin_map[2][2] =
+ {
+ {
+ LLViewerAssetStats::EVACTextureNonTempUDPGet,
+ LLViewerAssetStats::EVACTextureNonTempHTTPGet,
+ },
+ {
+ LLViewerAssetStats::EVACTextureTempUDPGet,
+ LLViewerAssetStats::EVACTextureTempHTTPGet,
+ }
+ };
+
+ ret = texture_bin_map[is_temp][with_http];
+ }
+ return ret;
+}
+
+} // anonymous namespace