diff options
author | simon <none@none> | 2014-05-07 15:28:13 -0700 |
---|---|---|
committer | simon <none@none> | 2014-05-07 15:28:13 -0700 |
commit | a5568f942b449e48cad71e92acd67eaa22dd5e5d (patch) | |
tree | f266b99c9663fda8001cbde48aa5a6b1b9d7db68 /indra/newview/llviewerassetstats.cpp | |
parent | 80a134ffcc68b277c10cc79dc9c7ca073148b41e (diff) | |
parent | dc4c184696b308b8f60fa1dd751b35e22bd47d62 (diff) |
Merge downstream version 3.7.8 code
Diffstat (limited to 'indra/newview/llviewerassetstats.cpp')
-rwxr-xr-x | indra/newview/llviewerassetstats.cpp | 818 |
1 files changed, 401 insertions, 417 deletions
diff --git a/indra/newview/llviewerassetstats.cpp b/indra/newview/llviewerassetstats.cpp index aaa81c57d4..54ac29723f 100755 --- a/indra/newview/llviewerassetstats.cpp +++ b/indra/newview/llviewerassetstats.cpp @@ -31,6 +31,8 @@ #include "stdtypes.h" #include "llvoavatar.h" +#include "llsdparam.h" +#include "llsdutil.h" /* * Classes and utility functions for per-thread and per-region @@ -78,126 +80,259 @@ * */ +namespace LLViewerAssetStatsFF +{ + static EViewerAssetCategories asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp) + { + // For statistical purposes, we divide GETs into several + // populations of asset fetches: + // - textures which are de-prioritized in the asset system + // - wearables (clothing, bodyparts) which directly affect + // user experiences when they log in + // - sounds + // - gestures + // - everything else. + // + llassert_always(50 == LLViewerAssetType::AT_COUNT); + + // Multiple asset definitions are floating around so this requires some + // maintenance and attention. + static const EViewerAssetCategories asset_to_bin_map[LLViewerAssetType::AT_COUNT] = + { + EVACTextureTempHTTPGet, // (0) AT_TEXTURE + EVACSoundUDPGet, // AT_SOUND + EVACOtherGet, // AT_CALLINGCARD + EVACOtherGet, // AT_LANDMARK + EVACOtherGet, // AT_SCRIPT + EVACWearableUDPGet, // AT_CLOTHING + EVACOtherGet, // AT_OBJECT + EVACOtherGet, // AT_NOTECARD + EVACOtherGet, // AT_CATEGORY + EVACOtherGet, // AT_ROOT_CATEGORY + EVACOtherGet, // (10) AT_LSL_TEXT + EVACOtherGet, // AT_LSL_BYTECODE + EVACOtherGet, // AT_TEXTURE_TGA + EVACWearableUDPGet, // AT_BODYPART + EVACOtherGet, // AT_TRASH + EVACOtherGet, // AT_SNAPSHOT_CATEGORY + EVACOtherGet, // AT_LOST_AND_FOUND + EVACSoundUDPGet, // AT_SOUND_WAV + EVACOtherGet, // AT_IMAGE_TGA + EVACOtherGet, // AT_IMAGE_JPEG + EVACGestureUDPGet, // (20) AT_ANIMATION + EVACGestureUDPGet, // AT_GESTURE + EVACOtherGet, // AT_SIMSTATE + EVACOtherGet, // AT_FAVORITE + EVACOtherGet, // AT_LINK + EVACOtherGet, // AT_LINK_FOLDER + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // (30) + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // (40) + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // + EVACOtherGet, // AT_MESH + // (50) + }; -// ------------------------------------------------------ -// Global data definitions -// ------------------------------------------------------ -LLViewerAssetStats * gViewerAssetStatsMain(0); -LLViewerAssetStats * gViewerAssetStatsThread1(0); + if (at < 0 || at >= LLViewerAssetType::AT_COUNT) + { + return EVACOtherGet; + } + EViewerAssetCategories ret(asset_to_bin_map[at]); + if (EVACTextureTempHTTPGet == ret) + { + // Indexed with [is_temp][with_http] + static const EViewerAssetCategories texture_bin_map[2][2] = + { + { + EVACTextureNonTempUDPGet, + EVACTextureNonTempHTTPGet, + }, + { + EVACTextureTempUDPGet, + EVACTextureTempHTTPGet, + } + }; + + ret = texture_bin_map[is_temp][with_http]; + } + return ret; + } + static LLTrace::CountStatHandle<> sEnqueueAssetRequestsTempTextureHTTP ("enqueuedassetrequeststemptexturehttp", + "Number of temporary texture asset http requests enqueued"), + sEnqueueAssetRequestsTempTextureUDP ("enqueuedassetrequeststemptextureudp", + "Number of temporary texture asset udp requests enqueued"), + sEnqueueAssetRequestsNonTempTextureHTTP("enqueuedassetrequestsnontemptexturehttp", + "Number of texture asset http requests enqueued"), + sEnqueueAssetRequestsNonTempTextureUDP ("enqueuedassetrequestsnontemptextureudp", + "Number of texture asset udp requests enqueued"), + sEnqueuedAssetRequestsWearableUdp ("enqueuedassetrequestswearableudp", + "Number of wearable asset requests enqueued"), + sEnqueuedAssetRequestsSoundUdp ("enqueuedassetrequestssoundudp", + "Number of sound asset requests enqueued"), + sEnqueuedAssetRequestsGestureUdp ("enqueuedassetrequestsgestureudp", + "Number of gesture asset requests enqueued"), + sEnqueuedAssetRequestsOther ("enqueuedassetrequestsother", + "Number of other asset requests enqueued"); + + static LLTrace::CountStatHandle<>* sEnqueued[EVACCount] = { + &sEnqueueAssetRequestsTempTextureHTTP, + &sEnqueueAssetRequestsTempTextureUDP, + &sEnqueueAssetRequestsNonTempTextureHTTP, + &sEnqueueAssetRequestsNonTempTextureUDP, + &sEnqueuedAssetRequestsWearableUdp, + &sEnqueuedAssetRequestsSoundUdp, + &sEnqueuedAssetRequestsGestureUdp, + &sEnqueuedAssetRequestsOther + }; + + static LLTrace::CountStatHandle<> sDequeueAssetRequestsTempTextureHTTP ("dequeuedassetrequeststemptexturehttp", + "Number of temporary texture asset http requests dequeued"), + sDequeueAssetRequestsTempTextureUDP ("dequeuedassetrequeststemptextureudp", + "Number of temporary texture asset udp requests dequeued"), + sDequeueAssetRequestsNonTempTextureHTTP("dequeuedassetrequestsnontemptexturehttp", + "Number of texture asset http requests dequeued"), + sDequeueAssetRequestsNonTempTextureUDP ("dequeuedassetrequestsnontemptextureudp", + "Number of texture asset udp requests dequeued"), + sDequeuedAssetRequestsWearableUdp ("dequeuedassetrequestswearableudp", + "Number of wearable asset requests dequeued"), + sDequeuedAssetRequestsSoundUdp ("dequeuedassetrequestssoundudp", + "Number of sound asset requests dequeued"), + sDequeuedAssetRequestsGestureUdp ("dequeuedassetrequestsgestureudp", + "Number of gesture asset requests dequeued"), + sDequeuedAssetRequestsOther ("dequeuedassetrequestsother", + "Number of other asset requests dequeued"); + + static LLTrace::CountStatHandle<>* sDequeued[EVACCount] = { + &sDequeueAssetRequestsTempTextureHTTP, + &sDequeueAssetRequestsTempTextureUDP, + &sDequeueAssetRequestsNonTempTextureHTTP, + &sDequeueAssetRequestsNonTempTextureUDP, + &sDequeuedAssetRequestsWearableUdp, + &sDequeuedAssetRequestsSoundUdp, + &sDequeuedAssetRequestsGestureUdp, + &sDequeuedAssetRequestsOther + }; + + static LLTrace::EventStatHandle<F64Seconds > sResponseAssetRequestsTempTextureHTTP ("assetresponsetimestemptexturehttp", + "Time spent responding to temporary texture asset http requests"), + sResponseAssetRequestsTempTextureUDP ("assetresponsetimestemptextureudp", + "Time spent responding to temporary texture asset udp requests"), + sResponseAssetRequestsNonTempTextureHTTP("assetresponsetimesnontemptexturehttp", + "Time spent responding to texture asset http requests"), + sResponseAssetRequestsNonTempTextureUDP ("assetresponsetimesnontemptextureudp", + "Time spent responding to texture asset udp requests"), + sResponsedAssetRequestsWearableUdp ("assetresponsetimeswearableudp", + "Time spent responding to wearable asset requests"), + sResponsedAssetRequestsSoundUdp ("assetresponsetimessoundudp", + "Time spent responding to sound asset requests"), + sResponsedAssetRequestsGestureUdp ("assetresponsetimesgestureudp", + "Time spent responding to gesture asset requests"), + sResponsedAssetRequestsOther ("assetresponsetimesother", + "Time spent responding to other asset requests"); + + static LLTrace::EventStatHandle<F64Seconds >* sResponse[EVACCount] = { + &sResponseAssetRequestsTempTextureHTTP, + &sResponseAssetRequestsTempTextureUDP, + &sResponseAssetRequestsNonTempTextureHTTP, + &sResponseAssetRequestsNonTempTextureUDP, + &sResponsedAssetRequestsWearableUdp, + &sResponsedAssetRequestsSoundUdp, + &sResponsedAssetRequestsGestureUdp, + &sResponsedAssetRequestsOther + }; +} // ------------------------------------------------------ -// Local declarations +// Global data definitions // ------------------------------------------------------ -namespace -{ - -static LLViewerAssetStats::EViewerAssetCategories -asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp); - -} +LLViewerAssetStats * gViewerAssetStats(0); // ------------------------------------------------------ -// LLViewerAssetStats::PerRegionStats struct definition +// LLViewerAssetStats class definition // ------------------------------------------------------ -void -LLViewerAssetStats::PerRegionStats::reset() +LLViewerAssetStats::LLViewerAssetStats() +: mRegionHandle(U64(0)), + mCurRecording(NULL) { - for (int i(0); i < LL_ARRAY_SIZE(mRequests); ++i) - { - mRequests[i].mEnqueued.reset(); - mRequests[i].mDequeued.reset(); - mRequests[i].mResponse.reset(); - } - mFPS.reset(); - - mTotalTime = 0; - mStartTimestamp = LLViewerAssetStatsFF::get_timestamp(); + start(); } -void -LLViewerAssetStats::PerRegionStats::merge(const LLViewerAssetStats::PerRegionStats & src) +LLViewerAssetStats::LLViewerAssetStats(const LLViewerAssetStats & src) +: mRegionHandle(src.mRegionHandle) { - // mRegionHandle, mTotalTime, mStartTimestamp are left alone. + mRegionRecordings = src.mRegionRecordings; + + mCurRecording = &mRegionRecordings[mRegionHandle]; - // mFPS - if (src.mFPS.getCount() && mFPS.getCount()) + // assume this is being passed to another thread, so make sure we have unique copies of recording data + for (PerRegionRecordingContainer::iterator it = mRegionRecordings.begin(), end_it = mRegionRecordings.end(); + it != end_it; + ++it) { - mFPS.merge(src.mFPS); + it->second.stop(); + it->second.makeUnique(); } - // Avatar stats - data all comes from main thread, so leave alone. + LLStopWatchControlsMixin<LLViewerAssetStats>::setPlayState(src.getPlayState()); +} - // Requests - for (int i = 0; i < LL_ARRAY_SIZE(mRequests); ++i) +void LLViewerAssetStats::handleStart() +{ + if (mCurRecording) { - mRequests[i].mEnqueued.merge(src.mRequests[i].mEnqueued); - mRequests[i].mDequeued.merge(src.mRequests[i].mDequeued); - mRequests[i].mResponse.merge(src.mRequests[i].mResponse); + mCurRecording->start(); } - } - -void -LLViewerAssetStats::PerRegionStats::accumulateTime(duration_t now) +void LLViewerAssetStats::handleStop() { - mTotalTime += (now - mStartTimestamp); - mStartTimestamp = now; + if (mCurRecording) + { + mCurRecording->stop(); + } } - -// ------------------------------------------------------ -// LLViewerAssetStats class definition -// ------------------------------------------------------ -LLViewerAssetStats::LLViewerAssetStats() - : mRegionHandle(U64(0)) +void LLViewerAssetStats::handleReset() { reset(); } -LLViewerAssetStats::LLViewerAssetStats(const LLViewerAssetStats & src) - : mRegionHandle(src.mRegionHandle), - mResetTimestamp(src.mResetTimestamp) -{ - const PerRegionContainer::const_iterator it_end(src.mRegionStats.end()); - for (PerRegionContainer::const_iterator it(src.mRegionStats.begin()); it_end != it; ++it) - { - mRegionStats[it->first] = new PerRegionStats(*it->second); - } - mCurRegionStats = mRegionStats[mRegionHandle]; -} - - -void -LLViewerAssetStats::reset() +void LLViewerAssetStats::reset() { // Empty the map of all region stats - mRegionStats.clear(); + mRegionRecordings.clear(); - // If we have a current stats, reset it, otherwise, as at construction, - // create a new one as we must always have a current stats block. - if (mCurRegionStats) - { - mCurRegionStats->reset(); - } - else + // initialize new recording for current region + if (mRegionHandle) { - mCurRegionStats = new PerRegionStats(mRegionHandle); + mCurRecording = &mRegionRecordings[mRegionHandle]; + mCurRecording->setPlayState(getPlayState()); } - - // And add reference to map - mRegionStats[mRegionHandle] = mCurRegionStats; - - // Start timestamp consistent with per-region collector - mResetTimestamp = mCurRegionStats->mStartTimestamp; } - -void -LLViewerAssetStats::setRegion(region_handle_t region_handle) +void LLViewerAssetStats::setRegion(region_handle_t region_handle) { if (region_handle == mRegionHandle) { @@ -205,410 +340,259 @@ LLViewerAssetStats::setRegion(region_handle_t region_handle) return; } - // Get duration for current set - const duration_t now = LLViewerAssetStatsFF::get_timestamp(); - mCurRegionStats->accumulateTime(now); - - // Prepare new set - PerRegionContainer::iterator new_stats = mRegionStats.find(region_handle); - if (mRegionStats.end() == new_stats) + if (mCurRecording) { - // Haven't seen this region_id before, create a new block and make it current. - mCurRegionStats = new PerRegionStats(region_handle); - mRegionStats[region_handle] = mCurRegionStats; + mCurRecording->pause(); } - else + if (region_handle) { - mCurRegionStats = new_stats->second; + mCurRecording = &mRegionRecordings[region_handle]; + mCurRecording->setPlayState(getPlayState()); } - mCurRegionStats->mStartTimestamp = now; - mRegionHandle = region_handle; -} - -void -LLViewerAssetStats::recordGetEnqueued(LLViewerAssetType::EType at, bool with_http, bool is_temp) -{ - const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); - - ++(mCurRegionStats->mRequests[int(eac)].mEnqueued); -} - -void -LLViewerAssetStats::recordGetDequeued(LLViewerAssetType::EType at, bool with_http, bool is_temp) -{ - const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); - - ++(mCurRegionStats->mRequests[int(eac)].mDequeued); + mRegionHandle = region_handle; } -void -LLViewerAssetStats::recordGetServiced(LLViewerAssetType::EType at, bool with_http, bool is_temp, duration_t duration) +void LLViewerAssetStats::getStats(AssetStats& stats, bool compact_output) { - const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); + using namespace LLViewerAssetStatsFF; - mCurRegionStats->mRequests[int(eac)].mResponse.record(duration); -} + stats.regions.setProvided(); + + for (PerRegionRecordingContainer::iterator it = mRegionRecordings.begin(), end_it = mRegionRecordings.end(); + it != end_it; + ++it) + { + RegionStats& r = stats.regions.add(); + LLTrace::Recording& rec = it->second; + if (!compact_output + || rec.getSum(*sEnqueued[EVACTextureTempHTTPGet]) + || rec.getSum(*sDequeued[EVACTextureTempHTTPGet]) + || rec.getSum(*sResponse[EVACTextureTempHTTPGet]).value()) + { + r.get_texture_temp_http .enqueued((S32)rec.getSum(*sEnqueued[EVACTextureTempHTTPGet])) + .dequeued((S32)rec.getSum(*sDequeued[EVACTextureTempHTTPGet])) + .resp_count((S32)rec.getSum(*sResponse[EVACTextureTempHTTPGet]).value()) + .resp_min(rec.getMin(*sResponse[EVACTextureTempHTTPGet]).value()) + .resp_max(rec.getMax(*sResponse[EVACTextureTempHTTPGet]).value()) + .resp_mean(rec.getMean(*sResponse[EVACTextureTempHTTPGet]).value()); + } + if (!compact_output + || rec.getSum(*sEnqueued[EVACTextureTempUDPGet]) + || rec.getSum(*sDequeued[EVACTextureTempUDPGet]) + || rec.getSum(*sResponse[EVACTextureTempUDPGet]).value()) + { + r.get_texture_temp_udp .enqueued((S32)rec.getSum(*sEnqueued[EVACTextureTempUDPGet])) + .dequeued((S32)rec.getSum(*sDequeued[EVACTextureTempUDPGet])) + .resp_count((S32)rec.getSum(*sResponse[EVACTextureTempUDPGet]).value()) + .resp_min(rec.getMin(*sResponse[EVACTextureTempUDPGet]).value()) + .resp_max(rec.getMax(*sResponse[EVACTextureTempUDPGet]).value()) + .resp_mean(rec.getMean(*sResponse[EVACTextureTempUDPGet]).value()); + } + if (!compact_output + || rec.getSum(*sEnqueued[EVACTextureNonTempHTTPGet]) + || rec.getSum(*sDequeued[EVACTextureNonTempHTTPGet]) + || rec.getSum(*sResponse[EVACTextureNonTempHTTPGet]).value()) + { + r.get_texture_non_temp_http .enqueued((S32)rec.getSum(*sEnqueued[EVACTextureNonTempHTTPGet])) + .dequeued((S32)rec.getSum(*sDequeued[EVACTextureNonTempHTTPGet])) + .resp_count((S32)rec.getSum(*sResponse[EVACTextureNonTempHTTPGet]).value()) + .resp_min(rec.getMin(*sResponse[EVACTextureNonTempHTTPGet]).value()) + .resp_max(rec.getMax(*sResponse[EVACTextureNonTempHTTPGet]).value()) + .resp_mean(rec.getMean(*sResponse[EVACTextureNonTempHTTPGet]).value()); + } -void -LLViewerAssetStats::recordFPS(F32 fps) -{ - mCurRegionStats->mFPS.record(fps); -} + if (!compact_output + || rec.getSum(*sEnqueued[EVACTextureNonTempUDPGet]) + || rec.getSum(*sDequeued[EVACTextureNonTempUDPGet]) + || rec.getSum(*sResponse[EVACTextureNonTempUDPGet]).value()) + { + r.get_texture_non_temp_udp .enqueued((S32)rec.getSum(*sEnqueued[EVACTextureNonTempUDPGet])) + .dequeued((S32)rec.getSum(*sDequeued[EVACTextureNonTempUDPGet])) + .resp_count((S32)rec.getSum(*sResponse[EVACTextureNonTempUDPGet]).value()) + .resp_min(rec.getMin(*sResponse[EVACTextureNonTempUDPGet]).value()) + .resp_max(rec.getMax(*sResponse[EVACTextureNonTempUDPGet]).value()) + .resp_mean(rec.getMean(*sResponse[EVACTextureNonTempUDPGet]).value()); + } -LLSD -LLViewerAssetStats::asLLSD(bool compact_output) -{ - // Top-level tags - static const LLSD::String tags[EVACCount] = + if (!compact_output + || rec.getSum(*sEnqueued[EVACWearableUDPGet]) + || rec.getSum(*sDequeued[EVACWearableUDPGet]) + || rec.getSum(*sResponse[EVACWearableUDPGet]).value()) { - LLSD::String("get_texture_temp_http"), - LLSD::String("get_texture_temp_udp"), - LLSD::String("get_texture_non_temp_http"), - LLSD::String("get_texture_non_temp_udp"), - LLSD::String("get_wearable_udp"), - LLSD::String("get_sound_udp"), - LLSD::String("get_gesture_udp"), - LLSD::String("get_other") - }; + r.get_wearable_udp .enqueued((S32)rec.getSum(*sEnqueued[EVACWearableUDPGet])) + .dequeued((S32)rec.getSum(*sDequeued[EVACWearableUDPGet])) + .resp_count((S32)rec.getSum(*sResponse[EVACWearableUDPGet]).value()) + .resp_min(rec.getMin(*sResponse[EVACWearableUDPGet]).value()) + .resp_max(rec.getMax(*sResponse[EVACWearableUDPGet]).value()) + .resp_mean(rec.getMean(*sResponse[EVACWearableUDPGet]).value()); + } - // Stats Group Sub-tags. - static const LLSD::String enq_tag("enqueued"); - static const LLSD::String deq_tag("dequeued"); - static const LLSD::String rcnt_tag("resp_count"); - static const LLSD::String rmin_tag("resp_min"); - static const LLSD::String rmax_tag("resp_max"); - static const LLSD::String rmean_tag("resp_mean"); - - // MMM Group Sub-tags. - static const LLSD::String cnt_tag("count"); - static const LLSD::String min_tag("min"); - static const LLSD::String max_tag("max"); - static const LLSD::String mean_tag("mean"); - - const duration_t now = LLViewerAssetStatsFF::get_timestamp(); - mCurRegionStats->accumulateTime(now); - - LLSD regions = LLSD::emptyArray(); - for (PerRegionContainer::iterator it = mRegionStats.begin(); - mRegionStats.end() != it; - ++it) - { - if (0 == it->first) + if (!compact_output + || rec.getSum(*sEnqueued[EVACSoundUDPGet]) + || rec.getSum(*sDequeued[EVACSoundUDPGet]) + || rec.getSum(*sResponse[EVACSoundUDPGet]).value()) { - // Never emit NULL UUID/handle in results. - continue; + r.get_sound_udp .enqueued((S32)rec.getSum(*sEnqueued[EVACSoundUDPGet])) + .dequeued((S32)rec.getSum(*sDequeued[EVACSoundUDPGet])) + .resp_count((S32)rec.getSum(*sResponse[EVACSoundUDPGet]).value()) + .resp_min(rec.getMin(*sResponse[EVACSoundUDPGet]).value()) + .resp_max(rec.getMax(*sResponse[EVACSoundUDPGet]).value()) + .resp_mean(rec.getMean(*sResponse[EVACSoundUDPGet]).value()); } - PerRegionStats & stats = *it->second; - - LLSD reg_stat = LLSD::emptyMap(); - - for (int i = 0; i < LL_ARRAY_SIZE(tags); ++i) + if (!compact_output + || rec.getSum(*sEnqueued[EVACGestureUDPGet]) + || rec.getSum(*sDequeued[EVACGestureUDPGet]) + || rec.getSum(*sResponse[EVACGestureUDPGet]).value()) { - PerRegionStats::prs_group & group(stats.mRequests[i]); + r.get_gesture_udp .enqueued((S32)rec.getSum(*sEnqueued[EVACGestureUDPGet])) + .dequeued((S32)rec.getSum(*sDequeued[EVACGestureUDPGet])) + .resp_count((S32)rec.getSum(*sResponse[EVACGestureUDPGet]).value()) + .resp_min(rec.getMin(*sResponse[EVACGestureUDPGet]).value()) + .resp_max(rec.getMax(*sResponse[EVACGestureUDPGet]).value()) + .resp_mean(rec.getMean(*sResponse[EVACGestureUDPGet]).value()); + } - if ((! compact_output) || - group.mEnqueued.getCount() || - group.mDequeued.getCount() || - group.mResponse.getCount()) + if (!compact_output + || rec.getSum(*sEnqueued[EVACOtherGet]) + || rec.getSum(*sDequeued[EVACOtherGet]) + || rec.getSum(*sResponse[EVACOtherGet]).value()) { - LLSD & slot = reg_stat[tags[i]]; - slot = LLSD::emptyMap(); - slot[enq_tag] = LLSD(S32(stats.mRequests[i].mEnqueued.getCount())); - slot[deq_tag] = LLSD(S32(stats.mRequests[i].mDequeued.getCount())); - slot[rcnt_tag] = LLSD(S32(stats.mRequests[i].mResponse.getCount())); - slot[rmin_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMin() * 1.0e-6)); - slot[rmax_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMax() * 1.0e-6)); - slot[rmean_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMean() * 1.0e-6)); - } + r.get_other .enqueued((S32)rec.getSum(*sEnqueued[EVACOtherGet])) + .dequeued((S32)rec.getSum(*sDequeued[EVACOtherGet])) + .resp_count((S32)rec.getSum(*sResponse[EVACOtherGet]).value()) + .resp_min(rec.getMin(*sResponse[EVACOtherGet]).value()) + .resp_max(rec.getMax(*sResponse[EVACOtherGet]).value()) + .resp_mean(rec.getMean(*sResponse[EVACOtherGet]).value()); } - if ((! compact_output) || stats.mFPS.getCount()) + S32 fps = (S32)rec.getLastValue(LLStatViewer::FPS_SAMPLE); + if (!compact_output || fps != 0) { - LLSD & slot = reg_stat["fps"]; - slot = LLSD::emptyMap(); - slot[cnt_tag] = LLSD(S32(stats.mFPS.getCount())); - slot[min_tag] = LLSD(F64(stats.mFPS.getMin())); - slot[max_tag] = LLSD(F64(stats.mFPS.getMax())); - slot[mean_tag] = LLSD(F64(stats.mFPS.getMean())); + r.fps .count(fps) + .min(rec.getMin(LLStatViewer::FPS_SAMPLE)) + .max(rec.getMax(LLStatViewer::FPS_SAMPLE)) + .mean(rec.getMean(LLStatViewer::FPS_SAMPLE)); } U32 grid_x(0), grid_y(0); grid_from_region_handle(it->first, &grid_x, &grid_y); - reg_stat["grid_x"] = LLSD::Integer(grid_x); - reg_stat["grid_y"] = LLSD::Integer(grid_y); - reg_stat["duration"] = LLSD::Real(stats.mTotalTime * 1.0e-6); - regions.append(reg_stat); + r .grid_x(grid_x) + .grid_y(grid_y) + .duration(F64Microseconds(rec.getDuration()).value()); } - LLSD ret = LLSD::emptyMap(); - ret["regions"] = regions; - ret["duration"] = LLSD::Real((now - mResetTimestamp) * 1.0e-6); - - return ret; + stats.duration(mCurRecording ? F64Microseconds(mCurRecording->getDuration()).value() : 0.0); } -void -LLViewerAssetStats::merge(const LLViewerAssetStats & src) +LLSD LLViewerAssetStats::asLLSD(bool compact_output) { - // mRegionHandle, mCurRegionStats and mResetTimestamp are left untouched. - // Just merge the stats bodies - - const PerRegionContainer::const_iterator it_end(src.mRegionStats.end()); - for (PerRegionContainer::const_iterator it(src.mRegionStats.begin()); it_end != it; ++it) + LLParamSDParser parser; + LLSD sd; + AssetStats stats; + getStats(stats, compact_output); + LLInitParam::predicate_rule_t rule = LLInitParam::default_parse_rules(); + if (!compact_output) { - PerRegionContainer::iterator dst(mRegionStats.find(it->first)); - if (mRegionStats.end() == dst) - { - // Destination is missing data, just make a private copy - mRegionStats[it->first] = new PerRegionStats(*it->second); - } - else - { - dst->second->merge(*it->second); - } + rule.allow(LLInitParam::EMPTY); } + parser.writeSD(sd, stats, rule); + return sd; } - // ------------------------------------------------------ // Global free-function definitions (LLViewerAssetStatsFF namespace) // ------------------------------------------------------ namespace LLViewerAssetStatsFF { - -// -// Target thread is elaborated in the function name. This could -// have been something 'templatey' like specializations iterated -// over a set of constants but with so few, this is clearer I think. -// -// As for the threads themselves... rather than do fine-grained -// locking as we gather statistics, this code creates a collector -// for each thread, allocated and run independently. Logging -// happens at relatively infrequent intervals and at that time -// the data is sent to a single thread to be aggregated into -// a single entity with locks, thread safety and other niceties. -// -// A particularly fussy implementation would distribute the -// per-thread pointers across separate cache lines. But that should -// be beyond current requirements. -// - -// 'main' thread - initial program thread - -void -set_region_main(LLViewerAssetStats::region_handle_t region_handle) -{ - if (! gViewerAssetStatsMain) - return; - - gViewerAssetStatsMain->setRegion(region_handle); -} - -void -record_enqueue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp) -{ - if (! gViewerAssetStatsMain) - return; - - gViewerAssetStatsMain->recordGetEnqueued(at, with_http, is_temp); -} - -void -record_dequeue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp) -{ - if (! gViewerAssetStatsMain) - return; - - gViewerAssetStatsMain->recordGetDequeued(at, with_http, is_temp); -} - -void -record_response_main(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration) +void set_region(LLViewerAssetStats::region_handle_t region_handle) { - if (! gViewerAssetStatsMain) + if (! gViewerAssetStats) return; - gViewerAssetStatsMain->recordGetServiced(at, with_http, is_temp, duration); + gViewerAssetStats->setRegion(region_handle); } -void -record_fps_main(F32 fps) +void record_enqueue(LLViewerAssetType::EType at, bool with_http, bool is_temp) { - if (! gViewerAssetStatsMain) - return; - - gViewerAssetStatsMain->recordFPS(fps); -} - -// 'thread1' - should be for TextureFetch thread - -void -set_region_thread1(LLViewerAssetStats::region_handle_t region_handle) -{ - if (! gViewerAssetStatsThread1) - return; - - gViewerAssetStatsThread1->setRegion(region_handle); -} - -void -record_enqueue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp) -{ - if (! gViewerAssetStatsThread1) - return; + const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); - gViewerAssetStatsThread1->recordGetEnqueued(at, with_http, is_temp); + add(*sEnqueued[int(eac)], 1); } -void -record_dequeue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp) +void record_dequeue(LLViewerAssetType::EType at, bool with_http, bool is_temp) { - if (! gViewerAssetStatsThread1) - return; + const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); - gViewerAssetStatsThread1->recordGetDequeued(at, with_http, is_temp); + add(*sDequeued[int(eac)], 1); } -void -record_response_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration) +void record_response(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration) { - if (! gViewerAssetStatsThread1) - return; + const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); - gViewerAssetStatsThread1->recordGetServiced(at, with_http, is_temp, duration); + record(*sResponse[int(eac)], F64Microseconds(duration)); } - -void -init() +void init() { - if (! gViewerAssetStatsMain) - { - gViewerAssetStatsMain = new LLViewerAssetStats(); - } - if (! gViewerAssetStatsThread1) + if (! gViewerAssetStats) { - gViewerAssetStatsThread1 = new LLViewerAssetStats(); + gViewerAssetStats = new LLViewerAssetStats(); } } void cleanup() { - delete gViewerAssetStatsMain; - gViewerAssetStatsMain = 0; - - delete gViewerAssetStatsThread1; - gViewerAssetStatsThread1 = 0; + delete gViewerAssetStats; + gViewerAssetStats = 0; } } // namespace LLViewerAssetStatsFF -// ------------------------------------------------------ -// Local function definitions -// ------------------------------------------------------ - -namespace -{ -LLViewerAssetStats::EViewerAssetCategories -asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp) -{ - // For statistical purposes, we divide GETs into several - // populations of asset fetches: - // - textures which are de-prioritized in the asset system - // - wearables (clothing, bodyparts) which directly affect - // user experiences when they log in - // - sounds - // - gestures - // - everything else. - // - llassert_always(50 == LLViewerAssetType::AT_COUNT); - - // Multiple asset definitions are floating around so this requires some - // maintenance and attention. - static const LLViewerAssetStats::EViewerAssetCategories asset_to_bin_map[LLViewerAssetType::AT_COUNT] = - { - LLViewerAssetStats::EVACTextureTempHTTPGet, // (0) AT_TEXTURE - LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND - LLViewerAssetStats::EVACOtherGet, // AT_CALLINGCARD - LLViewerAssetStats::EVACOtherGet, // AT_LANDMARK - LLViewerAssetStats::EVACOtherGet, // AT_SCRIPT - LLViewerAssetStats::EVACWearableUDPGet, // AT_CLOTHING - LLViewerAssetStats::EVACOtherGet, // AT_OBJECT - LLViewerAssetStats::EVACOtherGet, // AT_NOTECARD - LLViewerAssetStats::EVACOtherGet, // AT_CATEGORY - LLViewerAssetStats::EVACOtherGet, // AT_ROOT_CATEGORY - LLViewerAssetStats::EVACOtherGet, // (10) AT_LSL_TEXT - LLViewerAssetStats::EVACOtherGet, // AT_LSL_BYTECODE - LLViewerAssetStats::EVACOtherGet, // AT_TEXTURE_TGA - LLViewerAssetStats::EVACWearableUDPGet, // AT_BODYPART - LLViewerAssetStats::EVACOtherGet, // AT_TRASH - LLViewerAssetStats::EVACOtherGet, // AT_SNAPSHOT_CATEGORY - LLViewerAssetStats::EVACOtherGet, // AT_LOST_AND_FOUND - LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND_WAV - LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_TGA - LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_JPEG - LLViewerAssetStats::EVACGestureUDPGet, // (20) AT_ANIMATION - LLViewerAssetStats::EVACGestureUDPGet, // AT_GESTURE - LLViewerAssetStats::EVACOtherGet, // AT_SIMSTATE - LLViewerAssetStats::EVACOtherGet, // AT_FAVORITE - LLViewerAssetStats::EVACOtherGet, // AT_LINK - LLViewerAssetStats::EVACOtherGet, // AT_LINK_FOLDER - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // (30) - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // (40) - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // - LLViewerAssetStats::EVACOtherGet, // AT_MESH - // (50) - }; +LLViewerAssetStats::AssetRequestType::AssetRequestType() +: enqueued("enqueued"), + dequeued("dequeued"), + resp_count("resp_count"), + resp_min("resp_min"), + resp_max("resp_max"), + resp_mean("resp_mean") +{} - if (at < 0 || at >= LLViewerAssetType::AT_COUNT) - { - return LLViewerAssetStats::EVACOtherGet; - } - LLViewerAssetStats::EViewerAssetCategories ret(asset_to_bin_map[at]); - if (LLViewerAssetStats::EVACTextureTempHTTPGet == ret) - { - // Indexed with [is_temp][with_http] - static const LLViewerAssetStats::EViewerAssetCategories texture_bin_map[2][2] = - { - { - LLViewerAssetStats::EVACTextureNonTempUDPGet, - LLViewerAssetStats::EVACTextureNonTempHTTPGet, - }, - { - LLViewerAssetStats::EVACTextureTempUDPGet, - LLViewerAssetStats::EVACTextureTempHTTPGet, - } - }; - - ret = texture_bin_map[is_temp][with_http]; - } - return ret; -} - -} // anonymous namespace +LLViewerAssetStats::FPSStats::FPSStats() +: count("count"), + min("min"), + max("max"), + mean("mean") +{} + +LLViewerAssetStats::RegionStats::RegionStats() +: get_texture_temp_http("get_texture_temp_http"), + get_texture_temp_udp("get_texture_temp_udp"), + get_texture_non_temp_http("get_texture_non_temp_http"), + get_texture_non_temp_udp("get_texture_non_temp_udp"), + get_wearable_udp("get_wearable_udp"), + get_sound_udp("get_sound_udp"), + get_gesture_udp("get_gesture_udp"), + get_other("get_other"), + fps("fps"), + grid_x("grid_x"), + grid_y("grid_y"), + duration("duration") +{} + +LLViewerAssetStats::AssetStats::AssetStats() +: regions("regions"), + duration("duration"), + session_id("session_id"), + agent_id("agent_id"), + message("message"), + sequence("sequence"), + initial("initial"), + break_("break") +{} |