diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-08-28 20:47:43 -0400 |
---|---|---|
committer | Nat Goodspeed <nat@lindenlab.com> | 2024-08-28 20:47:43 -0400 |
commit | cde1174345224d33d6b45b1e3243fa39043223e5 (patch) | |
tree | 6c8db6e0499622d8c7206a11c997eb173ebd478f /indra/newview/lltracker.cpp | |
parent | 6f454ad8366ed33bbe199c3fc3ed69e6d3448cec (diff) | |
parent | 35efadf78315f9b351415930dca4fae251ef4dd0 (diff) |
Merge branch 'main' into release/luau-scripting.
Diffstat (limited to 'indra/newview/lltracker.cpp')
-rw-r--r-- | indra/newview/lltracker.cpp | 209 |
1 files changed, 128 insertions, 81 deletions
diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp index caa91d204b..a28bbb3bf1 100644 --- a/indra/newview/lltracker.cpp +++ b/indra/newview/lltracker.cpp @@ -75,7 +75,7 @@ const S32 HUD_ARROW_SIZE = 32; // static LLTracker *LLTracker::sTrackerp = NULL; -BOOL LLTracker::sCheesyBeacon = FALSE; +bool LLTracker::sCheesyBeacon = false; LLTracker::LLTracker() : mTrackingStatus(TRACKING_NOTHING), @@ -84,12 +84,12 @@ LLTracker::LLTracker() mHUDArrowCenterY(0), mToolTip( "" ), mTrackedLandmarkName(""), - mHasReachedLandmark(FALSE), - mHasLandmarkPosition(FALSE), - mLandmarkHasBeenVisited(FALSE), + mHasReachedLandmark(false), + mHasLandmarkPosition(false), + mLandmarkHasBeenVisited(false), mTrackedLocationName( "" ), - mIsTrackingLocation(FALSE), - mHasReachedLocation(FALSE) + mIsTrackingLocation(false), + mHasReachedLocation(false) { } @@ -182,7 +182,7 @@ void LLTracker::render3D() if (!instance()->mBeaconText) { instance()->mBeaconText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT); - instance()->mBeaconText->setDoFade(FALSE); + instance()->mBeaconText->setDoFade(false); } LLVector3d pos_global = instance()->mTrackedPositionGlobal; @@ -206,7 +206,7 @@ void LLTracker::render3D() if (!instance()->mBeaconText) { instance()->mBeaconText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT); - instance()->mBeaconText->setDoFade(FALSE); + instance()->mBeaconText->setDoFade(false); } if (instance()->mHasLandmarkPosition) @@ -235,7 +235,7 @@ void LLTracker::render3D() // disappear when they're created only a few meters // away, yet disappear when the agent wanders away // and back again - instance()->mHasReachedLandmark = FALSE; + instance()->mHasReachedLandmark = false; } renderBeacon( instance()->mTrackedPositionGlobal, map_track_color, map_track_color_under, instance()->mBeaconText, instance()->mTrackedLandmarkName ); @@ -256,7 +256,7 @@ void LLTracker::render3D() if (!instance()->mBeaconText) { instance()->mBeaconText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT); - instance()->mBeaconText->setDoFade(FALSE); + instance()->mBeaconText->setDoFade(false); } F32 dist = gFloaterWorldMap->getDistanceToDestination(instance()->getTrackedPositionGlobal(), 0.0f); @@ -272,22 +272,22 @@ void LLTracker::render3D() } else { - BOOL stop_tracking = FALSE; + bool stop_tracking = false; const LLUUID& avatar_id = av_tracker.getAvatarID(); if(avatar_id.isNull()) { - stop_tracking = TRUE; + stop_tracking = true; } else { const LLRelationship* buddy = av_tracker.getBuddyInfo(avatar_id); if(buddy && !buddy->isOnline() && !gAgent.isGodlike()) { - stop_tracking = TRUE; + stop_tracking = true; } if(!buddy && !gAgent.isGodlike()) { - stop_tracking = TRUE; + stop_tracking = true; } } if(stop_tracking) @@ -336,7 +336,7 @@ void LLTracker::trackLocation(const LLVector3d& pos_global, const std::string& f instance()->mTrackedPositionGlobal = pos_global; instance()->mTrackedLocationName = full_name; - instance()->mIsTrackingLocation = TRUE; + instance()->mIsTrackingLocation = true; instance()->mTrackingStatus = TRACKING_LOCATION; instance()->mTrackingLocationType = location_type; instance()->mLabel = full_name; @@ -345,9 +345,9 @@ void LLTracker::trackLocation(const LLVector3d& pos_global, const std::string& f // static -BOOL LLTracker::handleMouseDown(S32 x, S32 y) +bool LLTracker::handleMouseDown(S32 x, S32 y) { - BOOL eat_mouse_click = FALSE; + bool eat_mouse_click = false; // fortunately, we can always compute the tracking arrow center S32 dist_sqrd = (x - instance()->mHUDArrowCenterX) * (x - instance()->mHUDArrowCenterX) + (y - instance()->mHUDArrowCenterY) * (y - instance()->mHUDArrowCenterY); @@ -358,14 +358,14 @@ BOOL LLTracker::handleMouseDown(S32 x, S32 y) // turn off tracking if (gAgent.getAutoPilot()) { - gAgent.stopAutoPilot(TRUE); // TRUE because cancelled by user - eat_mouse_click = TRUE; + gAgent.stopAutoPilot(true); // true because cancelled by user + eat_mouse_click = true; } */ if (getTrackingStatus()) { instance()->stopTrackingAll(); - eat_mouse_click = TRUE; + eat_mouse_click = true; } } return eat_mouse_click; @@ -403,7 +403,7 @@ LLVector3d LLTracker::getTrackedPositionGlobal() // static -BOOL LLTracker::hasLandmarkPosition() +bool LLTracker::hasLandmarkPosition() { if (!instance()->mHasLandmarkPosition) { @@ -489,10 +489,17 @@ void draw_shockwave(F32 center_z, F32 t, S32 steps, LLColor4 color) gGL.end(); } + void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4 fogged_color, F32 dist) { - const U32 BEACON_VERTS = 256; - F32 step; + const F32 MAX_HEIGHT = 5020.f; + const U32 BEACON_ROWS = 256; + + U32 nRows; + F32 height; + F32 rowHeight; + + LLColor4 c_col, col_next, col_edge, col_edge_next; gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); @@ -501,59 +508,99 @@ void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4 { gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]); draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color); - step = (5020.0f - pos_agent.mV[2]) / BEACON_VERTS; + height = MAX_HEIGHT - pos_agent.mV[2]; } else { gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], 0); - step = pos_agent.mV[2] / BEACON_VERTS; + height = pos_agent.mV[2]; } - gGL.color4fv(fogged_color.mV); + nRows = ceil((BEACON_ROWS * height) / MAX_HEIGHT); + if(nRows<2) nRows=2; + rowHeight = height / nRows; - LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis(); - F32 t = gRenderStartTime.getElapsedTimeF32(); + gGL.color4fv(fogged_color.mV); - for (U32 i = 0; i < BEACON_VERTS; i++) - { - F32 x = x_axis.mV[0]; - F32 y = x_axis.mV[1]; - - F32 z = i * step; - F32 z_next = (i+1)*step; - - bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR; - F32 a = pulse_func(t, z, tracking_avatar, direction); - F32 an = pulse_func(t, z_next, tracking_avatar, direction); - - LLColor4 c_col = fogged_color + LLColor4(a,a,a,a); - LLColor4 col_next = fogged_color + LLColor4(an,an,an,an); - LLColor4 col_edge = fogged_color * LLColor4(a,a,a,0.0f); - LLColor4 col_edge_next = fogged_color * LLColor4(an,an,an,0.0f); - - a *= 2.f; - a += 1.0f; - - an *= 2.f; - an += 1.0f; - - gGL.begin(LLRender::TRIANGLE_STRIP); - gGL.color4fv(col_edge.mV); - gGL.vertex3f(-x*a, -y*a, z); - gGL.color4fv(col_edge_next.mV); - gGL.vertex3f(-x*an, -y*an, z_next); - - gGL.color4fv(c_col.mV); - gGL.vertex3f(0, 0, z); - gGL.color4fv(col_next.mV); - gGL.vertex3f(0, 0, z_next); - - gGL.color4fv(col_edge.mV); - gGL.vertex3f(x*a,y*a,z); - gGL.color4fv(col_edge_next.mV); - gGL.vertex3f(x*an,y*an,z_next); - gGL.end(); + LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis(); + F32 t = gRenderStartTime.getElapsedTimeF32(); + + F32 x = x_axis.mV[0]; + F32 y = x_axis.mV[1]; + F32 z = 0.f; + F32 z_next; + + F32 a,an; + F32 xa,xan; + F32 ya,yan; + + bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR; + + gGL.begin(LLRender::TRIANGLES); + + for (U32 i = 0; i < nRows; i++) + { + z_next = z + rowHeight; + + a = pulse_func(t, z, tracking_avatar, direction); + an = pulse_func(t, z_next, tracking_avatar, direction); + + c_col = fogged_color + LLColor4(a, a, a, a); + col_next = fogged_color + LLColor4(an, an, an, an); + col_edge = fogged_color * LLColor4(a, a, a, 0.0f); + col_edge_next = fogged_color * LLColor4(an, an, an, 0.0f); + + a = a + a + 1.f; + an = an + an + 1.f; + + xa = x*a; + ya = y*a; + xan = x*an; + yan = y*an; + + gGL.color4fv(col_edge.mV); + gGL.vertex3f(-xa, -ya, z); + + gGL.color4fv(col_next.mV); + gGL.vertex3f(0, 0, z_next); + + gGL.color4fv(col_edge_next.mV); + gGL.vertex3f(-xan, -yan, z_next); + + + gGL.color4fv(col_edge.mV); + gGL.vertex3f(-xa, -ya, z); + + gGL.color4fv(c_col.mV); + gGL.vertex3f(0, 0, z); + + gGL.color4fv(col_next.mV); + gGL.vertex3f(0, 0, z_next); + + + gGL.color4fv(c_col.mV); + gGL.vertex3f(0, 0, z); + + gGL.color4fv(col_edge_next.mV); + gGL.vertex3f(xan, yan, z_next); + + gGL.color4fv(col_next.mV); + gGL.vertex3f(0, 0, z_next); + + + gGL.color4fv(c_col.mV); + gGL.vertex3f(0, 0, z); + + gGL.color4fv(col_edge.mV); + gGL.vertex3f(xa, ya, z); + + gGL.color4fv(col_edge_next.mV); + gGL.vertex3f(xan, yan, z_next); + + z += rowHeight; } + + gGL.end(); gGL.popMatrix(); } @@ -605,7 +652,7 @@ void LLTracker::renderBeacon(LLVector3d pos_global, str += text; hud_textp->setFont(LLFontGL::getFontSansSerif()); - hud_textp->setZCompare(FALSE); + hud_textp->setZCompare(false); hud_textp->setColor(LLColor4(1.f, 1.f, 1.f, llmax(0.2f, llmin(1.f,(dist-FADE_DIST)/FADE_DIST)))); hud_textp->setString(str); @@ -655,9 +702,9 @@ void LLTracker::stopTrackingLandmark(bool clear_ui) mTrackedLandmarkItemID.setNull(); mTrackedLandmarkName.assign(""); mTrackedPositionGlobal.zeroVec(); - mHasLandmarkPosition = FALSE; - mHasReachedLandmark = FALSE; - mLandmarkHasBeenVisited = TRUE; + mHasLandmarkPosition = false; + mHasReachedLandmark = false; + mLandmarkHasBeenVisited = true; gFloaterWorldMap->clearLandmarkSelection(clear_ui); mTrackingStatus = TRACKING_NOTHING; } @@ -667,7 +714,7 @@ void LLTracker::stopTrackingLocation(bool clear_ui, bool dest_reached) { purgeBeaconText(); mTrackedLocationName.assign(""); - mIsTrackingLocation = FALSE; + mIsTrackingLocation = false; mTrackedPositionGlobal.zeroVec(); gFloaterWorldMap->clearLocationSelection(clear_ui, dest_reached); mTrackingStatus = TRACKING_NOTHING; @@ -688,7 +735,7 @@ void LLTracker::drawMarker(const LLVector3d& pos_global, const LLColor4& color) LLCoordGL screen; S32 x = 0; S32 y = 0; - const BOOL CLAMP = TRUE; + const bool CLAMP = true; if (LLViewerCamera::getInstance()->projectPosAgentToScreen(pos_local, screen, CLAMP) || LLViewerCamera::getInstance()->projectPosAgentToScreenEdge(pos_local, screen) ) @@ -802,13 +849,13 @@ void LLTracker::cacheLandmarkPosition() { // the landmark asset download may have finished, in which case // we'll now be able to figure out where we're trying to go - BOOL found_landmark = FALSE; + bool found_landmark = false; if( mTrackedLandmarkAssetID == LLFloaterWorldMap::getHomeID()) { LLVector3d pos_global; if ( gAgent.getHomePosGlobal( &mTrackedPositionGlobal )) { - found_landmark = TRUE; + found_landmark = true; } else { @@ -822,27 +869,27 @@ void LLTracker::cacheLandmarkPosition() LLLandmark* landmark = gLandmarkList.getAsset(mTrackedLandmarkAssetID); if(landmark && landmark->getGlobalPos(mTrackedPositionGlobal)) { - found_landmark = TRUE; + found_landmark = true; // cache the object's visitation status - mLandmarkHasBeenVisited = FALSE; + mLandmarkHasBeenVisited = false; LLInventoryItem* item = gInventory.getItem(mTrackedLandmarkItemID); if ( item && item->getFlags()&LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED) { - mLandmarkHasBeenVisited = TRUE; + mLandmarkHasBeenVisited = true; } } } if ( found_landmark && gFloaterWorldMap ) { - mHasReachedLandmark = FALSE; + mHasReachedLandmark = false; F32 dist = gFloaterWorldMap->getDistanceToDestination(mTrackedPositionGlobal, 1.0f); if ( dist < DESTINATION_UNVISITED_RADIUS ) { - mHasReachedLandmark = TRUE; + mHasReachedLandmark = true; } - mHasLandmarkPosition = TRUE; + mHasLandmarkPosition = true; } mHasLandmarkPosition = found_landmark; } |