diff options
| author | Loren Shih <seraph@lindenlab.com> | 2010-03-26 14:33:48 -0400 |
|---|---|---|
| committer | Loren Shih <seraph@lindenlab.com> | 2010-03-26 14:33:48 -0400 |
| commit | 46fe5d49caef6c8db3df9d88f0d0ec773ef28095 (patch) | |
| tree | 87f8ae2f01d871b23b9d1c1ef9f9ce736dbc8c98 /indra/newview/lltoolpie.cpp | |
| parent | 0bcfbde3a4265d7963ea501622e512de8eab7f61 (diff) | |
EXT-6536 : Make LLVOAvatarSelf a singleton
Superficial cleanup so that all instances of gAgent.getAvatarObject() use "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject".
Diffstat (limited to 'indra/newview/lltoolpie.cpp')
| -rw-r--r-- | indra/newview/lltoolpie.cpp | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index 8d4f0f9116..c80db89ef0 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -205,15 +205,16 @@ BOOL LLToolPie::pickLeftMouseDownCallback() // touch behavior down below... break; case CLICK_ACTION_SIT: - - if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->isSitting())) // agent not already sitting { - handle_object_sit_or_stand(); - // put focus in world when sitting on an object - gFocusMgr.setKeyboardFocus(NULL); - return TRUE; - } // else nothing (fall through to touch) - + LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); + if (avatarp && !avatarp->isSitting()) // agent not already sitting + { + handle_object_sit_or_stand(); + // put focus in world when sitting on an object + gFocusMgr.setKeyboardFocus(NULL); + return TRUE; + } // else nothing (fall through to touch) + } case CLICK_ACTION_PAY: if ((object && object->flagTakesMoney()) || (parent && parent->flagTakesMoney())) @@ -411,9 +412,12 @@ ECursorType cursor_from_object(LLViewerObject* object) switch(click_action) { case CLICK_ACTION_SIT: - if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->isSitting())) // not already sitting? { - cursor = UI_CURSOR_TOOLSIT; + LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); + if (avatarp && !avatarp->isSitting()) // not already sitting? + { + cursor = UI_CURSOR_TOOLSIT; + } } break; case CLICK_ACTION_BUY: |
