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authorandreykproductengine <andreykproductengine@lindenlab.com>2017-10-27 21:29:15 +0300
committerandreykproductengine <andreykproductengine@lindenlab.com>2017-10-27 21:29:15 +0300
commit5a7b36d506c8fab720c466a8dff2e3fc79a14390 (patch)
tree07093154d0c88abb6fc6a321aae0bf682ac863a2 /indra/newview/lltoolmorph.cpp
parentd7732280a913cf2200d04eb3d0c549c44e78cc44 (diff)
MAINT-1114 crash at LLVOAvatar updateGeometry()
Diffstat (limited to 'indra/newview/lltoolmorph.cpp')
-rw-r--r--indra/newview/lltoolmorph.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp
index 2d458db36b..06a2caf75b 100644
--- a/indra/newview/lltoolmorph.cpp
+++ b/indra/newview/lltoolmorph.cpp
@@ -162,8 +162,16 @@ void LLVisualParamHint::preRender(BOOL clear_depth)
// Calling LLCharacter version, as we don't want position/height changes to cause the avatar to jump
// up and down when we're doing preview renders. -Nyx
gAgentAvatarp->LLCharacter::updateVisualParams();
- gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable);
- gAgentAvatarp->updateLOD();
+
+ if (gAgentAvatarp->mDrawable.notNull())
+ {
+ gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable);
+ gAgentAvatarp->updateLOD();
+ }
+ else
+ {
+ LL_WARNS() << "Attempting to update avatar's geometry, but drawable doesn't exist yet" << LL_ENDL;
+ }
LLViewerDynamicTexture::preRender(clear_depth);
}