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authorGraham Linden <graham@lindenlab.com>2018-06-01 00:18:36 +0100
committerGraham Linden <graham@lindenlab.com>2018-06-01 00:18:36 +0100
commit64302d3000b69b31e72eb6a3bd8a981c80cb88de (patch)
treed942aa56bc50bd44542ff5f7757d46a6189e8036 /indra/newview/lltoolgun.cpp
parent439273c9c11ec5f3c186fd7d97a28d11419153cd (diff)
Modify use of sky settings, reduce complexity, and name funcs to indicate coord systems in use.
Fix class2 softenLightF shader.
Diffstat (limited to 'indra/newview/lltoolgun.cpp')
-rw-r--r--indra/newview/lltoolgun.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lltoolgun.cpp b/indra/newview/lltoolgun.cpp
index 6903e69d46..fb96804bfa 100644
--- a/indra/newview/lltoolgun.cpp
+++ b/indra/newview/lltoolgun.cpp
@@ -108,7 +108,7 @@ BOOL LLToolGun::handleHover(S32 x, S32 y, MASK mask)
if (gSavedSettings.getBOOL("MouseSun"))
{
LLVector3 sunpos = LLViewerCamera::getInstance()->getAtAxis();
- gSky.setSunDirection(sunpos, -sunpos);
+ gSky.setSunAndMoonDirectionsCFR(sunpos, -sunpos);
gSavedSettings.setVector3("SkySunDefaultPosition", LLViewerCamera::getInstance()->getAtAxis());
}