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author | Graham Linden <graham@lindenlab.com> | 2019-08-23 12:34:22 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-08-23 12:34:22 -0700 |
commit | 2329beb3d3e3ad6501b6614578861012e4d9f4b0 (patch) | |
tree | ebc3a44bab2605a586aa641c9ba32791bee32404 /indra/newview/lltoolgrab.cpp | |
parent | a645648ffc7d7bd665e13c0ed73e70ac06cebe29 (diff) |
SL-11774
Fix diffuse boost when water fog is enabled and make deferred underwater shader participate in EEP/WL param updates by marking it as a water shader.
Diffstat (limited to 'indra/newview/lltoolgrab.cpp')
0 files changed, 0 insertions, 0 deletions