diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/lltoolfocus.cpp | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/newview/lltoolfocus.cpp')
-rw-r--r-- | indra/newview/lltoolfocus.cpp | 956 |
1 files changed, 478 insertions, 478 deletions
diff --git a/indra/newview/lltoolfocus.cpp b/indra/newview/lltoolfocus.cpp index 5b2b78d98a..0ba7ae5e84 100644 --- a/indra/newview/lltoolfocus.cpp +++ b/indra/newview/lltoolfocus.cpp @@ -1,478 +1,478 @@ -/**
- * @file lltoolfocus.cpp
- * @brief A tool to set the build focus point.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-// File includes
-#include "lltoolfocus.h"
-
-// Library includes
-#include "v3math.h"
-#include "llfontgl.h"
-#include "llui.h"
-
-// Viewer includes
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llbutton.h"
-#include "llviewercontrol.h"
-#include "lldrawable.h"
-#include "lltooltip.h"
-#include "llhudmanager.h"
-#include "llfloatertools.h"
-#include "llselectmgr.h"
-#include "llstatusbar.h"
-#include "lltoolmgr.h"
-#include "llviewercamera.h"
-#include "llviewerobject.h"
-#include "llviewerwindow.h"
-#include "llvoavatarself.h"
-#include "llmorphview.h"
-#include "llfloaterreg.h"
-#include "llfloatercamera.h"
-#include "llmenugl.h"
-
-// Globals
-bool gCameraBtnZoom = true;
-bool gCameraBtnOrbit = false;
-bool gCameraBtnPan = false;
-
-const S32 SLOP_RANGE = 4;
-
-//
-// Camera - shared functionality
-//
-
-LLToolCamera::LLToolCamera()
-: LLTool(std::string("Camera")),
- mAccumX(0),
- mAccumY(0),
- mMouseDownX(0),
- mMouseDownY(0),
- mOutsideSlopX(false),
- mOutsideSlopY(false),
- mValidClickPoint(false),
- mClickPickPending(false),
- mValidSelection(false),
- mMouseSteering(false),
- mMouseUpX(0),
- mMouseUpY(0),
- mMouseUpMask(MASK_NONE)
-{ }
-
-
-LLToolCamera::~LLToolCamera()
-{ }
-
-// virtual
-void LLToolCamera::handleSelect()
-{
- if (gFloaterTools)
- {
- gFloaterTools->setStatusText("camera");
- // in case we start from tools floater, we count any selection as valid
- mValidSelection = gFloaterTools->getVisible();
- }
-}
-
-// virtual
-void LLToolCamera::handleDeselect()
-{
-// gAgent.setLookingAtAvatar(false);
-
- // Make sure that temporary selection won't pass anywhere except pie tool.
- MASK override_mask = gKeyboard ? gKeyboard->currentMask(true) : 0;
- if (!mValidSelection && (override_mask != MASK_NONE || (gFloaterTools && gFloaterTools->getVisible())))
- {
- LLMenuGL::sMenuContainer->hideMenus();
- LLSelectMgr::getInstance()->validateSelection();
- }
-}
-
-bool LLToolCamera::handleMouseDown(S32 x, S32 y, MASK mask)
-{
- // Ensure a mouseup
- setMouseCapture(true);
-
- // call the base class to propogate info to sim
- LLTool::handleMouseDown(x, y, mask);
-
- mAccumX = 0;
- mAccumY = 0;
-
- mOutsideSlopX = false;
- mOutsideSlopY = false;
-
- mValidClickPoint = false;
-
- // Sometimes Windows issues down and up events near simultaneously
- // without giving async pick a chance to trigged
- // Ex: mouse from numlock emulation
- mClickPickPending = true;
-
- // If mouse capture gets ripped away, claim we moused up
- // at the point we moused down. JC
- mMouseUpX = x;
- mMouseUpY = y;
- mMouseUpMask = mask;
-
- gViewerWindow->hideCursor();
-
- gViewerWindow->pickAsync(x, y, mask, pickCallback, /*bool pick_transparent*/ false, /*bool pick_rigged*/ false, /*bool pick_unselectable*/ true);
-
- return true;
-}
-
-void LLToolCamera::pickCallback(const LLPickInfo& pick_info)
-{
- LLToolCamera* camera = LLToolCamera::getInstance();
- if (!camera->mClickPickPending)
- {
- return;
- }
- camera->mClickPickPending = false;
-
- camera->mMouseDownX = pick_info.mMousePt.mX;
- camera->mMouseDownY = pick_info.mMousePt.mY;
-
- gViewerWindow->moveCursorToCenter();
-
- // Potentially recenter if click outside rectangle
- LLViewerObject* hit_obj = pick_info.getObject();
-
- // Check for hit the sky, or some other invalid point
- if (!hit_obj && pick_info.mPosGlobal.isExactlyZero())
- {
- camera->mValidClickPoint = false;
- return;
- }
-
- // check for hud attachments
- if (hit_obj && hit_obj->isHUDAttachment())
- {
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- if (!selection->getObjectCount() || selection->getSelectType() != SELECT_TYPE_HUD)
- {
- camera->mValidClickPoint = false;
- return;
- }
- }
-
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() )
- {
- bool good_customize_avatar_hit = false;
- if( hit_obj )
- {
- if (isAgentAvatarValid() && (hit_obj == gAgentAvatarp))
- {
- // It's you
- good_customize_avatar_hit = true;
- }
- else if (hit_obj->isAttachment() && hit_obj->permYouOwner())
- {
- // It's an attachment that you're wearing
- good_customize_avatar_hit = true;
- }
- }
-
- if( !good_customize_avatar_hit )
- {
- camera->mValidClickPoint = false;
- return;
- }
-
- if( gMorphView )
- {
- gMorphView->setCameraDrivenByKeys( false );
- }
- }
- //RN: check to see if this is mouse-driving as opposed to ALT-zoom or Focus tool
- else if (pick_info.mKeyMask & MASK_ALT ||
- (LLToolMgr::getInstance()->getCurrentTool()->getName() == "Camera"))
- {
- LLViewerObject* hit_obj = pick_info.getObject();
- if (hit_obj)
- {
- // ...clicked on a world object, so focus at its position
- if (!hit_obj->isHUDAttachment())
- {
- gAgentCamera.setFocusOnAvatar(false, ANIMATE);
- gAgentCamera.setFocusGlobal(pick_info);
- }
- }
- else if (!pick_info.mPosGlobal.isExactlyZero())
- {
- // Hit the ground
- gAgentCamera.setFocusOnAvatar(false, ANIMATE);
- gAgentCamera.setFocusGlobal(pick_info);
- }
-
- bool zoom_tool = gCameraBtnZoom && (LLToolMgr::getInstance()->getBaseTool() == LLToolCamera::getInstance());
- if (!(pick_info.mKeyMask & MASK_ALT) &&
- !LLFloaterCamera::inFreeCameraMode() &&
- !zoom_tool &&
- gAgentCamera.cameraThirdPerson() &&
- gViewerWindow->getLeftMouseDown() &&
- !gSavedSettings.getBOOL("FreezeTime") &&
- (hit_obj == gAgentAvatarp ||
- (hit_obj && hit_obj->isAttachment() && LLVOAvatar::findAvatarFromAttachment(hit_obj)->isSelf())))
- {
- LLToolCamera::getInstance()->mMouseSteering = true;
- }
-
- }
-
- camera->mValidClickPoint = true;
-
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() )
- {
- gAgentCamera.setFocusOnAvatar(false, false);
-
- LLVector3d cam_pos = gAgentCamera.getCameraPositionGlobal();
-
- gAgentCamera.setCameraPosAndFocusGlobal( cam_pos, pick_info.mPosGlobal, pick_info.mObjectID);
- }
-}
-
-
-// "Let go" of the mouse, for example on mouse up or when
-// we lose mouse capture. This ensures that cursor becomes visible
-// if a modal dialog pops up during Alt-Zoom. JC
-void LLToolCamera::releaseMouse()
-{
- // Need to tell the sim that the mouse button is up, since this
- // tool is no longer working and cursor is visible (despite actual
- // mouse button status).
- LLTool::handleMouseUp(mMouseUpX, mMouseUpY, mMouseUpMask);
-
- gViewerWindow->showCursor();
-
- //for the situation when left click was performed on the Agent
- if (!LLFloaterCamera::inFreeCameraMode())
- {
- LLToolMgr::getInstance()->clearTransientTool();
- }
-
- mMouseSteering = false;
- mValidClickPoint = false;
- mOutsideSlopX = false;
- mOutsideSlopY = false;
-}
-
-
-bool LLToolCamera::handleMouseUp(S32 x, S32 y, MASK mask)
-{
- // Claim that we're mousing up somewhere
- mMouseUpX = x;
- mMouseUpY = y;
- mMouseUpMask = mask;
-
- if (hasMouseCapture())
- {
- // Do not move camera if we haven't gotten a pick
- if (!mClickPickPending)
- {
- if (mValidClickPoint)
- {
- if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode())
- {
- LLCoordGL mouse_pos;
- LLVector3 focus_pos = gAgent.getPosAgentFromGlobal(gAgentCamera.getFocusGlobal());
- bool success = LLViewerCamera::getInstance()->projectPosAgentToScreen(focus_pos, mouse_pos);
- if (success)
- {
- LLUI::getInstance()->setMousePositionScreen(mouse_pos.mX, mouse_pos.mY);
- }
- }
- else if (mMouseSteering)
- {
- LLUI::getInstance()->setMousePositionScreen(mMouseDownX, mMouseDownY);
- }
- else
- {
- gViewerWindow->moveCursorToCenter();
- }
- }
- else
- {
- // not a valid zoomable object
- LLUI::getInstance()->setMousePositionScreen(mMouseDownX, mMouseDownY);
- }
- }
-
- // calls releaseMouse() internally
- setMouseCapture(false);
- }
- else
- {
- releaseMouse();
- }
-
- return true;
-}
-
-
-bool LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
-{
- S32 dx = gViewerWindow->getCurrentMouseDX();
- S32 dy = gViewerWindow->getCurrentMouseDY();
-
- if (hasMouseCapture() && mValidClickPoint)
- {
- mAccumX += llabs(dx);
- mAccumY += llabs(dy);
-
- if (mAccumX >= SLOP_RANGE)
- {
- mOutsideSlopX = true;
- }
-
- if (mAccumY >= SLOP_RANGE)
- {
- mOutsideSlopY = true;
- }
- }
-
- if (mOutsideSlopX || mOutsideSlopY)
- {
- if (!mValidClickPoint)
- {
- LL_DEBUGS("UserInput") << "hover handled by LLToolFocus [invalid point]" << LL_ENDL;
- gViewerWindow->setCursor(UI_CURSOR_NO);
- gViewerWindow->showCursor();
- return true;
- }
-
- if (gCameraBtnOrbit ||
- mask == MASK_ORBIT ||
- mask == (MASK_ALT | MASK_ORBIT))
- {
- // Orbit tool
- if (hasMouseCapture())
- {
- const F32 RADIANS_PER_PIXEL = 360.f * DEG_TO_RAD / gViewerWindow->getWorldViewWidthScaled();
-
- if (dx != 0)
- {
- gAgentCamera.cameraOrbitAround( -dx * RADIANS_PER_PIXEL );
- }
-
- if (dy != 0)
- {
- gAgentCamera.cameraOrbitOver( -dy * RADIANS_PER_PIXEL );
- }
-
- gViewerWindow->moveCursorToCenter();
- }
- LL_DEBUGS("UserInput") << "hover handled by LLToolFocus [active]" << LL_ENDL;
- }
- else if ( gCameraBtnPan ||
- mask == MASK_PAN ||
- mask == (MASK_PAN | MASK_ALT) )
- {
- // Pan tool
- if (hasMouseCapture())
- {
- LLVector3d camera_to_focus = gAgentCamera.getCameraPositionGlobal();
- camera_to_focus -= gAgentCamera.getFocusGlobal();
- F32 dist = (F32) camera_to_focus.normVec();
-
- // Fudge factor for pan
- F32 meters_per_pixel = 3.f * dist / gViewerWindow->getWorldViewWidthScaled();
-
- if (dx != 0)
- {
- gAgentCamera.cameraPanLeft( dx * meters_per_pixel );
- }
-
- if (dy != 0)
- {
- gAgentCamera.cameraPanUp( -dy * meters_per_pixel );
- }
-
- gViewerWindow->moveCursorToCenter();
- }
- LL_DEBUGS("UserInput") << "hover handled by LLToolPan" << LL_ENDL;
- }
- else if (gCameraBtnZoom)
- {
- // Zoom tool
- if (hasMouseCapture())
- {
-
- const F32 RADIANS_PER_PIXEL = 360.f * DEG_TO_RAD / gViewerWindow->getWorldViewWidthScaled();
-
- if (dx != 0)
- {
- gAgentCamera.cameraOrbitAround( -dx * RADIANS_PER_PIXEL );
- }
-
- const F32 IN_FACTOR = 0.99f;
-
- if (dy != 0 && mOutsideSlopY )
- {
- if (mMouseSteering)
- {
- gAgentCamera.cameraOrbitOver( -dy * RADIANS_PER_PIXEL );
- }
- else
- {
- gAgentCamera.cameraZoomIn( pow( IN_FACTOR, dy ) );
- }
- }
-
- gViewerWindow->moveCursorToCenter();
- }
-
- LL_DEBUGS("UserInput") << "hover handled by LLToolZoom" << LL_ENDL;
- }
- }
-
- if (gCameraBtnOrbit ||
- mask == MASK_ORBIT ||
- mask == (MASK_ALT | MASK_ORBIT))
- {
- gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA);
- }
- else if ( gCameraBtnPan ||
- mask == MASK_PAN ||
- mask == (MASK_PAN | MASK_ALT) )
- {
- gViewerWindow->setCursor(UI_CURSOR_TOOLPAN);
- }
- else
- {
- gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN);
- }
-
- return true;
-}
-
-
-void LLToolCamera::onMouseCaptureLost()
-{
- releaseMouse();
-}
+/** + * @file lltoolfocus.cpp + * @brief A tool to set the build focus point. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +// File includes +#include "lltoolfocus.h" + +// Library includes +#include "v3math.h" +#include "llfontgl.h" +#include "llui.h" + +// Viewer includes +#include "llagent.h" +#include "llagentcamera.h" +#include "llbutton.h" +#include "llviewercontrol.h" +#include "lldrawable.h" +#include "lltooltip.h" +#include "llhudmanager.h" +#include "llfloatertools.h" +#include "llselectmgr.h" +#include "llstatusbar.h" +#include "lltoolmgr.h" +#include "llviewercamera.h" +#include "llviewerobject.h" +#include "llviewerwindow.h" +#include "llvoavatarself.h" +#include "llmorphview.h" +#include "llfloaterreg.h" +#include "llfloatercamera.h" +#include "llmenugl.h" + +// Globals +bool gCameraBtnZoom = true; +bool gCameraBtnOrbit = false; +bool gCameraBtnPan = false; + +const S32 SLOP_RANGE = 4; + +// +// Camera - shared functionality +// + +LLToolCamera::LLToolCamera() +: LLTool(std::string("Camera")), + mAccumX(0), + mAccumY(0), + mMouseDownX(0), + mMouseDownY(0), + mOutsideSlopX(false), + mOutsideSlopY(false), + mValidClickPoint(false), + mClickPickPending(false), + mValidSelection(false), + mMouseSteering(false), + mMouseUpX(0), + mMouseUpY(0), + mMouseUpMask(MASK_NONE) +{ } + + +LLToolCamera::~LLToolCamera() +{ } + +// virtual +void LLToolCamera::handleSelect() +{ + if (gFloaterTools) + { + gFloaterTools->setStatusText("camera"); + // in case we start from tools floater, we count any selection as valid + mValidSelection = gFloaterTools->getVisible(); + } +} + +// virtual +void LLToolCamera::handleDeselect() +{ +// gAgent.setLookingAtAvatar(false); + + // Make sure that temporary selection won't pass anywhere except pie tool. + MASK override_mask = gKeyboard ? gKeyboard->currentMask(true) : 0; + if (!mValidSelection && (override_mask != MASK_NONE || (gFloaterTools && gFloaterTools->getVisible()))) + { + LLMenuGL::sMenuContainer->hideMenus(); + LLSelectMgr::getInstance()->validateSelection(); + } +} + +bool LLToolCamera::handleMouseDown(S32 x, S32 y, MASK mask) +{ + // Ensure a mouseup + setMouseCapture(true); + + // call the base class to propogate info to sim + LLTool::handleMouseDown(x, y, mask); + + mAccumX = 0; + mAccumY = 0; + + mOutsideSlopX = false; + mOutsideSlopY = false; + + mValidClickPoint = false; + + // Sometimes Windows issues down and up events near simultaneously + // without giving async pick a chance to trigged + // Ex: mouse from numlock emulation + mClickPickPending = true; + + // If mouse capture gets ripped away, claim we moused up + // at the point we moused down. JC + mMouseUpX = x; + mMouseUpY = y; + mMouseUpMask = mask; + + gViewerWindow->hideCursor(); + + gViewerWindow->pickAsync(x, y, mask, pickCallback, /*bool pick_transparent*/ false, /*bool pick_rigged*/ false, /*bool pick_unselectable*/ true); + + return true; +} + +void LLToolCamera::pickCallback(const LLPickInfo& pick_info) +{ + LLToolCamera* camera = LLToolCamera::getInstance(); + if (!camera->mClickPickPending) + { + return; + } + camera->mClickPickPending = false; + + camera->mMouseDownX = pick_info.mMousePt.mX; + camera->mMouseDownY = pick_info.mMousePt.mY; + + gViewerWindow->moveCursorToCenter(); + + // Potentially recenter if click outside rectangle + LLViewerObject* hit_obj = pick_info.getObject(); + + // Check for hit the sky, or some other invalid point + if (!hit_obj && pick_info.mPosGlobal.isExactlyZero()) + { + camera->mValidClickPoint = false; + return; + } + + // check for hud attachments + if (hit_obj && hit_obj->isHUDAttachment()) + { + LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); + if (!selection->getObjectCount() || selection->getSelectType() != SELECT_TYPE_HUD) + { + camera->mValidClickPoint = false; + return; + } + } + + if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() ) + { + bool good_customize_avatar_hit = false; + if( hit_obj ) + { + if (isAgentAvatarValid() && (hit_obj == gAgentAvatarp)) + { + // It's you + good_customize_avatar_hit = true; + } + else if (hit_obj->isAttachment() && hit_obj->permYouOwner()) + { + // It's an attachment that you're wearing + good_customize_avatar_hit = true; + } + } + + if( !good_customize_avatar_hit ) + { + camera->mValidClickPoint = false; + return; + } + + if( gMorphView ) + { + gMorphView->setCameraDrivenByKeys( false ); + } + } + //RN: check to see if this is mouse-driving as opposed to ALT-zoom or Focus tool + else if (pick_info.mKeyMask & MASK_ALT || + (LLToolMgr::getInstance()->getCurrentTool()->getName() == "Camera")) + { + LLViewerObject* hit_obj = pick_info.getObject(); + if (hit_obj) + { + // ...clicked on a world object, so focus at its position + if (!hit_obj->isHUDAttachment()) + { + gAgentCamera.setFocusOnAvatar(false, ANIMATE); + gAgentCamera.setFocusGlobal(pick_info); + } + } + else if (!pick_info.mPosGlobal.isExactlyZero()) + { + // Hit the ground + gAgentCamera.setFocusOnAvatar(false, ANIMATE); + gAgentCamera.setFocusGlobal(pick_info); + } + + bool zoom_tool = gCameraBtnZoom && (LLToolMgr::getInstance()->getBaseTool() == LLToolCamera::getInstance()); + if (!(pick_info.mKeyMask & MASK_ALT) && + !LLFloaterCamera::inFreeCameraMode() && + !zoom_tool && + gAgentCamera.cameraThirdPerson() && + gViewerWindow->getLeftMouseDown() && + !gSavedSettings.getBOOL("FreezeTime") && + (hit_obj == gAgentAvatarp || + (hit_obj && hit_obj->isAttachment() && LLVOAvatar::findAvatarFromAttachment(hit_obj)->isSelf()))) + { + LLToolCamera::getInstance()->mMouseSteering = true; + } + + } + + camera->mValidClickPoint = true; + + if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() ) + { + gAgentCamera.setFocusOnAvatar(false, false); + + LLVector3d cam_pos = gAgentCamera.getCameraPositionGlobal(); + + gAgentCamera.setCameraPosAndFocusGlobal( cam_pos, pick_info.mPosGlobal, pick_info.mObjectID); + } +} + + +// "Let go" of the mouse, for example on mouse up or when +// we lose mouse capture. This ensures that cursor becomes visible +// if a modal dialog pops up during Alt-Zoom. JC +void LLToolCamera::releaseMouse() +{ + // Need to tell the sim that the mouse button is up, since this + // tool is no longer working and cursor is visible (despite actual + // mouse button status). + LLTool::handleMouseUp(mMouseUpX, mMouseUpY, mMouseUpMask); + + gViewerWindow->showCursor(); + + //for the situation when left click was performed on the Agent + if (!LLFloaterCamera::inFreeCameraMode()) + { + LLToolMgr::getInstance()->clearTransientTool(); + } + + mMouseSteering = false; + mValidClickPoint = false; + mOutsideSlopX = false; + mOutsideSlopY = false; +} + + +bool LLToolCamera::handleMouseUp(S32 x, S32 y, MASK mask) +{ + // Claim that we're mousing up somewhere + mMouseUpX = x; + mMouseUpY = y; + mMouseUpMask = mask; + + if (hasMouseCapture()) + { + // Do not move camera if we haven't gotten a pick + if (!mClickPickPending) + { + if (mValidClickPoint) + { + if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode()) + { + LLCoordGL mouse_pos; + LLVector3 focus_pos = gAgent.getPosAgentFromGlobal(gAgentCamera.getFocusGlobal()); + bool success = LLViewerCamera::getInstance()->projectPosAgentToScreen(focus_pos, mouse_pos); + if (success) + { + LLUI::getInstance()->setMousePositionScreen(mouse_pos.mX, mouse_pos.mY); + } + } + else if (mMouseSteering) + { + LLUI::getInstance()->setMousePositionScreen(mMouseDownX, mMouseDownY); + } + else + { + gViewerWindow->moveCursorToCenter(); + } + } + else + { + // not a valid zoomable object + LLUI::getInstance()->setMousePositionScreen(mMouseDownX, mMouseDownY); + } + } + + // calls releaseMouse() internally + setMouseCapture(false); + } + else + { + releaseMouse(); + } + + return true; +} + + +bool LLToolCamera::handleHover(S32 x, S32 y, MASK mask) +{ + S32 dx = gViewerWindow->getCurrentMouseDX(); + S32 dy = gViewerWindow->getCurrentMouseDY(); + + if (hasMouseCapture() && mValidClickPoint) + { + mAccumX += llabs(dx); + mAccumY += llabs(dy); + + if (mAccumX >= SLOP_RANGE) + { + mOutsideSlopX = true; + } + + if (mAccumY >= SLOP_RANGE) + { + mOutsideSlopY = true; + } + } + + if (mOutsideSlopX || mOutsideSlopY) + { + if (!mValidClickPoint) + { + LL_DEBUGS("UserInput") << "hover handled by LLToolFocus [invalid point]" << LL_ENDL; + gViewerWindow->setCursor(UI_CURSOR_NO); + gViewerWindow->showCursor(); + return true; + } + + if (gCameraBtnOrbit || + mask == MASK_ORBIT || + mask == (MASK_ALT | MASK_ORBIT)) + { + // Orbit tool + if (hasMouseCapture()) + { + const F32 RADIANS_PER_PIXEL = 360.f * DEG_TO_RAD / gViewerWindow->getWorldViewWidthScaled(); + + if (dx != 0) + { + gAgentCamera.cameraOrbitAround( -dx * RADIANS_PER_PIXEL ); + } + + if (dy != 0) + { + gAgentCamera.cameraOrbitOver( -dy * RADIANS_PER_PIXEL ); + } + + gViewerWindow->moveCursorToCenter(); + } + LL_DEBUGS("UserInput") << "hover handled by LLToolFocus [active]" << LL_ENDL; + } + else if ( gCameraBtnPan || + mask == MASK_PAN || + mask == (MASK_PAN | MASK_ALT) ) + { + // Pan tool + if (hasMouseCapture()) + { + LLVector3d camera_to_focus = gAgentCamera.getCameraPositionGlobal(); + camera_to_focus -= gAgentCamera.getFocusGlobal(); + F32 dist = (F32) camera_to_focus.normVec(); + + // Fudge factor for pan + F32 meters_per_pixel = 3.f * dist / gViewerWindow->getWorldViewWidthScaled(); + + if (dx != 0) + { + gAgentCamera.cameraPanLeft( dx * meters_per_pixel ); + } + + if (dy != 0) + { + gAgentCamera.cameraPanUp( -dy * meters_per_pixel ); + } + + gViewerWindow->moveCursorToCenter(); + } + LL_DEBUGS("UserInput") << "hover handled by LLToolPan" << LL_ENDL; + } + else if (gCameraBtnZoom) + { + // Zoom tool + if (hasMouseCapture()) + { + + const F32 RADIANS_PER_PIXEL = 360.f * DEG_TO_RAD / gViewerWindow->getWorldViewWidthScaled(); + + if (dx != 0) + { + gAgentCamera.cameraOrbitAround( -dx * RADIANS_PER_PIXEL ); + } + + const F32 IN_FACTOR = 0.99f; + + if (dy != 0 && mOutsideSlopY ) + { + if (mMouseSteering) + { + gAgentCamera.cameraOrbitOver( -dy * RADIANS_PER_PIXEL ); + } + else + { + gAgentCamera.cameraZoomIn( pow( IN_FACTOR, dy ) ); + } + } + + gViewerWindow->moveCursorToCenter(); + } + + LL_DEBUGS("UserInput") << "hover handled by LLToolZoom" << LL_ENDL; + } + } + + if (gCameraBtnOrbit || + mask == MASK_ORBIT || + mask == (MASK_ALT | MASK_ORBIT)) + { + gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA); + } + else if ( gCameraBtnPan || + mask == MASK_PAN || + mask == (MASK_PAN | MASK_ALT) ) + { + gViewerWindow->setCursor(UI_CURSOR_TOOLPAN); + } + else + { + gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN); + } + + return true; +} + + +void LLToolCamera::onMouseCaptureLost() +{ + releaseMouse(); +} |