diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/lltooldraganddrop.h | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/newview/lltooldraganddrop.h')
-rw-r--r-- | indra/newview/lltooldraganddrop.h | 646 |
1 files changed, 323 insertions, 323 deletions
diff --git a/indra/newview/lltooldraganddrop.h b/indra/newview/lltooldraganddrop.h index 8406928f18..364319dc56 100644 --- a/indra/newview/lltooldraganddrop.h +++ b/indra/newview/lltooldraganddrop.h @@ -1,323 +1,323 @@ -/**
- * @file lltooldraganddrop.h
- * @brief LLToolDragAndDrop class header file
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_TOOLDRAGANDDROP_H
-#define LL_TOOLDRAGANDDROP_H
-
-#include "lldictionary.h"
-#include "lltool.h"
-#include "llview.h"
-#include "lluuid.h"
-#include "llassetstorage.h"
-#include "llpermissions.h"
-#include "llwindow.h"
-#include "llviewerinventory.h"
-
-class LLToolDragAndDrop;
-class LLViewerRegion;
-class LLVOAvatar;
-class LLPickInfo;
-
-class LLToolDragAndDrop : public LLTool, public LLSingleton<LLToolDragAndDrop>
-{
- LLSINGLETON(LLToolDragAndDrop);
-public:
- typedef boost::signals2::signal<void ()> enddrag_signal_t;
-
- // overridden from LLTool
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask) override;
- virtual bool handleHover(S32 x, S32 y, MASK mask) override;
- virtual bool handleKey(KEY key, MASK mask) override;
- virtual bool handleToolTip(S32 x, S32 y, MASK mask) override;
- virtual void onMouseCaptureLost() override;
- virtual void handleDeselect() override;
-
- void setDragStart( S32 x, S32 y ); // In screen space
- bool isOverThreshold( S32 x, S32 y ); // In screen space
-
- enum ESource
- {
- SOURCE_AGENT,
- SOURCE_WORLD,
- SOURCE_NOTECARD,
- SOURCE_LIBRARY,
- SOURCE_VIEWER,
- SOURCE_PEOPLE
- };
-
- void beginDrag(EDragAndDropType type,
- const LLUUID& cargo_id,
- ESource source,
- const LLUUID& source_id = LLUUID::null,
- const LLUUID& object_id = LLUUID::null);
- void beginMultiDrag(const std::vector<EDragAndDropType> types,
- const uuid_vec_t& cargo_ids,
- ESource source,
- const LLUUID& source_id = LLUUID::null);
- void endDrag();
- ESource getSource() const { return mSource; }
- const LLUUID& getSourceID() const { return mSourceID; }
- const LLUUID& getObjectID() const { return mObjectID; }
- EAcceptance getLastAccept() { return mLastAccept; }
-
- boost::signals2::connection setEndDragCallback( const enddrag_signal_t::slot_type& cb ) { return mEndDragSignal.connect(cb); }
-
- void setCargoCount(U32 count) { mCargoCount = count; }
- void resetCargoCount() { mCargoCount = 0; }
- U32 getCargoCount() const { return (mCargoCount > 0) ? mCargoCount : mCargoIDs.size(); }
- S32 getCargoIndex() const { return mCurItemIndex; }
-
- static S32 getOperationId() { return sOperationId; }
-
- // deal with permissions of object, etc. returns true if drop can
- // proceed, otherwise false.
- static bool handleDropMaterialProtections(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- LLToolDragAndDrop::ESource source,
- const LLUUID& src_id);
-
-protected:
- enum EDropTarget
- {
- DT_NONE = 0,
- DT_SELF = 1,
- DT_AVATAR = 2,
- DT_OBJECT = 3,
- DT_LAND = 4,
- DT_COUNT = 5
- };
-
-protected:
- // dragOrDrop3dImpl points to a member of LLToolDragAndDrop that
- // takes parameters (LLViewerObject* obj, S32 face, MASK, bool
- // drop) and returns a bool if drop is ok
- typedef EAcceptance (LLToolDragAndDrop::*dragOrDrop3dImpl)
- (LLViewerObject*, S32, MASK, bool);
-
- void dragOrDrop(S32 x, S32 y, MASK mask, bool drop,
- EAcceptance* acceptance);
- void dragOrDrop3D(S32 x, S32 y, MASK mask, bool drop,
- EAcceptance* acceptance);
-
- static void pickCallback(const LLPickInfo& pick_info);
- void pick(const LLPickInfo& pick_info);
-
-protected:
-
- U32 mCargoCount;
-
- S32 mDragStartX;
- S32 mDragStartY;
-
- std::vector<EDragAndDropType> mCargoTypes;
- //void* mCargoData;
- uuid_vec_t mCargoIDs;
- ESource mSource;
- LLUUID mSourceID;
- LLUUID mObjectID;
-
- static S32 sOperationId;
-
- LLVector3d mLastCameraPos;
- LLVector3d mLastHitPos;
-
- ECursorType mCursor;
- EAcceptance mLastAccept;
- bool mDrop;
- S32 mCurItemIndex;
- std::string mToolTipMsg;
- std::string mCustomMsg;
-
- enddrag_signal_t mEndDragSignal;
-
-protected:
- // 3d drop functions. these call down into the static functions
- // named drop<ThingToDrop> if drop is true and permissions allow
- // that behavior.
- EAcceptance dad3dNULL(LLViewerObject*, S32, MASK, bool);
- EAcceptance dad3dRezObjectOnLand(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dRezObjectOnObject(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dRezCategoryOnObject(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dRezScript(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dTextureObject(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dMaterialObject(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dMeshObject(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
-// EAcceptance dad3dTextureSelf(LLViewerObject* obj, S32 face,
-// MASK mask, bool drop);
- EAcceptance dad3dWearItem(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dWearCategory(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dUpdateInventory(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dUpdateInventoryCategory(LLViewerObject* obj,
- S32 face,
- MASK mask,
- bool drop);
- EAcceptance dad3dGiveInventoryObject(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dGiveInventory(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dGiveInventoryCategory(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dRezFromObjectOnLand(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dRezFromObjectOnObject(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dRezAttachmentFromInv(LLViewerObject* obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dCategoryOnLand(LLViewerObject *obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dAssetOnLand(LLViewerObject *obj, S32 face,
- MASK mask, bool drop);
- EAcceptance dad3dActivateGesture(LLViewerObject *obj, S32 face,
- MASK mask, bool drop);
-
- // helper called by methods above to handle "application" of an item
- // to an object (texture applied to face, mesh applied to shape, etc.)
- EAcceptance dad3dApplyToObject(LLViewerObject* obj, S32 face, MASK mask, bool drop, EDragAndDropType cargo_type);
-
-
- // set the LLToolDragAndDrop's cursor based on the given acceptance
- ECursorType acceptanceToCursor( EAcceptance acceptance );
-
- // This method converts mCargoID to an inventory item or
- // folder. If no item or category is found, both pointers will be
- // returned NULL.
- LLInventoryObject* locateInventory(LLViewerInventoryItem*& item,
- LLViewerInventoryCategory*& cat);
-
- //LLInventoryObject* locateMultipleInventory(
- // LLViewerInventoryCategory::cat_array_t& cats,
- // LLViewerInventoryItem::item_array_t& items);
-
- void dropObject(LLViewerObject* raycast_target,
- bool bypass_sim_raycast,
- bool from_task_inventory,
- bool remove_from_inventory);
-
- // accessor that looks at permissions, copyability, and names of
- // inventory items to determine if a drop would be ok.
- static EAcceptance willObjectAcceptInventory(LLViewerObject* obj, LLInventoryItem* item, EDragAndDropType type = DAD_NONE);
-
-public:
- // helper functions
- static bool isInventoryDropAcceptable(LLViewerObject* obj, LLInventoryItem* item) { return (ACCEPT_YES_COPY_SINGLE <= willObjectAcceptInventory(obj, item)); }
-
- bool dadUpdateInventory(LLViewerObject* obj, bool drop);
- bool dadUpdateInventoryCategory(LLViewerObject* obj, bool drop);
-
- // methods that act on the simulator state.
- static void dropScript(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- bool active,
- ESource source,
- const LLUUID& src_id);
- static void dropTexture(LLViewerObject* hit_obj,
- S32 hit_face,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id,
- bool all_faces,
- bool replace_pbr,
- S32 tex_channel = -1);
- static void dropTextureOneFace(LLViewerObject* hit_obj,
- S32 hit_face,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id,
- bool remove_pbr,
- S32 tex_channel = -1);
- static void dropTextureAllFaces(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id,
- bool remove_pbr);
- static void dropMaterial(LLViewerObject* hit_obj,
- S32 hit_face,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id,
- bool all_faces);
- static void dropMaterialOneFace(LLViewerObject* hit_obj,
- S32 hit_face,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id);
- static void dropMaterialAllFaces(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id);
- static void dropMesh(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id);
-
- //static void dropTextureOneFaceAvatar(LLVOAvatar* avatar,S32 hit_face,
- // LLInventoryItem* item)
-
- static void dropInventory(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id);
-
- static bool handleGiveDragAndDrop(LLUUID agent, LLUUID session, bool drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- const LLSD& dest = LLSD());
-
- // Classes used for determining 3d drag and drop types.
-private:
- struct DragAndDropEntry : public LLDictionaryEntry
- {
- DragAndDropEntry(dragOrDrop3dImpl f_none,
- dragOrDrop3dImpl f_self,
- dragOrDrop3dImpl f_avatar,
- dragOrDrop3dImpl f_object,
- dragOrDrop3dImpl f_land);
- dragOrDrop3dImpl mFunctions[DT_COUNT];
- };
- class LLDragAndDropDictionary : public LLSingleton<LLDragAndDropDictionary>,
- public LLDictionary<EDragAndDropType, DragAndDropEntry>
- {
- LLSINGLETON(LLDragAndDropDictionary);
- public:
- dragOrDrop3dImpl get(EDragAndDropType dad_type, EDropTarget drop_target);
- };
-};
-
-// utility functions
-void pack_permissions_slam(LLMessageSystem* msg, U32 flags, const LLPermissions& perms);
-
-#endif // LL_TOOLDRAGANDDROP_H
+/** + * @file lltooldraganddrop.h + * @brief LLToolDragAndDrop class header file + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_TOOLDRAGANDDROP_H +#define LL_TOOLDRAGANDDROP_H + +#include "lldictionary.h" +#include "lltool.h" +#include "llview.h" +#include "lluuid.h" +#include "llassetstorage.h" +#include "llpermissions.h" +#include "llwindow.h" +#include "llviewerinventory.h" + +class LLToolDragAndDrop; +class LLViewerRegion; +class LLVOAvatar; +class LLPickInfo; + +class LLToolDragAndDrop : public LLTool, public LLSingleton<LLToolDragAndDrop> +{ + LLSINGLETON(LLToolDragAndDrop); +public: + typedef boost::signals2::signal<void ()> enddrag_signal_t; + + // overridden from LLTool + virtual bool handleMouseUp(S32 x, S32 y, MASK mask) override; + virtual bool handleHover(S32 x, S32 y, MASK mask) override; + virtual bool handleKey(KEY key, MASK mask) override; + virtual bool handleToolTip(S32 x, S32 y, MASK mask) override; + virtual void onMouseCaptureLost() override; + virtual void handleDeselect() override; + + void setDragStart( S32 x, S32 y ); // In screen space + bool isOverThreshold( S32 x, S32 y ); // In screen space + + enum ESource + { + SOURCE_AGENT, + SOURCE_WORLD, + SOURCE_NOTECARD, + SOURCE_LIBRARY, + SOURCE_VIEWER, + SOURCE_PEOPLE + }; + + void beginDrag(EDragAndDropType type, + const LLUUID& cargo_id, + ESource source, + const LLUUID& source_id = LLUUID::null, + const LLUUID& object_id = LLUUID::null); + void beginMultiDrag(const std::vector<EDragAndDropType> types, + const uuid_vec_t& cargo_ids, + ESource source, + const LLUUID& source_id = LLUUID::null); + void endDrag(); + ESource getSource() const { return mSource; } + const LLUUID& getSourceID() const { return mSourceID; } + const LLUUID& getObjectID() const { return mObjectID; } + EAcceptance getLastAccept() { return mLastAccept; } + + boost::signals2::connection setEndDragCallback( const enddrag_signal_t::slot_type& cb ) { return mEndDragSignal.connect(cb); } + + void setCargoCount(U32 count) { mCargoCount = count; } + void resetCargoCount() { mCargoCount = 0; } + U32 getCargoCount() const { return (mCargoCount > 0) ? mCargoCount : mCargoIDs.size(); } + S32 getCargoIndex() const { return mCurItemIndex; } + + static S32 getOperationId() { return sOperationId; } + + // deal with permissions of object, etc. returns true if drop can + // proceed, otherwise false. + static bool handleDropMaterialProtections(LLViewerObject* hit_obj, + LLInventoryItem* item, + LLToolDragAndDrop::ESource source, + const LLUUID& src_id); + +protected: + enum EDropTarget + { + DT_NONE = 0, + DT_SELF = 1, + DT_AVATAR = 2, + DT_OBJECT = 3, + DT_LAND = 4, + DT_COUNT = 5 + }; + +protected: + // dragOrDrop3dImpl points to a member of LLToolDragAndDrop that + // takes parameters (LLViewerObject* obj, S32 face, MASK, bool + // drop) and returns a bool if drop is ok + typedef EAcceptance (LLToolDragAndDrop::*dragOrDrop3dImpl) + (LLViewerObject*, S32, MASK, bool); + + void dragOrDrop(S32 x, S32 y, MASK mask, bool drop, + EAcceptance* acceptance); + void dragOrDrop3D(S32 x, S32 y, MASK mask, bool drop, + EAcceptance* acceptance); + + static void pickCallback(const LLPickInfo& pick_info); + void pick(const LLPickInfo& pick_info); + +protected: + + U32 mCargoCount; + + S32 mDragStartX; + S32 mDragStartY; + + std::vector<EDragAndDropType> mCargoTypes; + //void* mCargoData; + uuid_vec_t mCargoIDs; + ESource mSource; + LLUUID mSourceID; + LLUUID mObjectID; + + static S32 sOperationId; + + LLVector3d mLastCameraPos; + LLVector3d mLastHitPos; + + ECursorType mCursor; + EAcceptance mLastAccept; + bool mDrop; + S32 mCurItemIndex; + std::string mToolTipMsg; + std::string mCustomMsg; + + enddrag_signal_t mEndDragSignal; + +protected: + // 3d drop functions. these call down into the static functions + // named drop<ThingToDrop> if drop is true and permissions allow + // that behavior. + EAcceptance dad3dNULL(LLViewerObject*, S32, MASK, bool); + EAcceptance dad3dRezObjectOnLand(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dRezObjectOnObject(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dRezCategoryOnObject(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dRezScript(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dTextureObject(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dMaterialObject(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dMeshObject(LLViewerObject* obj, S32 face, + MASK mask, bool drop); +// EAcceptance dad3dTextureSelf(LLViewerObject* obj, S32 face, +// MASK mask, bool drop); + EAcceptance dad3dWearItem(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dWearCategory(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dUpdateInventory(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dUpdateInventoryCategory(LLViewerObject* obj, + S32 face, + MASK mask, + bool drop); + EAcceptance dad3dGiveInventoryObject(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dGiveInventory(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dGiveInventoryCategory(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dRezFromObjectOnLand(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dRezFromObjectOnObject(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dRezAttachmentFromInv(LLViewerObject* obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dCategoryOnLand(LLViewerObject *obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dAssetOnLand(LLViewerObject *obj, S32 face, + MASK mask, bool drop); + EAcceptance dad3dActivateGesture(LLViewerObject *obj, S32 face, + MASK mask, bool drop); + + // helper called by methods above to handle "application" of an item + // to an object (texture applied to face, mesh applied to shape, etc.) + EAcceptance dad3dApplyToObject(LLViewerObject* obj, S32 face, MASK mask, bool drop, EDragAndDropType cargo_type); + + + // set the LLToolDragAndDrop's cursor based on the given acceptance + ECursorType acceptanceToCursor( EAcceptance acceptance ); + + // This method converts mCargoID to an inventory item or + // folder. If no item or category is found, both pointers will be + // returned NULL. + LLInventoryObject* locateInventory(LLViewerInventoryItem*& item, + LLViewerInventoryCategory*& cat); + + //LLInventoryObject* locateMultipleInventory( + // LLViewerInventoryCategory::cat_array_t& cats, + // LLViewerInventoryItem::item_array_t& items); + + void dropObject(LLViewerObject* raycast_target, + bool bypass_sim_raycast, + bool from_task_inventory, + bool remove_from_inventory); + + // accessor that looks at permissions, copyability, and names of + // inventory items to determine if a drop would be ok. + static EAcceptance willObjectAcceptInventory(LLViewerObject* obj, LLInventoryItem* item, EDragAndDropType type = DAD_NONE); + +public: + // helper functions + static bool isInventoryDropAcceptable(LLViewerObject* obj, LLInventoryItem* item) { return (ACCEPT_YES_COPY_SINGLE <= willObjectAcceptInventory(obj, item)); } + + bool dadUpdateInventory(LLViewerObject* obj, bool drop); + bool dadUpdateInventoryCategory(LLViewerObject* obj, bool drop); + + // methods that act on the simulator state. + static void dropScript(LLViewerObject* hit_obj, + LLInventoryItem* item, + bool active, + ESource source, + const LLUUID& src_id); + static void dropTexture(LLViewerObject* hit_obj, + S32 hit_face, + LLInventoryItem* item, + ESource source, + const LLUUID& src_id, + bool all_faces, + bool replace_pbr, + S32 tex_channel = -1); + static void dropTextureOneFace(LLViewerObject* hit_obj, + S32 hit_face, + LLInventoryItem* item, + ESource source, + const LLUUID& src_id, + bool remove_pbr, + S32 tex_channel = -1); + static void dropTextureAllFaces(LLViewerObject* hit_obj, + LLInventoryItem* item, + ESource source, + const LLUUID& src_id, + bool remove_pbr); + static void dropMaterial(LLViewerObject* hit_obj, + S32 hit_face, + LLInventoryItem* item, + ESource source, + const LLUUID& src_id, + bool all_faces); + static void dropMaterialOneFace(LLViewerObject* hit_obj, + S32 hit_face, + LLInventoryItem* item, + ESource source, + const LLUUID& src_id); + static void dropMaterialAllFaces(LLViewerObject* hit_obj, + LLInventoryItem* item, + ESource source, + const LLUUID& src_id); + static void dropMesh(LLViewerObject* hit_obj, + LLInventoryItem* item, + ESource source, + const LLUUID& src_id); + + //static void dropTextureOneFaceAvatar(LLVOAvatar* avatar,S32 hit_face, + // LLInventoryItem* item) + + static void dropInventory(LLViewerObject* hit_obj, + LLInventoryItem* item, + ESource source, + const LLUUID& src_id); + + static bool handleGiveDragAndDrop(LLUUID agent, LLUUID session, bool drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + const LLSD& dest = LLSD()); + + // Classes used for determining 3d drag and drop types. +private: + struct DragAndDropEntry : public LLDictionaryEntry + { + DragAndDropEntry(dragOrDrop3dImpl f_none, + dragOrDrop3dImpl f_self, + dragOrDrop3dImpl f_avatar, + dragOrDrop3dImpl f_object, + dragOrDrop3dImpl f_land); + dragOrDrop3dImpl mFunctions[DT_COUNT]; + }; + class LLDragAndDropDictionary : public LLSingleton<LLDragAndDropDictionary>, + public LLDictionary<EDragAndDropType, DragAndDropEntry> + { + LLSINGLETON(LLDragAndDropDictionary); + public: + dragOrDrop3dImpl get(EDragAndDropType dad_type, EDropTarget drop_target); + }; +}; + +// utility functions +void pack_permissions_slam(LLMessageSystem* msg, U32 flags, const LLPermissions& perms); + +#endif // LL_TOOLDRAGANDDROP_H |