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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:43:28 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:56:09 +0300
commit1b68f71348ecf3983b76b40d7940da8377f049b7 (patch)
tree2974eddaef130a067c26033d60a59fc790365b3d /indra/newview/lltooldraganddrop.h
parentaf4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff)
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/newview/lltooldraganddrop.h')
-rw-r--r--indra/newview/lltooldraganddrop.h454
1 files changed, 227 insertions, 227 deletions
diff --git a/indra/newview/lltooldraganddrop.h b/indra/newview/lltooldraganddrop.h
index 60a2f01107..5d10daca4d 100644
--- a/indra/newview/lltooldraganddrop.h
+++ b/indra/newview/lltooldraganddrop.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file lltooldraganddrop.h
* @brief LLToolDragAndDrop class header file
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -43,206 +43,206 @@ class LLPickInfo;
class LLToolDragAndDrop : public LLTool, public LLSingleton<LLToolDragAndDrop>
{
- LLSINGLETON(LLToolDragAndDrop);
+ LLSINGLETON(LLToolDragAndDrop);
public:
- typedef boost::signals2::signal<void ()> enddrag_signal_t;
-
- // overridden from LLTool
- virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask) override;
- virtual BOOL handleHover(S32 x, S32 y, MASK mask) override;
- virtual BOOL handleKey(KEY key, MASK mask) override;
- virtual BOOL handleToolTip(S32 x, S32 y, MASK mask) override;
- virtual void onMouseCaptureLost() override;
- virtual void handleDeselect() override;
-
- void setDragStart( S32 x, S32 y ); // In screen space
- BOOL isOverThreshold( S32 x, S32 y ); // In screen space
-
- enum ESource
- {
- SOURCE_AGENT,
- SOURCE_WORLD,
- SOURCE_NOTECARD,
- SOURCE_LIBRARY,
- SOURCE_VIEWER,
- SOURCE_PEOPLE
- };
-
- void beginDrag(EDragAndDropType type,
- const LLUUID& cargo_id,
- ESource source,
- const LLUUID& source_id = LLUUID::null,
- const LLUUID& object_id = LLUUID::null);
- void beginMultiDrag(const std::vector<EDragAndDropType> types,
- const uuid_vec_t& cargo_ids,
- ESource source,
- const LLUUID& source_id = LLUUID::null);
- void endDrag();
- ESource getSource() const { return mSource; }
- const LLUUID& getSourceID() const { return mSourceID; }
- const LLUUID& getObjectID() const { return mObjectID; }
- EAcceptance getLastAccept() { return mLastAccept; }
-
- boost::signals2::connection setEndDragCallback( const enddrag_signal_t::slot_type& cb ) { return mEndDragSignal.connect(cb); }
-
- void setCargoCount(U32 count) { mCargoCount = count; }
- void resetCargoCount() { mCargoCount = 0; }
- U32 getCargoCount() const { return (mCargoCount > 0) ? mCargoCount : mCargoIDs.size(); }
+ typedef boost::signals2::signal<void ()> enddrag_signal_t;
+
+ // overridden from LLTool
+ virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask) override;
+ virtual BOOL handleHover(S32 x, S32 y, MASK mask) override;
+ virtual BOOL handleKey(KEY key, MASK mask) override;
+ virtual BOOL handleToolTip(S32 x, S32 y, MASK mask) override;
+ virtual void onMouseCaptureLost() override;
+ virtual void handleDeselect() override;
+
+ void setDragStart( S32 x, S32 y ); // In screen space
+ BOOL isOverThreshold( S32 x, S32 y ); // In screen space
+
+ enum ESource
+ {
+ SOURCE_AGENT,
+ SOURCE_WORLD,
+ SOURCE_NOTECARD,
+ SOURCE_LIBRARY,
+ SOURCE_VIEWER,
+ SOURCE_PEOPLE
+ };
+
+ void beginDrag(EDragAndDropType type,
+ const LLUUID& cargo_id,
+ ESource source,
+ const LLUUID& source_id = LLUUID::null,
+ const LLUUID& object_id = LLUUID::null);
+ void beginMultiDrag(const std::vector<EDragAndDropType> types,
+ const uuid_vec_t& cargo_ids,
+ ESource source,
+ const LLUUID& source_id = LLUUID::null);
+ void endDrag();
+ ESource getSource() const { return mSource; }
+ const LLUUID& getSourceID() const { return mSourceID; }
+ const LLUUID& getObjectID() const { return mObjectID; }
+ EAcceptance getLastAccept() { return mLastAccept; }
+
+ boost::signals2::connection setEndDragCallback( const enddrag_signal_t::slot_type& cb ) { return mEndDragSignal.connect(cb); }
+
+ void setCargoCount(U32 count) { mCargoCount = count; }
+ void resetCargoCount() { mCargoCount = 0; }
+ U32 getCargoCount() const { return (mCargoCount > 0) ? mCargoCount : mCargoIDs.size(); }
S32 getCargoIndex() const { return mCurItemIndex; }
- static S32 getOperationId() { return sOperationId; }
+ static S32 getOperationId() { return sOperationId; }
- // deal with permissions of object, etc. returns TRUE if drop can
- // proceed, otherwise FALSE.
- static BOOL handleDropMaterialProtections(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- LLToolDragAndDrop::ESource source,
- const LLUUID& src_id);
+ // deal with permissions of object, etc. returns TRUE if drop can
+ // proceed, otherwise FALSE.
+ static BOOL handleDropMaterialProtections(LLViewerObject* hit_obj,
+ LLInventoryItem* item,
+ LLToolDragAndDrop::ESource source,
+ const LLUUID& src_id);
protected:
- enum EDropTarget
- {
- DT_NONE = 0,
- DT_SELF = 1,
- DT_AVATAR = 2,
- DT_OBJECT = 3,
- DT_LAND = 4,
- DT_COUNT = 5
- };
+ enum EDropTarget
+ {
+ DT_NONE = 0,
+ DT_SELF = 1,
+ DT_AVATAR = 2,
+ DT_OBJECT = 3,
+ DT_LAND = 4,
+ DT_COUNT = 5
+ };
protected:
- // dragOrDrop3dImpl points to a member of LLToolDragAndDrop that
- // takes parameters (LLViewerObject* obj, S32 face, MASK, BOOL
- // drop) and returns a BOOL if drop is ok
- typedef EAcceptance (LLToolDragAndDrop::*dragOrDrop3dImpl)
- (LLViewerObject*, S32, MASK, BOOL);
-
- void dragOrDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EAcceptance* acceptance);
- void dragOrDrop3D(S32 x, S32 y, MASK mask, BOOL drop,
- EAcceptance* acceptance);
-
- static void pickCallback(const LLPickInfo& pick_info);
- void pick(const LLPickInfo& pick_info);
+ // dragOrDrop3dImpl points to a member of LLToolDragAndDrop that
+ // takes parameters (LLViewerObject* obj, S32 face, MASK, BOOL
+ // drop) and returns a BOOL if drop is ok
+ typedef EAcceptance (LLToolDragAndDrop::*dragOrDrop3dImpl)
+ (LLViewerObject*, S32, MASK, BOOL);
+
+ void dragOrDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EAcceptance* acceptance);
+ void dragOrDrop3D(S32 x, S32 y, MASK mask, BOOL drop,
+ EAcceptance* acceptance);
+
+ static void pickCallback(const LLPickInfo& pick_info);
+ void pick(const LLPickInfo& pick_info);
protected:
- U32 mCargoCount;
+ U32 mCargoCount;
+
+ S32 mDragStartX;
+ S32 mDragStartY;
- S32 mDragStartX;
- S32 mDragStartY;
-
- std::vector<EDragAndDropType> mCargoTypes;
- //void* mCargoData;
- uuid_vec_t mCargoIDs;
- ESource mSource;
- LLUUID mSourceID;
- LLUUID mObjectID;
+ std::vector<EDragAndDropType> mCargoTypes;
+ //void* mCargoData;
+ uuid_vec_t mCargoIDs;
+ ESource mSource;
+ LLUUID mSourceID;
+ LLUUID mObjectID;
- static S32 sOperationId;
+ static S32 sOperationId;
- LLVector3d mLastCameraPos;
- LLVector3d mLastHitPos;
+ LLVector3d mLastCameraPos;
+ LLVector3d mLastHitPos;
- ECursorType mCursor;
- EAcceptance mLastAccept;
- BOOL mDrop;
- S32 mCurItemIndex;
- std::string mToolTipMsg;
- std::string mCustomMsg;
+ ECursorType mCursor;
+ EAcceptance mLastAccept;
+ BOOL mDrop;
+ S32 mCurItemIndex;
+ std::string mToolTipMsg;
+ std::string mCustomMsg;
- enddrag_signal_t mEndDragSignal;
+ enddrag_signal_t mEndDragSignal;
protected:
- // 3d drop functions. these call down into the static functions
- // named drop<ThingToDrop> if drop is TRUE and permissions allow
- // that behavior.
- EAcceptance dad3dNULL(LLViewerObject*, S32, MASK, BOOL);
- EAcceptance dad3dRezObjectOnLand(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezObjectOnObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezCategoryOnObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezScript(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dTextureObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
+ // 3d drop functions. these call down into the static functions
+ // named drop<ThingToDrop> if drop is TRUE and permissions allow
+ // that behavior.
+ EAcceptance dad3dNULL(LLViewerObject*, S32, MASK, BOOL);
+ EAcceptance dad3dRezObjectOnLand(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dRezObjectOnObject(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dRezCategoryOnObject(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dRezScript(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dTextureObject(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
EAcceptance dad3dMaterialObject(LLViewerObject* obj, S32 face,
MASK mask, BOOL drop);
- EAcceptance dad3dMeshObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
-// EAcceptance dad3dTextureSelf(LLViewerObject* obj, S32 face,
-// MASK mask, BOOL drop);
- EAcceptance dad3dWearItem(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dWearCategory(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dUpdateInventory(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dUpdateInventoryCategory(LLViewerObject* obj,
- S32 face,
- MASK mask,
- BOOL drop);
- EAcceptance dad3dGiveInventoryObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dGiveInventory(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dGiveInventoryCategory(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezFromObjectOnLand(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezFromObjectOnObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezAttachmentFromInv(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dCategoryOnLand(LLViewerObject *obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dAssetOnLand(LLViewerObject *obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dActivateGesture(LLViewerObject *obj, S32 face,
- MASK mask, BOOL drop);
-
- // helper called by methods above to handle "application" of an item
- // to an object (texture applied to face, mesh applied to shape, etc.)
- EAcceptance dad3dApplyToObject(LLViewerObject* obj, S32 face, MASK mask, BOOL drop, EDragAndDropType cargo_type);
-
-
- // set the LLToolDragAndDrop's cursor based on the given acceptance
- ECursorType acceptanceToCursor( EAcceptance acceptance );
-
- // This method converts mCargoID to an inventory item or
- // folder. If no item or category is found, both pointers will be
- // returned NULL.
- LLInventoryObject* locateInventory(LLViewerInventoryItem*& item,
- LLViewerInventoryCategory*& cat);
-
- //LLInventoryObject* locateMultipleInventory(
- // LLViewerInventoryCategory::cat_array_t& cats,
- // LLViewerInventoryItem::item_array_t& items);
-
- void dropObject(LLViewerObject* raycast_target,
- BOOL bypass_sim_raycast,
- BOOL from_task_inventory,
- BOOL remove_from_inventory);
-
- // accessor that looks at permissions, copyability, and names of
- // inventory items to determine if a drop would be ok.
- static EAcceptance willObjectAcceptInventory(LLViewerObject* obj, LLInventoryItem* item, EDragAndDropType type = DAD_NONE);
+ EAcceptance dad3dMeshObject(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+// EAcceptance dad3dTextureSelf(LLViewerObject* obj, S32 face,
+// MASK mask, BOOL drop);
+ EAcceptance dad3dWearItem(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dWearCategory(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dUpdateInventory(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dUpdateInventoryCategory(LLViewerObject* obj,
+ S32 face,
+ MASK mask,
+ BOOL drop);
+ EAcceptance dad3dGiveInventoryObject(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dGiveInventory(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dGiveInventoryCategory(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dRezFromObjectOnLand(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dRezFromObjectOnObject(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dRezAttachmentFromInv(LLViewerObject* obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dCategoryOnLand(LLViewerObject *obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dAssetOnLand(LLViewerObject *obj, S32 face,
+ MASK mask, BOOL drop);
+ EAcceptance dad3dActivateGesture(LLViewerObject *obj, S32 face,
+ MASK mask, BOOL drop);
+
+ // helper called by methods above to handle "application" of an item
+ // to an object (texture applied to face, mesh applied to shape, etc.)
+ EAcceptance dad3dApplyToObject(LLViewerObject* obj, S32 face, MASK mask, BOOL drop, EDragAndDropType cargo_type);
+
+
+ // set the LLToolDragAndDrop's cursor based on the given acceptance
+ ECursorType acceptanceToCursor( EAcceptance acceptance );
+
+ // This method converts mCargoID to an inventory item or
+ // folder. If no item or category is found, both pointers will be
+ // returned NULL.
+ LLInventoryObject* locateInventory(LLViewerInventoryItem*& item,
+ LLViewerInventoryCategory*& cat);
+
+ //LLInventoryObject* locateMultipleInventory(
+ // LLViewerInventoryCategory::cat_array_t& cats,
+ // LLViewerInventoryItem::item_array_t& items);
+
+ void dropObject(LLViewerObject* raycast_target,
+ BOOL bypass_sim_raycast,
+ BOOL from_task_inventory,
+ BOOL remove_from_inventory);
+
+ // accessor that looks at permissions, copyability, and names of
+ // inventory items to determine if a drop would be ok.
+ static EAcceptance willObjectAcceptInventory(LLViewerObject* obj, LLInventoryItem* item, EDragAndDropType type = DAD_NONE);
public:
- // helper functions
- static BOOL isInventoryDropAcceptable(LLViewerObject* obj, LLInventoryItem* item) { return (ACCEPT_YES_COPY_SINGLE <= willObjectAcceptInventory(obj, item)); }
-
- BOOL dadUpdateInventory(LLViewerObject* obj, BOOL drop);
- BOOL dadUpdateInventoryCategory(LLViewerObject* obj, BOOL drop);
-
- // methods that act on the simulator state.
- static void dropScript(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- BOOL active,
- ESource source,
- const LLUUID& src_id);
+ // helper functions
+ static BOOL isInventoryDropAcceptable(LLViewerObject* obj, LLInventoryItem* item) { return (ACCEPT_YES_COPY_SINGLE <= willObjectAcceptInventory(obj, item)); }
+
+ BOOL dadUpdateInventory(LLViewerObject* obj, BOOL drop);
+ BOOL dadUpdateInventoryCategory(LLViewerObject* obj, BOOL drop);
+
+ // methods that act on the simulator state.
+ static void dropScript(LLViewerObject* hit_obj,
+ LLInventoryItem* item,
+ BOOL active,
+ ESource source,
+ const LLUUID& src_id);
static void dropTexture(LLViewerObject* hit_obj,
S32 hit_face,
LLInventoryItem* item,
@@ -251,17 +251,17 @@ public:
bool all_faces,
bool replace_pbr,
S32 tex_channel = -1);
- static void dropTextureOneFace(LLViewerObject* hit_obj,
+ static void dropTextureOneFace(LLViewerObject* hit_obj,
S32 hit_face,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id,
+ LLInventoryItem* item,
+ ESource source,
+ const LLUUID& src_id,
bool remove_pbr,
S32 tex_channel = -1);
- static void dropTextureAllFaces(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id,
+ static void dropTextureAllFaces(LLViewerObject* hit_obj,
+ LLInventoryItem* item,
+ ESource source,
+ const LLUUID& src_id,
bool remove_pbr);
static void dropMaterial(LLViewerObject* hit_obj,
S32 hit_face,
@@ -278,43 +278,43 @@ public:
LLInventoryItem* item,
ESource source,
const LLUUID& src_id);
- static void dropMesh(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id);
-
- //static void dropTextureOneFaceAvatar(LLVOAvatar* avatar,S32 hit_face,
- // LLInventoryItem* item)
-
- static void dropInventory(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id);
-
- static bool handleGiveDragAndDrop(LLUUID agent, LLUUID session, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- const LLSD& dest = LLSD());
-
- // Classes used for determining 3d drag and drop types.
+ static void dropMesh(LLViewerObject* hit_obj,
+ LLInventoryItem* item,
+ ESource source,
+ const LLUUID& src_id);
+
+ //static void dropTextureOneFaceAvatar(LLVOAvatar* avatar,S32 hit_face,
+ // LLInventoryItem* item)
+
+ static void dropInventory(LLViewerObject* hit_obj,
+ LLInventoryItem* item,
+ ESource source,
+ const LLUUID& src_id);
+
+ static bool handleGiveDragAndDrop(LLUUID agent, LLUUID session, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ const LLSD& dest = LLSD());
+
+ // Classes used for determining 3d drag and drop types.
private:
- struct DragAndDropEntry : public LLDictionaryEntry
- {
- DragAndDropEntry(dragOrDrop3dImpl f_none,
- dragOrDrop3dImpl f_self,
- dragOrDrop3dImpl f_avatar,
- dragOrDrop3dImpl f_object,
- dragOrDrop3dImpl f_land);
- dragOrDrop3dImpl mFunctions[DT_COUNT];
- };
- class LLDragAndDropDictionary : public LLSingleton<LLDragAndDropDictionary>,
- public LLDictionary<EDragAndDropType, DragAndDropEntry>
- {
- LLSINGLETON(LLDragAndDropDictionary);
- public:
- dragOrDrop3dImpl get(EDragAndDropType dad_type, EDropTarget drop_target);
- };
+ struct DragAndDropEntry : public LLDictionaryEntry
+ {
+ DragAndDropEntry(dragOrDrop3dImpl f_none,
+ dragOrDrop3dImpl f_self,
+ dragOrDrop3dImpl f_avatar,
+ dragOrDrop3dImpl f_object,
+ dragOrDrop3dImpl f_land);
+ dragOrDrop3dImpl mFunctions[DT_COUNT];
+ };
+ class LLDragAndDropDictionary : public LLSingleton<LLDragAndDropDictionary>,
+ public LLDictionary<EDragAndDropType, DragAndDropEntry>
+ {
+ LLSINGLETON(LLDragAndDropDictionary);
+ public:
+ dragOrDrop3dImpl get(EDragAndDropType dad_type, EDropTarget drop_target);
+ };
};
// utility functions