diff options
author | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-10-04 20:47:54 +0100 |
---|---|---|
committer | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-10-04 20:47:54 +0100 |
commit | 0c1d6d7d9e89a6d3169621157bcba335ead477a9 (patch) | |
tree | c5523eeb99bcd8ee77cf28a1d6f5e5cef8b52f2c /indra/newview/lltooldraganddrop.cpp | |
parent | 02097397e06a6cf45c639823c7f633dffe3684e8 (diff) | |
parent | f7158bc5afcec1da8b9d2d5a4ed86921e62d4959 (diff) |
Merge v3.6.7 in
Diffstat (limited to 'indra/newview/lltooldraganddrop.cpp')
-rwxr-xr-x | indra/newview/lltooldraganddrop.cpp | 47 |
1 files changed, 46 insertions, 1 deletions
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index e085834326..ef7d0cd81b 100755 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -58,6 +58,7 @@ #include "llviewerwindow.h" #include "llvoavatarself.h" #include "llworld.h" +#include "llpanelface.h" // syntactic sugar #define callMemberFunction(object,ptrToMember) ((object).*(ptrToMember)) @@ -1163,7 +1164,51 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj, // update viewer side image in anticipation of update from simulator LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id); LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT ); - hit_obj->setTEImage(hit_face, image); + + LLTextureEntry* tep = hit_obj ? (hit_obj->getTE(hit_face)) : NULL; + + LLPanelFace* panel_face = gFloaterTools->getPanelFace(); + + if (gFloaterTools->getVisible() && panel_face) + { + switch (LLSelectMgr::getInstance()->getTextureChannel()) + { + + case 0: + default: + { + hit_obj->setTEImage(hit_face, image); + } + break; + + case 1: + { + LLMaterialPtr old_mat = tep->getMaterialParams(); + LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat); + new_mat->setNormalID(asset_id); + tep->setMaterialParams(new_mat); + hit_obj->setTENormalMap(hit_face, asset_id); + LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat); + } + break; + + case 2: + { + LLMaterialPtr old_mat = tep->getMaterialParams(); + LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat); + new_mat->setSpecularID(asset_id); + tep->setMaterialParams(new_mat); + hit_obj->setTESpecularMap(hit_face, asset_id); + LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat); + } + break; + } + } + else + { + hit_obj->setTEImage(hit_face, image); + } + dialog_refresh_all(); // send the update to the simulator |