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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-03-04 18:01:05 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-03-04 18:01:05 +0200
commitb68a05e7c30930976ed1273b4c7a0fec01d2a84f (patch)
tree03ababecc49376c0e607b3548d9beb596f79c3a7 /indra/newview/lltoolbrush.h
parentd47c6536820d1ed6e373147678dd0fab90e80ab8 (diff)
parent701d1a33bb8227aa55a71f48caeb30a453e77ee0 (diff)
Merge branch 'main' into marchcat/x-merge
# Conflicts: # indra/llcommon/llstring.cpp # indra/llcommon/llstring.h
Diffstat (limited to 'indra/newview/lltoolbrush.h')
-rw-r--r--indra/newview/lltoolbrush.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/indra/newview/lltoolbrush.h b/indra/newview/lltoolbrush.h
index c108d83256..6545ee3611 100644
--- a/indra/newview/lltoolbrush.h
+++ b/indra/newview/lltoolbrush.h
@@ -49,27 +49,27 @@ class LLToolBrushLand : public LLTool, public LLEditMenuHandler, public LLSingle
public:
// x,y in window coords, 0,0 = left,bot
- virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
- virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
- virtual BOOL handleHover( S32 x, S32 y, MASK mask );
- virtual void handleSelect();
- virtual void handleDeselect();
+ virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ) override;
+ virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask ) override;
+ virtual BOOL handleHover( S32 x, S32 y, MASK mask ) override;
+ virtual void handleSelect() override;
+ virtual void handleDeselect() override;
// isAlwaysRendered() - return true if this is a tool that should
// always be rendered regardless of selection.
- virtual BOOL isAlwaysRendered() { return TRUE; }
+ virtual BOOL isAlwaysRendered() override { return TRUE; }
// Draw the area that will be affected.
- virtual void render();
+ virtual void render() override;
// on Idle is where the land modification actually occurs
static void onIdle(void* brush_tool);
- void onMouseCaptureLost();
+ void onMouseCaptureLost() override;
void modifyLandInSelectionGlobal();
- virtual void undo();
- virtual BOOL canUndo() const { return TRUE; }
+ virtual void undo() override;
+ virtual BOOL canUndo() const override { return TRUE; }
protected:
void brush( void );