diff options
author | Dave Parks <davep@lindenlab.com> | 2024-06-27 13:12:43 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-06-27 13:12:43 -0500 |
commit | ab87978cbc71cd4c83648627998055a010700f05 (patch) | |
tree | 1bf605af76de6f129b10c271517c33acae29fbaa /indra/newview/lltextureview.cpp | |
parent | e95df8a28436f6893dfe2f9e46e11fb18a0e1598 (diff) |
1836 dont store texture in system memory unless absolutely necessary (#1843)
* #1836 Texture memory usage overhaul. Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps
Diffstat (limited to 'indra/newview/lltextureview.cpp')
-rw-r--r-- | indra/newview/lltextureview.cpp | 65 |
1 files changed, 52 insertions, 13 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index b51bcc5601..9d7319d5b8 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -461,7 +461,7 @@ public: : texture_view("texture_view") { S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); - changeDefault(rect, LLRect(0,0,100,line_height * 4)); + changeDefault(rect, LLRect(0,0,0,line_height * 7)); } }; @@ -492,19 +492,51 @@ void LLGLTexMemBar::draw() U32 total_objects = gObjectList.getNumObjects(); F32 x_right = 0.0; + U32 image_count = gTextureList.getNumImages(); + U32 raw_image_count = 0; + U64 raw_image_bytes = 0; + + U32 saved_raw_image_count = 0; + U64 saved_raw_image_bytes = 0; + + U32 aux_raw_image_count = 0; + U64 aux_raw_image_bytes = 0; + + for (auto& image : gTextureList) + { + const LLImageRaw* raw_image = image->getRawImage(); + + if (raw_image) + { + raw_image_count++; + raw_image_bytes += raw_image->getDataSize(); + } + + raw_image = image->getSavedRawImage(); + if (raw_image) + { + saved_raw_image_count++; + saved_raw_image_bytes += raw_image->getDataSize(); + } + + raw_image = image->getAuxRawImage(); + if (raw_image) + { + aux_raw_image_count++; + aux_raw_image_bytes += raw_image->getDataSize(); + } + } + + F64 raw_image_bytes_MB = raw_image_bytes / (1024.0 * 1024.0); + F64 saved_raw_image_bytes_MB = saved_raw_image_bytes / (1024.0 * 1024.0); + F64 aux_raw_image_bytes_MB = aux_raw_image_bytes / (1024.0 * 1024.0); + //---------------------------------------------------------------------------- LLGLSUIDefault gls_ui; LLColor4 text_color(1.f, 1.f, 1.f, 0.75f); LLColor4 color; - // Gray background using completely magic numbers - gGL.color4f(0.f, 0.f, 0.f, 0.25f); - // const LLRect & rect(getRect()); - // gl_rect_2d(-4, v_offset, rect.mRight - rect.mLeft + 2, v_offset + line_height*4); - std::string text = ""; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6, - text_color, LLFontGL::LEFT, LLFontGL::TOP); LLTrace::Recording& recording = LLViewerStats::instance().getRecording(); @@ -525,6 +557,10 @@ void LLGLTexMemBar::draw() U32 texFetchLatMed = U32(recording.getMean(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); U32 texFetchLatMax = U32(recording.getMax(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); + // draw a background above first line.... no idea where the rest of the background comes from for the below text + gGL.color4f(0.f, 0.f, 0.f, 0.25f); + gl_rect_2d(-10, getRect().getHeight() + line_height + 1, getRect().getWidth()+2, getRect().getHeight()+2); + text = llformat("Est. Free: %d MB Sys Free: %d MB FBO: %d MB Bias: %.2f Cache: %.1f/%.1f MB", (S32)LLViewerTexture::sFreeVRAMMegabytes, LLMemory::getAvailableMemKB()/1024, @@ -532,11 +568,15 @@ void LLGLTexMemBar::draw() discard_bias, cache_usage, cache_max_usage); - //, cache_entries, cache_max_entries - - LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6, + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*7, text_color, LLFontGL::LEFT, LLFontGL::TOP); + text = llformat("Images: %d Raw: %d (%.2f MB) Saved: %d (%.2f MB) Aux: %d (%.2f MB)", image_count, raw_image_count, raw_image_bytes_MB, + saved_raw_image_count, saved_raw_image_bytes_MB, + aux_raw_image_count, aux_raw_image_bytes_MB); + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height * 6, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + U32 cache_read(0U), cache_write(0U), res_wait(0U); LLAppViewer::getTextureFetch()->getStateStats(&cache_read, &cache_write, &res_wait); @@ -549,7 +589,6 @@ void LLGLTexMemBar::draw() cache_read, cache_write, res_wait); - LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*5, text_color, LLFontGL::LEFT, LLFontGL::TOP); @@ -789,7 +828,7 @@ void LLTextureView::draw() LL_INFOS() << "ID\tMEM\tBOOST\tPRI\tWIDTH\tHEIGHT\tDISCARD" << LL_ENDL; } - for (LLViewerTextureList::image_priority_list_t::iterator iter = gTextureList.mImageList.begin(); + for (LLViewerTextureList::image_list_t::iterator iter = gTextureList.mImageList.begin(); iter != gTextureList.mImageList.end(); ) { LLPointer<LLViewerFetchedTexture> imagep = *iter++; |