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authorMnikolenko Productengine <mnikolenko@productengine.com>2022-07-13 17:22:01 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-09-16 23:27:54 +0300
commitc0b586a7e101a0f80f9790a786ab8f8a3706ccab (patch)
tree969129c1da025cde0c790b009a61daedbe8c4368 /indra/newview/lltexturefetch.h
parent1478cacfcda16162bd3d854a275afcc6a41852dd (diff)
SL-17723 Remove use of UDP image fetch
Diffstat (limited to 'indra/newview/lltexturefetch.h')
-rw-r--r--indra/newview/lltexturefetch.h19
1 files changed, 1 insertions, 18 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index 3ca88422a2..dc3045fe8c 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -102,12 +102,6 @@ public:
// Threads: T*
bool updateRequestPriority(const LLUUID& id, F32 priority);
- // Threads: T*
- bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data);
-
- // Threads: T*
- bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data);
-
// Threads: T* (but not safe)
void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; }
@@ -229,12 +223,6 @@ public:
// ----------------------------------
protected:
- // Threads: T* (but Ttf in practice)
- void addToNetworkQueue(LLTextureFetchWorker* worker);
-
- // Threads: T*
- void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel);
-
// Threads: T*
void addToHTTPQueue(const LLUUID& id);
@@ -253,9 +241,6 @@ protected:
bool runCondition();
private:
- // Threads: Tmain
- void sendRequestListToSimulators();
-
// Threads: Ttf
/*virtual*/ void startThread(void);
@@ -321,7 +306,7 @@ public:
private:
LLMutex mQueueMutex; //to protect mRequestMap and mCommands only
- LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue.
+ LLMutex mNetworkQueueMutex; //to protect mHTTPTextureQueue
LLTextureCache* mTextureCache;
@@ -331,10 +316,8 @@ private:
// Set of requests that require network data
typedef std::set<LLUUID> queue_t;
- queue_t mNetworkQueue; // Mfnq
queue_t mHTTPTextureQueue; // Mfnq
typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t;
- cancel_queue_t mCancelQueue; // Mfnq
F32 mTextureBandwidth; // <none>
F32 mMaxBandwidth; // Mfnq
LLTextureInfo mTextureInfo;