diff options
author | Steve Bennetts <steve@lindenlab.com> | 2009-11-06 12:15:41 -0800 |
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committer | Steve Bennetts <steve@lindenlab.com> | 2009-11-06 12:15:41 -0800 |
commit | afe6350160aa93323a6a5d8ef8c6206bffc337e0 (patch) | |
tree | a26403aaf4ce4aa8098ca54a84a970b9056f05eb /indra/newview/lltexturefetch.h | |
parent | e654475529d924603a9b3bc8c4775c86d3cf7933 (diff) | |
parent | 35e200881c38eb6c1bfd1f14ef440d4bc4da8c74 (diff) |
merge from texture-pipeline
Diffstat (limited to 'indra/newview/lltexturefetch.h')
-rw-r--r-- | indra/newview/lltexturefetch.h | 37 |
1 files changed, 30 insertions, 7 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 97719a9468..373e38a83c 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -37,26 +37,29 @@ #include "llimage.h" #include "lluuid.h" #include "llworkerthread.h" +#include "llcurl.h" +#include "lltextureinfo.h" class LLViewerTexture; class LLTextureFetchWorker; +class HTTPGetResponder; class LLTextureCache; +class LLImageDecodeThread; class LLHost; // Interface class class LLTextureFetch : public LLWorkerThread { friend class LLTextureFetchWorker; + friend class HTTPGetResponder; public: - LLTextureFetch(LLTextureCache* cache, bool threaded); + LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded); ~LLTextureFetch(); /*virtual*/ S32 update(U32 max_time_ms); - bool createRequest(const LLUUID& id, const LLHost& host, F32 priority, - S32 w, S32 h, S32 c, S32 discard, bool needs_aux); - bool createRequest(const std::string& filename, const LLUUID& id, const LLHost& host, F32 priority, + bool createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 discard, bool needs_aux); void deleteRequest(const LLUUID& id, bool cancel); bool getRequestFinished(const LLUUID& id, S32& discard_level, @@ -66,25 +69,39 @@ public: bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data); bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data); + void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; } + F32 getTextureBandwidth() { return mTextureBandwidth; } + // Debug BOOL isFromLocalCache(const LLUUID& id); S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p, U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p); void dump(); S32 getNumRequests() { return mRequestMap.size(); } + S32 getNumHTTPRequests() { return mHTTPTextureQueue.size(); } // Public for access by callbacks void lockQueue() { mQueueMutex.lock(); } void unlockQueue() { mQueueMutex.unlock(); } LLTextureFetchWorker* getWorker(const LLUUID& id); + + LLTextureInfo* getTextureInfo() { return &mTextureInfo; } protected: void addToNetworkQueue(LLTextureFetchWorker* worker); - void removeFromNetworkQueue(LLTextureFetchWorker* worker); + void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel); + void addToHTTPQueue(const LLUUID& id); + void removeFromHTTPQueue(const LLUUID& id); + S32 getHTTPQueueSize() { return (S32)mHTTPTextureQueue.size(); } void removeRequest(LLTextureFetchWorker* worker, bool cancel); + // Called from worker thread (during doWork) + void processCurlRequests(); private: void sendRequestListToSimulators(); + /*virtual*/ void startThread(void); + /*virtual*/ void endThread(void); + /*virtual*/ void threadedUpdate(void); public: LLUUID mDebugID; @@ -95,8 +112,11 @@ public: private: LLMutex mQueueMutex; + LLMutex mNetworkQueueMutex; LLTextureCache* mTextureCache; + LLImageDecodeThread* mImageDecodeThread; + LLCurlRequest* mCurlGetRequest; // Map of all requests by UUID typedef std::map<LLUUID,LLTextureFetchWorker*> map_t; @@ -105,10 +125,13 @@ private: // Set of requests that require network data typedef std::set<LLUUID> queue_t; queue_t mNetworkQueue; + queue_t mHTTPTextureQueue; typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t; cancel_queue_t mCancelQueue; - - LLFrameTimer mNetworkTimer; + F32 mTextureBandwidth; + F32 mMaxBandwidth; + LLTextureInfo mTextureInfo; }; #endif // LL_LLTEXTUREFETCH_H + |