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authorMerov Linden <merov@lindenlab.com>2012-05-02 15:59:15 -0700
committerMerov Linden <merov@lindenlab.com>2012-05-02 15:59:15 -0700
commit56af97063aaa35c1a70f5edaf47f4a015600860d (patch)
tree299b113fab1ff7176c86342aa3e881491cd3b883 /indra/newview/lltexturefetch.h
parentb679975d8fdc22d33d0f62288934be8f0209157e (diff)
parent681c5de92bd09622de360818682240b0a17403f7 (diff)
Pull from vir/drano
Diffstat (limited to 'indra/newview/lltexturefetch.h')
-rw-r--r--indra/newview/lltexturefetch.h193
1 files changed, 192 insertions, 1 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index 710dd67e99..107e1623b0 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -34,14 +34,17 @@
#include "llcurl.h"
#include "lltextureinfo.h"
#include "llapr.h"
+#include "llimageworker.h"
+//#include "lltexturecache.h"
class LLViewerTexture;
class LLTextureFetchWorker;
class HTTPGetResponder;
-class LLTextureCache;
class LLImageDecodeThread;
class LLHost;
class LLViewerAssetStats;
+class LLTextureFetchDebugger;
+class LLTextureCache;
// Interface class
class LLTextureFetch : public LLWorkerThread
@@ -212,7 +215,195 @@ public:
// attempt to log metrics follows a break in the metrics stream
// reporting due to either startup or a problem POSTing data.
static volatile bool svMetricsDataBreak;
+
+private:
+ //debug use
+ LLTextureFetchDebugger* mFetchDebugger;
+ bool mFetcherLocked;
+
+public:
+ //debug use
+ LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;}
+ void lockFetcher(bool lock) { mFetcherLocked = lock;}
};
+//debug use
+class LLTextureFetchDebugger
+{
+ friend class LLTextureFetch;
+public:
+ LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) ;
+ ~LLTextureFetchDebugger();
+
+public:
+ enum e_debug_state
+ {
+ IDLE = 0,
+ READ_CACHE,
+ WRITE_CACHE,
+ DECODING,
+ HTTP_FETCHING,
+ GL_TEX,
+ REFETCH_VIS_CACHE,
+ REFETCH_VIS_HTTP,
+ REFETCH_ALL_CACHE,
+ REFETCH_ALL_HTTP,
+ INVALID
+ };
+
+private:
+ struct FetchEntry
+ {
+ enum e_curl_state
+ {
+ CURL_NOT_DONE = 0,
+ CURL_IN_PROGRESS,
+ CURL_DONE
+ };
+ LLUUID mID;
+ S32 mRequestedSize;
+ S32 mDecodedLevel;
+ S32 mFetchedSize;
+ S32 mDecodedSize;
+ BOOL mNeedsAux;
+ U32 mCacheHandle;
+ LLPointer<LLImageFormatted> mFormattedImage;
+ LLPointer<LLImageRaw> mRawImage;
+ e_curl_state mCurlState;
+ S32 mCurlReceivedSize;
+ S32 mHTTPFailCount;
+
+ FetchEntry() :
+ mDecodedLevel(-1),
+ mFetchedSize(0),
+ mDecodedSize(0)
+ {}
+ FetchEntry(LLUUID& id, S32 r_size, /*S32 f_discard, S32 c,*/ S32 level, S32 f_size, S32 d_size) :
+ mID(id),
+ mRequestedSize(r_size),
+ mDecodedLevel(level),
+ mFetchedSize(f_size),
+ mDecodedSize(d_size),
+ mNeedsAux(false),
+ mHTTPFailCount(0)
+ {}
+ };
+ std::vector<FetchEntry> mFetchingHistory;
+
+ e_debug_state mState;
+
+ F32 mCacheReadTime;
+ F32 mCacheWriteTime;
+ F32 mDecodingTime;
+ F32 mHTTPTime;
+ F32 mGLCreationTime;
+
+ F32 mTotalFetchingTime;
+ F32 mRefetchVisCacheTime;
+ F32 mRefetchVisHTTPTime;
+
+ LLTimer mTimer;
+
+ LLTextureFetch* mFetcher;
+ LLTextureCache* mTextureCache;
+ LLImageDecodeThread* mImageDecodeThread;
+ LLCurlRequest* mCurlGetRequest;
+
+ S32 mNumFetchedTextures;
+ S32 mNumCacheHits;
+ S32 mNumVisibleFetchedTextures;
+ S32 mNumVisibleFetchingRequests;
+ U32 mFetchedData;
+ U32 mDecodedData;
+ U32 mVisibleFetchedData;
+ U32 mVisibleDecodedData;
+ U32 mRenderedData;
+ U32 mRenderedDecodedData;
+ U32 mFetchedPixels;
+ U32 mRenderedPixels;
+ U32 mRefetchedData;
+ U32 mRefetchedPixels;
+
+ BOOL mFreezeHistory;
+
+ std::string mHTTPUrl;
+ S32 mNbCurlRequests;
+ S32 mNbCurlCompleted;
+
+public:
+ bool update(); //called in the main thread once per frame
+
+ //fetching history
+ void clearHistory();
+ void addHistoryEntry(LLTextureFetchWorker* worker);
+
+ void setCurlGetRequest(LLCurlRequest* request) { mCurlGetRequest = request;}
+
+ void startDebug();
+ void stopDebug(); //stop everything
+ void debugCacheRead();
+ void debugCacheWrite();
+ void debugHTTP();
+ void debugDecoder();
+ void debugGLTextureCreation();
+ void debugRefetchVisibleFromCache();
+ void debugRefetchVisibleFromHTTP();
+
+ void callbackCacheRead(S32 id, bool success, LLImageFormatted* image,
+ S32 imagesize, BOOL islocal);
+ void callbackCacheWrite(S32 id, bool success);
+ void callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux);
+ void callbackHTTP(S32 id, const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer,
+ bool partial, bool success);
+
+
+ e_debug_state getState() {return mState;}
+ S32 getNumFetchedTextures() {return mNumFetchedTextures;}
+ S32 getNumFetchingRequests() {return mFetchingHistory.size();}
+ S32 getNumCacheHits() {return mNumCacheHits;}
+ S32 getNumVisibleFetchedTextures() {return mNumVisibleFetchedTextures;}
+ S32 getNumVisibleFetchingRequests() {return mNumVisibleFetchingRequests;}
+ U32 getFetchedData() {return mFetchedData;}
+ U32 getDecodedData() {return mDecodedData;}
+ U32 getVisibleFetchedData() {return mVisibleFetchedData;}
+ U32 getVisibleDecodedData() {return mVisibleDecodedData;}
+ U32 getRenderedData() {return mRenderedData;}
+ U32 getRenderedDecodedData() {return mRenderedDecodedData;}
+ U32 getFetchedPixels() {return mFetchedPixels;}
+ U32 getRenderedPixels() {return mRenderedPixels;}
+ U32 getRefetchedData() {return mRefetchedData;}
+ U32 getRefetchedPixels() {return mRefetchedPixels;}
+
+ F32 getCacheReadTime() {return mCacheReadTime;}
+ F32 getCacheWriteTime() {return mCacheWriteTime;}
+ F32 getDecodeTime() {return mDecodingTime;}
+ F32 getGLCreationTime() {return mGLCreationTime;}
+ F32 getHTTPTime() {return mHTTPTime;}
+ F32 getTotalFetchingTime() {return mTotalFetchingTime;}
+ F32 getRefetchVisCacheTime() {return mRefetchVisCacheTime;}
+ F32 getRefetchVisHTTPTime() {return mRefetchVisHTTPTime;}
+
+private:
+ void init();
+ void clearTextures();//clear fetching results of all textures.
+ void clearCache();
+
+ void lockFetcher();
+ void unlockFetcher();
+
+ void lockCache();
+ void unlockCache();
+
+ void lockDecoder();
+ void unlockDecoder();
+
+ S32 fillCurlQueue();
+
+private:
+ static bool sDebuggerEnabled;
+public:
+ static bool isEnabled() {return sDebuggerEnabled;}
+};
#endif // LL_LLTEXTUREFETCH_H