diff options
author | Graham Madarasz <graham@lindenlab.com> | 2013-04-30 19:50:05 -0700 |
---|---|---|
committer | Graham Madarasz <graham@lindenlab.com> | 2013-04-30 19:50:05 -0700 |
commit | 806d09b1143894ad66cea2c228f467e8c39a8adf (patch) | |
tree | 512bfa5d5a8fe92ac4616fd9169e1c458b0e8b87 /indra/newview/lltexturefetch.cpp | |
parent | b06ec66a5d11628905da256e084d0036f39ba529 (diff) |
Merge 3.5.1 into Materials
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rwxr-xr-x | indra/newview/lltexturefetch.cpp | 175 |
1 files changed, 126 insertions, 49 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 7de66b139f..6173e76a35 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -389,7 +389,8 @@ public: virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response); protected: - LLTextureFetchWorker(LLTextureFetch* fetcher, const std::string& url, const LLUUID& id, const LLHost& host, + LLTextureFetchWorker(LLTextureFetch* fetcher, FTType f_type, + const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 discard, S32 size); private: @@ -501,11 +502,13 @@ private: }; static const char* sStateDescs[]; e_state mState; + void setState(e_state new_state); e_write_to_cache_state mWriteToCacheState; LLTextureFetch* mFetcher; LLPointer<LLImageFormatted> mFormattedImage; LLPointer<LLImageRaw> mRawImage; LLPointer<LLImageRaw> mAuxImage; + FTType mFTType; LLUUID mID; LLHost mHost; std::string mUrl; @@ -827,6 +830,7 @@ volatile bool LLTextureFetch::svMetricsDataBreak(true); // Start with a data bre // called from MAIN THREAD LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, + FTType f_type, // Fetched image type const std::string& url, // Optional URL const LLUUID& id, // Image UUID const LLHost& host, // Simulator host @@ -838,6 +842,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mState(INIT), mWriteToCacheState(NOT_WRITE), mFetcher(fetcher), + mFTType(f_type), mID(id), mHost(host), mUrl(url), @@ -1024,7 +1029,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size) mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); if ((prioritize && mState == INIT) || mState == DONE) { - mState = INIT; + setState(INIT); U32 work_priority = mWorkPriority | LLWorkerThread::PRIORITY_HIGH; setPriority(work_priority); } @@ -1088,12 +1093,14 @@ bool LLTextureFetchWorker::doWork(S32 param) { if (mState == INIT || mState == LOAD_FROM_NETWORK || mState == LOAD_FROM_SIMULATOR) { + LL_DEBUGS("Texture") << mID << " abort: mImagePriority < F_ALMOST_ZERO" << llendl; return true; // abort } } if(mState > CACHE_POST && !mCanUseNET && !mCanUseHTTP) { //nowhere to get data, abort. + LL_WARNS("Texture") << mID << " abort, nowhere to get data" << llendl; return true ; } @@ -1136,7 +1143,7 @@ bool LLTextureFetchWorker::doWork(S32 param) clearPackets(); // TODO: Shouldn't be necessary mCacheReadHandle = LLTextureCache::nullHandle(); mCacheWriteHandle = LLTextureCache::nullHandle(); - mState = LOAD_FROM_TEXTURE_CACHE; + setState(LOAD_FROM_TEXTURE_CACHE); mInCache = FALSE; mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) @@ -1153,7 +1160,7 @@ bool LLTextureFetchWorker::doWork(S32 param) S32 size = mDesiredSize - offset; if (size <= 0) { - mState = CACHE_POST; + setState(CACHE_POST); return false; } mFileSize = 0; @@ -1171,6 +1178,8 @@ bool LLTextureFetchWorker::doWork(S32 param) offset, size, responder); mCacheReadTimer.reset(); } +/* SH-3980 - disabling caching of server bakes until we can fix the blurring problems */ +/* else if ((mUrl.empty()||mFTType==FTT_SERVER_BAKE) && mFetcher->canLoadFromCache()) */ else if (mUrl.empty() && mFetcher->canLoadFromCache()) { setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it @@ -1183,18 +1192,13 @@ bool LLTextureFetchWorker::doWork(S32 param) } else if(!mUrl.empty() && mCanUseHTTP) { - if (!(mUrl.compare(0, 7, "http://") == 0)) - { - // *TODO:?remove this warning - llwarns << "Unknown URL Type: " << mUrl << llendl; - } setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = WAIT_HTTP_RESOURCE; + setState(WAIT_HTTP_RESOURCE); } else { setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = LOAD_FROM_NETWORK; + setState(LOAD_FROM_NETWORK); } } @@ -1204,7 +1208,7 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mFetcher->mTextureCache->readComplete(mCacheReadHandle, false)) { mCacheReadHandle = LLTextureCache::nullHandle(); - mState = CACHE_POST; + setState(CACHE_POST); // fall through } else @@ -1212,6 +1216,7 @@ bool LLTextureFetchWorker::doWork(S32 param) // //This should never happen // + LL_DEBUGS("Texture") << mID << " this should never happen" << llendl; return false; } } @@ -1230,7 +1235,12 @@ bool LLTextureFetchWorker::doWork(S32 param) // we have enough data, decode it llassert_always(mFormattedImage->getDataSize() > 0); mLoadedDiscard = mDesiredDiscard; - mState = DECODE_IMAGE; + if (mLoadedDiscard < 0) + { + LL_WARNS("Texture") << mID << " mLoadedDiscard is " << mLoadedDiscard + << ", should be >=0" << llendl; + } + setState(DECODE_IMAGE); mInCache = TRUE; mWriteToCacheState = NOT_WRITE ; LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() @@ -1243,13 +1253,14 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mUrl.compare(0, 7, "file://") == 0) { // failed to load local file, we're done. + LL_WARNS("Texture") << mID << ": abort, failed to load local file " << mUrl << LL_ENDL; return true; } // need more data else { LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL; - mState = LOAD_FROM_NETWORK; + setState(LOAD_FROM_NETWORK); } // fall through @@ -1290,9 +1301,15 @@ bool LLTextureFetchWorker::doWork(S32 param) mCanUseHTTP = false; } } +#if 0 /* SH-3980 - disabling caching of server bakes until we can fix the blurring problems */ + if (mFTType == FTT_SERVER_BAKE) + { + mWriteToCacheState = CAN_WRITE; + } +#endif if (mCanUseHTTP && !mUrl.empty()) { - mState = WAIT_HTTP_RESOURCE; + setState(WAIT_HTTP_RESOURCE); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); if(mWriteToCacheState != NOT_WRITE) { @@ -1322,6 +1339,8 @@ bool LLTextureFetchWorker::doWork(S32 param) //mFetcher->addToNetworkQueue(this); //recordTextureStart(false); //setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + + LL_DEBUGS("Texture") << mID << " does this happen?" << llendl; return false; } } @@ -1340,10 +1359,16 @@ bool LLTextureFetchWorker::doWork(S32 param) { // processSimulatorPackets() failed // llwarns << "processSimulatorPackets() failed to load buffer" << llendl; + LL_WARNS("Texture") << mID << " processSimulatorPackets() failed to load buffer" << llendl; return true; // failed } setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = DECODE_IMAGE; + if (mLoadedDiscard < 0) + { + LL_WARNS("Texture") << mID << " mLoadedDiscard is " << mLoadedDiscard + << ", should be >=0" << llendl; + } + setState(DECODE_IMAGE); mWriteToCacheState = SHOULD_WRITE; recordTextureDone(false); } @@ -1367,14 +1392,14 @@ bool LLTextureFetchWorker::doWork(S32 param) // Otherwise, advance into the HTTP states. if (mFetcher->getHttpWaitersCount() || ! acquireHttpSemaphore()) { - mState = WAIT_HTTP_RESOURCE2; + setState(WAIT_HTTP_RESOURCE2); setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); mFetcher->addHttpWaiter(this->mID); ++mResourceWaitCount; return false; } - mState = SEND_HTTP_REQ; + setState(SEND_HTTP_REQ); // *NOTE: You must invoke releaseHttpSemaphore() if you transition // to a state other than SEND_HTTP_REQ or WAIT_HTTP_REQ or abort // the request. @@ -1391,6 +1416,7 @@ bool LLTextureFetchWorker::doWork(S32 param) if (! mCanUseHTTP) { releaseHttpSemaphore(); + LL_WARNS("Texture") << mID << " abort: SEND_HTTP_REQ but !mCanUseHTTP" << llendl; return true; // abort } @@ -1407,13 +1433,19 @@ bool LLTextureFetchWorker::doWork(S32 param) // We already have all the data, just decode it mLoadedDiscard = mFormattedImage->getDiscardLevel(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = DECODE_IMAGE; + if (mLoadedDiscard < 0) + { + LL_WARNS("Texture") << mID << " mLoadedDiscard is " << mLoadedDiscard + << ", should be >=0" << llendl; + } + setState(DECODE_IMAGE); releaseHttpSemaphore(); return false; } else { releaseHttpSemaphore(); + LL_WARNS("Texture") << mID << " SEND_HTTP_REQ abort: cur_size " << cur_size << " <=0" << llendl; return true; // abort. } } @@ -1471,7 +1503,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mFetcher->addToHTTPQueue(mID); recordTextureStart(true); setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - mState = WAIT_HTTP_REQ; + setState(WAIT_HTTP_REQ); // fall through } @@ -1489,8 +1521,9 @@ bool LLTextureFetchWorker::doWork(S32 param) { if(mWriteToCacheState == NOT_WRITE) //map tiles { - mState = DONE; + setState(DONE); releaseHttpSemaphore(); + LL_DEBUGS("Texture") << mID << " abort: WAIT_HTTP_REQ not found" << llendl; return true; // failed, means no map tile on the empty region. } @@ -1499,7 +1532,7 @@ bool LLTextureFetchWorker::doWork(S32 param) // roll back to try UDP if (mCanUseNET) { - mState = INIT; + setState(INIT); mCanUseHTTP = false; mUrl.clear(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); @@ -1530,15 +1563,21 @@ bool LLTextureFetchWorker::doWork(S32 param) // Use available data mLoadedDiscard = mFormattedImage->getDiscardLevel(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = DECODE_IMAGE; + if (mLoadedDiscard < 0) + { + LL_WARNS("Texture") << mID << " mLoadedDiscard is " << mLoadedDiscard + << ", should be >=0" << llendl; + } + setState(DECODE_IMAGE); releaseHttpSemaphore(); return false; } // Fail harder resetFormattedData(); - mState = DONE; + setState(DONE); releaseHttpSemaphore(); + LL_WARNS("Texture") << mID << " abort: fail harder" << llendl; return true; // failed } @@ -1547,6 +1586,7 @@ bool LLTextureFetchWorker::doWork(S32 param) // next time the texture is requested, even if the data have already been fetched. if(mWriteToCacheState != NOT_WRITE) { + // Why do we want to keep url if NOT_WRITE - is this a proxy for map tiles? mUrl.clear(); } @@ -1560,7 +1600,8 @@ bool LLTextureFetchWorker::doWork(S32 param) } // abort. - mState = DONE; + setState(DONE); + LL_WARNS("Texture") << mID << " abort: no data received" << llendl; releaseHttpSemaphore(); return true; } @@ -1578,7 +1619,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { LL_WARNS("Texture") << "Partial HTTP response produces break in image data for texture " << mID << ". Aborting load." << LL_ENDL; - mState = DONE; + setState(DONE); releaseHttpSemaphore(); return true; } @@ -1626,7 +1667,12 @@ bool LLTextureFetchWorker::doWork(S32 param) mHttpReplyOffset = 0; mLoadedDiscard = mRequestedDiscard; - mState = DECODE_IMAGE; + if (mLoadedDiscard < 0) + { + LL_WARNS("Texture") << mID << " mLoadedDiscard is " << mLoadedDiscard + << ", should be >=0" << llendl; + } + setState(DECODE_IMAGE); if (mWriteToCacheState != NOT_WRITE) { mWriteToCacheState = SHOULD_WRITE ; @@ -1657,31 +1703,34 @@ bool LLTextureFetchWorker::doWork(S32 param) if (textures_decode_disabled) { // for debug use, don't decode - mState = DONE; + setState(DONE); return true; } if (mDesiredDiscard < 0) { // We aborted, don't decode - mState = DONE; + setState(DONE); + LL_DEBUGS("Texture") << mID << " DECODE_IMAGE abort: desired discard " << mDesiredDiscard << "<0" << llendl; return true; } if (mFormattedImage->getDataSize() <= 0) { - //llerrs << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl; + llwarns << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl; //abort, don't decode - mState = DONE; + setState(DONE); + LL_DEBUGS("Texture") << mID << " DECODE_IMAGE abort: (mFormattedImage->getDataSize() <= 0)" << llendl; return true; } if (mLoadedDiscard < 0) { - //llerrs << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl; + llwarns << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl; //abort, don't decode - mState = DONE; + setState(DONE); + LL_DEBUGS("Texture") << mID << " DECODE_IMAGE abort: mLoadedDiscard < 0" << llendl; return true; } @@ -1691,7 +1740,7 @@ bool LLTextureFetchWorker::doWork(S32 param) S32 discard = mHaveAllData ? 0 : mLoadedDiscard; U32 image_priority = LLWorkerThread::PRIORITY_NORMAL | mWorkPriority; mDecoded = FALSE; - mState = DECODE_IMAGE_UPDATE; + setState(DECODE_IMAGE_UPDATE); LL_DEBUGS("Texture") << mID << ": Decoding. Bytes: " << mFormattedImage->getDataSize() << " Discard: " << discard << " All Data: " << mHaveAllData << LL_ENDL; mDecodeHandle = mFetcher->mImageDecodeThread->decodeImage(mFormattedImage, image_priority, discard, mNeedsAux, @@ -1719,13 +1768,13 @@ bool LLTextureFetchWorker::doWork(S32 param) mFormattedImage = NULL; ++mRetryAttempt; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = INIT; + setState(INIT); return false; } else { // llwarns << "UNABLE TO LOAD TEXTURE: " << mID << " RETRIES: " << mRetryAttempt << llendl; - mState = DONE; // failed + setState(DONE); // failed } } else @@ -1734,7 +1783,7 @@ bool LLTextureFetchWorker::doWork(S32 param) LL_DEBUGS("Texture") << mID << ": Decoded. Discard: " << mDecodedDiscard << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = WRITE_TO_CACHE; + setState(WRITE_TO_CACHE); } // fall through } @@ -1750,7 +1799,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { // If we're in a local cache or we didn't actually receive any new data, // or we failed to load anything, skip - mState = DONE; + setState(DONE); return false; } S32 datasize = mFormattedImage->getDataSize(); @@ -1769,7 +1818,7 @@ bool LLTextureFetchWorker::doWork(S32 param) setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it U32 cache_priority = mWorkPriority; mWritten = FALSE; - mState = WAIT_ON_WRITE; + setState(WAIT_ON_WRITE); ++mCacheWriteCount; CacheWriteResponder* responder = new CacheWriteResponder(mFetcher, mID); mCacheWriteHandle = mFetcher->mTextureCache->writeToCache(mID, cache_priority, @@ -1782,7 +1831,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { if (writeToCacheComplete()) { - mState = DONE; + setState(DONE); // fall through } else @@ -1803,7 +1852,10 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mDecodedDiscard >= 0 && mDesiredDiscard < mDecodedDiscard) { // More data was requested, return to INIT - mState = INIT; + setState(INIT); + LL_DEBUGS("Texture") << mID << " more data requested, returning to INIT: " + << " mDecodedDiscard " << mDecodedDiscard << ">= 0 && mDesiredDiscard " << mDesiredDiscard + << "<" << " mDecodedDiscard " << mDecodedDiscard << llendl; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); return false; } @@ -1843,7 +1895,7 @@ void LLTextureFetchWorker::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRe bool partial = false; LLCore::HttpStatus status(response->getStatus()); - lldebugs << "HTTP COMPLETE: " << mID + LL_DEBUGS("Texture") << "HTTP COMPLETE: " << mID << " status: " << status.toHex() << " '" << status.toString() << "'" << llendl; @@ -2401,7 +2453,7 @@ LLTextureFetch::~LLTextureFetch() // ~LLQueuedThread() called here } -bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, +bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http) { if(mFetcherLocked) @@ -2430,6 +2482,7 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con std::string exten = gDirUtilp->getExtension(url); if (!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C)) { + LL_DEBUGS("Texture") << "full request for " << id << " exten is not J2C: " << exten << llendl; // Only do partial requests for J2C at the moment desired_size = MAX_IMAGE_DATA_SIZE; desired_discard = 0; @@ -2472,7 +2525,7 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con worker->setCanUseHTTP(can_use_http) ; if (!worker->haveWork()) { - worker->mState = LLTextureFetchWorker::INIT; + worker->setState(LLTextureFetchWorker::INIT); worker->unlockWorkMutex(); // -Mw worker->addWork(0, LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); @@ -2484,7 +2537,7 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con } else { - worker = new LLTextureFetchWorker(this, url, id, host, priority, desired_discard, desired_size); + worker = new LLTextureFetchWorker(this, f_type, url, id, host, priority, desired_discard, desired_size); lockQueue(); // +Mfq mRequestMap[id] = worker; unlockQueue(); // -Mfq @@ -2496,7 +2549,7 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con worker->unlockWorkMutex(); // -Mw } -// llinfos << "REQUESTED: " << id << " Discard: " << desired_discard << llendl; + LL_DEBUGS("Texture") << "REQUESTED: " << id << " Discard: " << desired_discard << " size " << desired_size << llendl; return true; } @@ -3165,6 +3218,30 @@ bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size) return true; } +void LLTextureFetchWorker::setState(e_state new_state) +{ + static const char* e_state_name[] = + { + "INVALID", + "INIT", + "LOAD_FROM_TEXTURE_CACHE", + "CACHE_POST", + "LOAD_FROM_NETWORK", + "LOAD_FROM_SIMULATOR", + "WAIT_HTTP_RESOURCE", + "WAIT_HTTP_RESOURCE2", + "SEND_HTTP_REQ", + "WAIT_HTTP_REQ", + "DECODE_IMAGE", + "DECODE_IMAGE_UPDATE", + "WRITE_TO_CACHE", + "WAIT_ON_WRITE", + "DONE" + }; + LL_DEBUGS("Texture") << "id: " << mID << " FTType: " << mFTType << " disc: " << mDesiredDiscard << " sz: " << mDesiredSize << " state: " << e_state_name[mState] << " => " << e_state_name[new_state] << llendl; + mState = new_state; +} + // Threads: T* bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data) @@ -3221,7 +3298,7 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 llassert_always(data_size == FIRST_PACKET_SIZE || data_size == worker->mFileSize); res = worker->insertPacket(0, data, data_size); worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); - worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR; + worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR); worker->unlockWorkMutex(); // -Mw return res; } @@ -3271,7 +3348,7 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1 (worker->mState == LLTextureFetchWorker::LOAD_FROM_NETWORK)) { worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); - worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR; + worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR); } else { @@ -3534,7 +3611,7 @@ void LLTextureFetch::releaseHttpWaiters() break; } - worker->mState = LLTextureFetchWorker::SEND_HTTP_REQ; + worker->setState(LLTextureFetchWorker::SEND_HTTP_REQ); worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); worker->unlockWorkMutex(); // -Mw |