diff options
| author | Loren Shih <seraph@lindenlab.com> | 2011-02-01 11:28:22 -0500 |
|---|---|---|
| committer | Loren Shih <seraph@lindenlab.com> | 2011-02-01 11:28:22 -0500 |
| commit | fbc6e5d63970e081d7543f884fcc0fb897fce28e (patch) | |
| tree | e722e908e0cc1f889be16a4815286172222dac6b /indra/newview/lltexturefetch.cpp | |
| parent | 293b35f000ca4e8a4bcf85dc4782b2a72d1887ea (diff) | |
| parent | f0074f1002f36ad680ae04daf3f5e026dca31d54 (diff) | |
Automated merge up from viewer-development into mesh-development
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
| -rw-r--r-- | indra/newview/lltexturefetch.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 4f63abb152..18c3a3b87d 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -1141,7 +1141,7 @@ bool LLTextureFetchWorker::doWork(S32 param) //1, not openning too many file descriptors at the same time; //2, control the traffic of http so udp gets bandwidth. // - static const S32 MAX_NUM_OF_HTTP_REQUESTS_IN_QUEUE = 32 ; + static const S32 MAX_NUM_OF_HTTP_REQUESTS_IN_QUEUE = 8 ; if(mFetcher->getNumHTTPRequests() > MAX_NUM_OF_HTTP_REQUESTS_IN_QUEUE) { return false ; //wait. @@ -1822,6 +1822,7 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image mImageDecodeThread(imagedecodethread), mTextureBandwidth(0), mHTTPTextureBits(0), + mTotalHTTPRequests(0), mCurlGetRequest(NULL), mQAMode(qa_mode) { @@ -1973,6 +1974,7 @@ void LLTextureFetch::addToHTTPQueue(const LLUUID& id) { LLMutexLock lock(&mNetworkQueueMutex); mHTTPTextureQueue.insert(id); + mTotalHTTPRequests++; } void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id, S32 received_size) @@ -2035,6 +2037,15 @@ S32 LLTextureFetch::getNumHTTPRequests() return size ; } +U32 LLTextureFetch::getTotalNumHTTPRequests() +{ + mNetworkQueueMutex.lock() ; + U32 size = mTotalHTTPRequests ; + mNetworkQueueMutex.unlock() ; + + return size ; +} + // call lockQueue() first! LLTextureFetchWorker* LLTextureFetch::getWorkerAfterLock(const LLUUID& id) { |
