diff options
| author | Xiaohong Bao <bao@lindenlab.com> | 2010-12-13 21:09:52 -0700 |
|---|---|---|
| committer | Xiaohong Bao <bao@lindenlab.com> | 2010-12-13 21:09:52 -0700 |
| commit | dc75235e38e3f2d74476607e6196b26d36955619 (patch) | |
| tree | 2c7fce5c61dc625cea4543c996a384758d9e7228 /indra/newview/lltexturefetch.cpp | |
| parent | 80364035a10ad28473002d80e575e14e041ac089 (diff) | |
debug code for SH-639: http requests 3X more in viewer 2.4
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
| -rw-r--r-- | indra/newview/lltexturefetch.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index d6d38de225..c1346b6768 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -862,7 +862,7 @@ bool LLTextureFetchWorker::doWork(S32 param) //1, not openning too many file descriptors at the same time; //2, control the traffic of http so udp gets bandwidth. // - static const S32 MAX_NUM_OF_HTTP_REQUESTS_IN_QUEUE = 32 ; + static const S32 MAX_NUM_OF_HTTP_REQUESTS_IN_QUEUE = 8 ; if(mFetcher->getNumHTTPRequests() > MAX_NUM_OF_HTTP_REQUESTS_IN_QUEUE) { return false ; //wait. @@ -1535,6 +1535,7 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image mImageDecodeThread(imagedecodethread), mTextureBandwidth(0), mHTTPTextureBits(0), + mTotalHTTPRequests(0), mCurlGetRequest(NULL) { mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); @@ -1678,6 +1679,7 @@ void LLTextureFetch::addToHTTPQueue(const LLUUID& id) { LLMutexLock lock(&mNetworkQueueMutex); mHTTPTextureQueue.insert(id); + mTotalHTTPRequests++; } void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id, S32 received_size) @@ -1740,6 +1742,15 @@ S32 LLTextureFetch::getNumHTTPRequests() return size ; } +U32 LLTextureFetch::getTotalNumHTTPRequests() +{ + mNetworkQueueMutex.lock() ; + U32 size = mTotalHTTPRequests ; + mNetworkQueueMutex.unlock() ; + + return size ; +} + // call lockQueue() first! LLTextureFetchWorker* LLTextureFetch::getWorkerAfterLock(const LLUUID& id) { |
