diff options
author | Callum Prentice <callum@mbp.localdomain> | 2022-12-12 11:05:24 -0800 |
---|---|---|
committer | Callum Prentice <callum@mbp.localdomain> | 2022-12-12 11:05:24 -0800 |
commit | 6daa0a9ecba98fc805a3e76573c894f1d956da8a (patch) | |
tree | 8dd833707caf512e580cbe8f2a265d4367103894 /indra/newview/lltexturefetch.cpp | |
parent | a849c51837c9fad2a6929564f4b3a3446a2f4e9a (diff) | |
parent | a0c3d69c620a92d73a1008f218680fb4d0ef9255 (diff) |
Merge branch 'main' into DRTVWR-489-emoji
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rw-r--r-- | indra/newview/lltexturefetch.cpp | 600 |
1 files changed, 15 insertions, 585 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 0edaf40c66..a7dcb1a9bb 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -282,7 +282,6 @@ static const char* e_state_name[] = "LOAD_FROM_TEXTURE_CACHE", "CACHE_POST", "LOAD_FROM_NETWORK", - "LOAD_FROM_SIMULATOR", "WAIT_HTTP_RESOURCE", "WAIT_HTTP_RESOURCE2", "SEND_HTTP_REQ", @@ -456,7 +455,6 @@ public: LOAD_FROM_TEXTURE_CACHE, CACHE_POST, LOAD_FROM_NETWORK, - LOAD_FROM_SIMULATOR, WAIT_HTTP_RESOURCE, // Waiting for HTTP resources WAIT_HTTP_RESOURCE2, // Waiting for HTTP resources SEND_HTTP_REQ, // Commit to sending as HTTP @@ -497,8 +495,6 @@ private: // Locks: Mw void clearPackets(); - // Locks: Mw - void setupPacketData(); // Locks: Mw (ctor invokes without lock) U32 calcWorkPriority(); @@ -507,10 +503,6 @@ private: void removeFromCache(); // Threads: Ttf - // Locks: Mw - bool processSimulatorPackets(); - - // Threads: Ttf bool writeToCacheComplete(); // Threads: Ttf @@ -612,8 +604,7 @@ private: BOOL mHaveAllData; BOOL mInLocalCache; BOOL mInCache; - bool mCanUseHTTP, - mCanUseNET ; //can get from asset server. + bool mCanUseHTTP; S32 mRetryAttempt; S32 mActiveCount; LLCore::HttpStatus mGetStatus; @@ -885,7 +876,6 @@ const char* sStateDescs[] = { "LOAD_FROM_TEXTURE_CACHE", "CACHE_POST", "LOAD_FROM_NETWORK", - "LOAD_FROM_SIMULATOR", "WAIT_HTTP_RESOURCE", "WAIT_HTTP_RESOURCE2", "SEND_HTTP_REQ", @@ -897,7 +887,7 @@ const char* sStateDescs[] = { "DONE" }; -const std::set<S32> LOGGED_STATES = { LLTextureFetchWorker::LOAD_FROM_TEXTURE_CACHE, LLTextureFetchWorker::LOAD_FROM_NETWORK, LLTextureFetchWorker::LOAD_FROM_SIMULATOR, +const std::set<S32> LOGGED_STATES = { LLTextureFetchWorker::LOAD_FROM_TEXTURE_CACHE, LLTextureFetchWorker::LOAD_FROM_NETWORK, LLTextureFetchWorker::WAIT_HTTP_REQ, LLTextureFetchWorker::DECODE_IMAGE_UPDATE, LLTextureFetchWorker::WAIT_ON_WRITE }; // static @@ -972,8 +962,6 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mResourceWaitCount(0U), mFetchRetryPolicy(10.0,3600.0,2.0,10) { - mCanUseNET = mUrl.empty() ; - calcWorkPriority(); mType = host.isOk() ? LLImageBase::TYPE_AVATAR_BAKE : LLImageBase::TYPE_NORMAL; // LL_INFOS(LOG_TXT) << "Create: " << mID << " mHost:" << host << " Discard=" << discard << LL_ENDL; @@ -1037,39 +1025,6 @@ void LLTextureFetchWorker::clearPackets() mFirstPacket = 0; } -// Locks: Mw -void LLTextureFetchWorker::setupPacketData() -{ - S32 data_size = 0; - if (mFormattedImage.notNull()) - { - data_size = mFormattedImage->getDataSize(); - } - if (data_size > 0) - { - // Only used for simulator requests - mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1; - if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size) - { - LL_WARNS(LOG_TXT) << "Bad CACHED TEXTURE size: " << data_size << " removing." << LL_ENDL; - removeFromCache(); - resetFormattedData(); - clearPackets(); - } - else if (mFileSize > 0) - { - mLastPacket = mFirstPacket-1; - mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1; - } - else - { - // This file was cached using HTTP so we have to refetch the first packet - resetFormattedData(); - clearPackets(); - } - } -} - // Locks: Mw (ctor invokes without lock) U32 LLTextureFetchWorker::calcWorkPriority() { @@ -1177,13 +1132,13 @@ bool LLTextureFetchWorker::doWork(S32 param) if(mImagePriority < F_ALMOST_ZERO) { - if (mState == INIT || mState == LOAD_FROM_NETWORK || mState == LOAD_FROM_SIMULATOR) + if (mState == INIT || mState == LOAD_FROM_NETWORK) { LL_DEBUGS(LOG_TXT) << mID << " abort: mImagePriority < F_ALMOST_ZERO" << LL_ENDL; return true; // abort } } - if(mState > CACHE_POST && !mCanUseNET && !mCanUseHTTP) + if(mState > CACHE_POST && !mCanUseHTTP) { //nowhere to get data, abort. LL_WARNS(LOG_TXT) << mID << " abort, nowhere to get data" << LL_ENDL; @@ -1387,10 +1342,14 @@ bool LLTextureFetchWorker::doWork(S32 param) if ( use_http && mCanUseHTTP && mUrl.empty())//get http url. { LLViewerRegion* region = NULL; - if (mHost.isInvalid()) - region = gAgent.getRegion(); - else - region = LLWorld::getInstance()->getRegion(mHost); + if (mHost.isInvalid()) + { + region = gAgent.getRegion(); + } + else if (LLWorld::instanceExists()) + { + region = LLWorld::getInstance()->getRegion(mHost); + } if (region) { @@ -1408,14 +1367,14 @@ bool LLTextureFetchWorker::doWork(S32 param) else { mCanUseHTTP = false ; - LL_DEBUGS(LOG_TXT) << "Texture not available via HTTP: empty URL." << LL_ENDL; + LL_WARNS(LOG_TXT) << "Texture not available via HTTP: empty URL." << LL_ENDL; } } else { // This will happen if not logged in or if a region deoes not have HTTP Texture enabled //LL_WARNS(LOG_TXT) << "Region not found for host: " << mHost << LL_ENDL; - LL_DEBUGS(LOG_TXT) << "Texture not available via HTTP: no region " << mUrl << LL_ENDL; + LL_WARNS(LOG_TXT) << "Texture not available via HTTP: no region " << mUrl << LL_ENDL; mCanUseHTTP = false; } } @@ -1434,84 +1393,12 @@ bool LLTextureFetchWorker::doWork(S32 param) } // don't return, fall through to next state } - else if (mSentRequest == UNSENT && mCanUseNET) - { - // Add this to the network queue and sit here. - // LLTextureFetch::update() will send off a request which will change our state - mWriteToCacheState = CAN_WRITE ; - mRequestedSize = mDesiredSize; - mRequestedDiscard = mDesiredDiscard; - mSentRequest = QUEUED; - mFetcher->addToNetworkQueue(this); - recordTextureStart(false); - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - - return false; - } else { - // Shouldn't need to do anything here - //llassert_always(mFetcher->mNetworkQueue.find(mID) != mFetcher->mNetworkQueue.end()); - // Make certain this is in the network queue - //mFetcher->addToNetworkQueue(this); - //recordTextureStart(false); - //setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - return false; } } - if (mState == LOAD_FROM_SIMULATOR) - { - if (mFormattedImage.isNull()) - { - mFormattedImage = new LLImageJ2C; - } - if (processSimulatorPackets()) - { - // Capture some measure of total size for metrics - F64 byte_count = 0; - if (mLastPacket >= mFirstPacket) - { - for (S32 i=mFirstPacket; i<=mLastPacket; i++) - { - llassert_always((i>=0) && (i<mPackets.size())); - if (mPackets[i]) - { - byte_count += mPackets[i]->mSize; - } - } - } - - LL_DEBUGS(LOG_TXT) << mID << ": Loaded from Sim. Bytes: " << mFormattedImage->getDataSize() << LL_ENDL; - mFetcher->removeFromNetworkQueue(this, false); - if (mFormattedImage.isNull() || !mFormattedImage->getDataSize()) - { - // processSimulatorPackets() failed -// LL_WARNS(LOG_TXT) << "processSimulatorPackets() failed to load buffer" << LL_ENDL; - LL_WARNS(LOG_TXT) << mID << " processSimulatorPackets() failed to load buffer" << LL_ENDL; - return true; // failed - } - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - if (mLoadedDiscard < 0) - { - LL_WARNS(LOG_TXT) << mID << " mLoadedDiscard is " << mLoadedDiscard - << ", should be >=0" << LL_ENDL; - } - setState(DECODE_IMAGE); - mWriteToCacheState = SHOULD_WRITE; - - recordTextureDone(false, byte_count); - } - else - { - mFetcher->addToNetworkQueue(this); // failsafe - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - recordTextureStart(false); - } - return false; - } - if (mState == WAIT_HTTP_RESOURCE) { // NOTE: @@ -1553,8 +1440,6 @@ bool LLTextureFetchWorker::doWork(S32 param) LL_WARNS(LOG_TXT) << mID << " abort: SEND_HTTP_REQ but !mCanUseHTTP" << LL_ENDL; return true; // abort } - - mFetcher->removeFromNetworkQueue(this, false); S32 cur_size = 0; if (mFormattedImage.notNull()) @@ -1701,17 +1586,6 @@ bool LLTextureFetchWorker::doWork(S32 param) } return true; } - - // roll back to try UDP - if (mCanUseNET) - { - setState(INIT); - mCanUseHTTP = false; - mUrl.clear(); - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - releaseHttpSemaphore(); - return false; - } } else if (http_service_unavail == mGetStatus) { @@ -2284,69 +2158,6 @@ void LLTextureFetchWorker::removeFromCache() // Threads: Ttf // Locks: Mw -bool LLTextureFetchWorker::processSimulatorPackets() -{ - if (mFormattedImage.isNull() || mRequestedSize < 0) - { - // not sure how we got here, but not a valid state, abort! - llassert_always(mDecodeHandle == 0); - mFormattedImage = NULL; - return true; - } - - if (mLastPacket >= mFirstPacket) - { - S32 buffer_size = mFormattedImage->getDataSize(); - for (S32 i = mFirstPacket; i<=mLastPacket; i++) - { - llassert_always((i>=0) && (i<mPackets.size())); - llassert_always(mPackets[i]); - buffer_size += mPackets[i]->mSize; - } - bool have_all_data = mLastPacket >= mTotalPackets-1; - if (mRequestedSize <= 0) - { - // We received a packed but haven't requested anything yet (edge case) - // Return true (we're "done") since we didn't request anything - return true; - } - if (buffer_size >= mRequestedSize || have_all_data) - { - /// We have enough (or all) data - if (have_all_data) - { - mHaveAllData = TRUE; - } - S32 cur_size = mFormattedImage->getDataSize(); - if (buffer_size > cur_size) - { - /// We have new data - U8* buffer = (U8*)ll_aligned_malloc_16(buffer_size); - S32 offset = 0; - if (cur_size > 0 && mFirstPacket > 0) - { - memcpy(buffer, mFormattedImage->getData(), cur_size); - offset = cur_size; - } - for (S32 i=mFirstPacket; i<=mLastPacket; i++) - { - memcpy(buffer + offset, mPackets[i]->mData, mPackets[i]->mSize); - offset += mPackets[i]->mSize; - } - // NOTE: setData releases current data - mFormattedImage->setData(buffer, buffer_size); - } - mLoadedDiscard = mRequestedDiscard; - return true; - } - } - return false; -} - -////////////////////////////////////////////////////////////////////////////// - -// Threads: Ttf -// Locks: Mw S32 LLTextureFetchWorker::callbackHttpGet(LLCore::HttpResponse * response, bool partial, bool success) { @@ -2813,40 +2624,6 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const } -// Threads: T* (but Ttf in practice) - -// protected -void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker) -{ - lockQueue(); // +Mfq - bool in_request_map = (mRequestMap.find(worker->mID) != mRequestMap.end()) ; - unlockQueue(); // -Mfq - - LLMutexLock lock(&mNetworkQueueMutex); // +Mfnq - if (in_request_map) - { - // only add to the queue if in the request map - // i.e. a delete has not been requested - mNetworkQueue.insert(worker->mID); - } - for (cancel_queue_t::iterator iter1 = mCancelQueue.begin(); - iter1 != mCancelQueue.end(); ++iter1) - { - iter1->second.erase(worker->mID); - } -} // -Mfnq - -// Threads: T* -void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel) -{ - LLMutexLock lock(&mNetworkQueueMutex); // +Mfnq - size_t erased = mNetworkQueue.erase(worker->mID); - if (cancel && erased > 0) - { - mCancelQueue[worker->mHost].insert(worker->mID); - } -} // -Mfnq - // Threads: T* // // protected @@ -2880,7 +2657,6 @@ void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) unlockQueue(); // -Mfq llassert_always(erased_1 > 0) ; - removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; worker->scheduleDelete(); @@ -2908,7 +2684,6 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) unlockQueue(); // -Mfq llassert_always(erased_1 > 0) ; - removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; worker->scheduleDelete(); @@ -3197,17 +2972,6 @@ S32 LLTextureFetch::update(F32 max_time_ms) S32 res = LLWorkerThread::update(max_time_ms); - if (!mDebugPause) - { - // this is the startup state when send_complete_agent_movement() message is sent. - // Before this, the RequestImages message sent by sendRequestListToSimulators - // won't work so don't bother trying - if (LLStartUp::getStartupState() > STATE_AGENT_SEND) - { - sendRequestListToSimulators(); - } - } - if (!mThreaded) { commonUpdate(); @@ -3298,202 +3062,6 @@ void LLTextureFetch::threadedUpdate() ////////////////////////////////////////////////////////////////////////////// -// Threads: Tmain -void LLTextureFetch::sendRequestListToSimulators() -{ - // All requests - const F32 REQUEST_DELTA_TIME = 0.10f; // 10 fps - - // Sim requests - const S32 IMAGES_PER_REQUEST = 50; - const F32 SIM_LAZY_FLUSH_TIMEOUT = 10.0f; // temp - const F32 MIN_REQUEST_TIME = 1.0f; - const F32 MIN_DELTA_PRIORITY = 1000.f; - - // Periodically, gather the list of textures that need data from the network - // And send the requests out to the simulators - static LLFrameTimer timer; - if (timer.getElapsedTimeF32() < REQUEST_DELTA_TIME) - { - return; - } - timer.reset(); - - // Send requests - typedef std::set<LLTextureFetchWorker*,LLTextureFetchWorker::Compare> request_list_t; - typedef std::map< LLHost, request_list_t > work_request_map_t; - work_request_map_t requests; - { - LLMutexLock lock2(&mNetworkQueueMutex); // +Mfnq - for (queue_t::iterator iter = mNetworkQueue.begin(); iter != mNetworkQueue.end(); ) - { - queue_t::iterator curiter = iter++; - LLTextureFetchWorker* req = getWorker(*curiter); - if (!req) - { - mNetworkQueue.erase(curiter); - continue; // paranoia - } - if ((req->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK) && - (req->mState != LLTextureFetchWorker::LOAD_FROM_SIMULATOR)) - { - // We already received our URL, remove from the queue - LL_WARNS(LOG_TXT) << "Worker: " << req->mID << " in mNetworkQueue but in wrong state: " << req->mState << LL_ENDL; - mNetworkQueue.erase(curiter); - continue; - } - if (req->mID == mDebugID) - { - mDebugCount++; // for setting breakpoints - } - if (req->mSentRequest == LLTextureFetchWorker::SENT_SIM && - req->mTotalPackets > 0 && - req->mLastPacket >= req->mTotalPackets-1) - { - // We have all the packets... make sure this is high priority -// req->setPriority(LLWorkerThread::PRIORITY_HIGH | req->mWorkPriority); - continue; - } - F32 elapsed = req->mRequestedDeltaTimer.getElapsedTimeF32(); - { - F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority); - if ((req->mSimRequestedDiscard != req->mDesiredDiscard) || - (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) || - (elapsed >= SIM_LAZY_FLUSH_TIMEOUT)) - { - requests[req->mHost].insert(req); - } - } - } - } // -Mfnq - - for (work_request_map_t::iterator iter1 = requests.begin(); - iter1 != requests.end(); ++iter1) - { - LLHost host = iter1->first; - // invalid host = use agent host - if (host.isInvalid()) - { - host = gAgent.getRegionHost(); - } - - S32 sim_request_count = 0; - - for (request_list_t::iterator iter2 = iter1->second.begin(); - iter2 != iter1->second.end(); ++iter2) - { - LLTextureFetchWorker* req = *iter2; - if (gMessageSystem) - { - if (req->mSentRequest != LLTextureFetchWorker::SENT_SIM) - { - // Initialize packet data based on data read from cache - req->lockWorkMutex(); // +Mw - req->setupPacketData(); - req->unlockWorkMutex(); // -Mw - } - if (0 == sim_request_count) - { - gMessageSystem->newMessageFast(_PREHASH_RequestImage); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - } - S32 packet = req->mLastPacket + 1; - gMessageSystem->nextBlockFast(_PREHASH_RequestImage); - gMessageSystem->addUUIDFast(_PREHASH_Image, req->mID); - gMessageSystem->addS8Fast(_PREHASH_DiscardLevel, (S8)req->mDesiredDiscard); - gMessageSystem->addF32Fast(_PREHASH_DownloadPriority, req->mImagePriority); - gMessageSystem->addU32Fast(_PREHASH_Packet, packet); - gMessageSystem->addU8Fast(_PREHASH_Type, req->mType); -// LL_INFOS(LOG_TXT) << "IMAGE REQUEST: " << req->mID << " Discard: " << req->mDesiredDiscard -// << " Packet: " << packet << " Priority: " << req->mImagePriority << LL_ENDL; - - static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog", false); - static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator", false); - if (log_to_viewer_log || log_to_sim) - { - mTextureInfo.setRequestStartTime(req->mID, LLTimer::getTotalTime()); - mTextureInfo.setRequestOffset(req->mID, 0); - mTextureInfo.setRequestSize(req->mID, 0); - mTextureInfo.setRequestType(req->mID, LLTextureInfoDetails::REQUEST_TYPE_UDP); - } - - req->lockWorkMutex(); // +Mw - req->mSentRequest = LLTextureFetchWorker::SENT_SIM; - req->mSimRequestedDiscard = req->mDesiredDiscard; - req->mRequestedPriority = req->mImagePriority; - req->mRequestedDeltaTimer.reset(); - req->unlockWorkMutex(); // -Mw - sim_request_count++; - if (sim_request_count >= IMAGES_PER_REQUEST) - { -// LL_INFOS(LOG_TXT) << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << LL_ENDL; - - gMessageSystem->sendSemiReliable(host, NULL, NULL); - sim_request_count = 0; - } - } - } - if (gMessageSystem && sim_request_count > 0 && sim_request_count < IMAGES_PER_REQUEST) - { -// LL_INFOS(LOG_TXT) << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << LL_ENDL; - gMessageSystem->sendSemiReliable(host, NULL, NULL); - sim_request_count = 0; - } - } - - // Send cancelations - { - LLMutexLock lock2(&mNetworkQueueMutex); // +Mfnq - if (gMessageSystem && !mCancelQueue.empty()) - { - for (cancel_queue_t::iterator iter1 = mCancelQueue.begin(); - iter1 != mCancelQueue.end(); ++iter1) - { - LLHost host = iter1->first; - if (host.isInvalid()) - { - host = gAgent.getRegionHost(); - } - S32 request_count = 0; - for (queue_t::iterator iter2 = iter1->second.begin(); - iter2 != iter1->second.end(); ++iter2) - { - if (0 == request_count) - { - gMessageSystem->newMessageFast(_PREHASH_RequestImage); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - } - gMessageSystem->nextBlockFast(_PREHASH_RequestImage); - gMessageSystem->addUUIDFast(_PREHASH_Image, *iter2); - gMessageSystem->addS8Fast(_PREHASH_DiscardLevel, -1); - gMessageSystem->addF32Fast(_PREHASH_DownloadPriority, 0); - gMessageSystem->addU32Fast(_PREHASH_Packet, 0); - gMessageSystem->addU8Fast(_PREHASH_Type, 0); -// LL_INFOS(LOG_TXT) << "CANCELING IMAGE REQUEST: " << (*iter2) << LL_ENDL; - - request_count++; - if (request_count >= IMAGES_PER_REQUEST) - { - gMessageSystem->sendSemiReliable(host, NULL, NULL); - request_count = 0; - } - } - if (request_count > 0 && request_count < IMAGES_PER_REQUEST) - { - gMessageSystem->sendSemiReliable(host, NULL, NULL); - } - } - mCancelQueue.clear(); - } - } // -Mfnq -} - -////////////////////////////////////////////////////////////////////////////// - // Threads: T* // Locks: Mw bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size) @@ -3556,138 +3124,6 @@ void LLTextureFetchWorker::setState(e_state new_state) mState = new_state; } -// Threads: T* -bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, - U16 data_size, U8* data) -{ - LLTextureFetchWorker* worker = getWorker(id); - bool res = true; - - ++mPacketCount; - - if (!worker) - { -// LL_WARNS(LOG_TXT) << "Received header for non active worker: " << id << LL_ENDL; - res = false; - } - else if (worker->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK || - worker->mSentRequest != LLTextureFetchWorker::SENT_SIM) - { -// LL_WARNS(LOG_TXT) << "receiveImageHeader for worker: " << id -// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] -// << " sent: " << worker->mSentRequest << LL_ENDL; - res = false; - } - else if (worker->mLastPacket != -1) - { - // check to see if we've gotten this packet before -// LL_WARNS(LOG_TXT) << "Received duplicate header for: " << id << LL_ENDL; - res = false; - } - else if (!data_size) - { -// LL_WARNS(LOG_TXT) << "Img: " << id << ":" << " Empty Image Header" << LL_ENDL; - res = false; - } - if (!res) - { - mNetworkQueueMutex.lock(); // +Mfnq - ++mBadPacketCount; - mCancelQueue[host].insert(id); - mNetworkQueueMutex.unlock(); // -Mfnq - return false; - } - - LLViewerStatsRecorder::instance().textureFetch(data_size); - LLViewerStatsRecorder::instance().log(0.1f); - - worker->lockWorkMutex(); - - - // Copy header data into image object - worker->mImageCodec = codec; - worker->mTotalPackets = packets; - worker->mFileSize = (S32)totalbytes; - llassert_always(totalbytes > 0); - llassert_always(data_size == FIRST_PACKET_SIZE || data_size == worker->mFileSize); - res = worker->insertPacket(0, data, data_size); - worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); - worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR); - worker->unlockWorkMutex(); // -Mw - return res; -} - - -// Threads: T* -bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data) -{ - LLTextureFetchWorker* worker = getWorker(id); - bool res = true; - - ++mPacketCount; - - if (!worker) - { -// LL_WARNS(LOG_TXT) << "Received packet " << packet_num << " for non active worker: " << id << LL_ENDL; - res = false; - } - else if (worker->mLastPacket == -1) - { -// LL_WARNS(LOG_TXT) << "Received packet " << packet_num << " before header for: " << id << LL_ENDL; - res = false; - } - else if (!data_size) - { -// LL_WARNS(LOG_TXT) << "Img: " << id << ":" << " Empty Image Header" << LL_ENDL; - res = false; - } - if (!res) - { - mNetworkQueueMutex.lock(); // +Mfnq - ++mBadPacketCount; - mCancelQueue[host].insert(id); - mNetworkQueueMutex.unlock(); // -Mfnq - return false; - } - - LLViewerStatsRecorder::instance().textureFetch(data_size); - LLViewerStatsRecorder::instance().log(0.1f); - - worker->lockWorkMutex(); - - - res = worker->insertPacket(packet_num, data, data_size); - - if ((worker->mState == LLTextureFetchWorker::LOAD_FROM_SIMULATOR) || - (worker->mState == LLTextureFetchWorker::LOAD_FROM_NETWORK)) - { - worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); - worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR); - } - else - { -// LL_WARNS(LOG_TXT) << "receiveImagePacket " << packet_num << "/" << worker->mLastPacket << " for worker: " << id -// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << LL_ENDL; - removeFromNetworkQueue(worker, true); // failsafe - } - - if (packet_num >= (worker->mTotalPackets - 1)) - { - static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog", false); - static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator", false); - - if (log_to_viewer_log || log_to_sim) - { - U64Microseconds timeNow = LLTimer::getTotalTime(); - mTextureInfoMainThread.setRequestSize(id, worker->mFileSize); - mTextureInfoMainThread.setRequestCompleteTimeAndLog(id, timeNow); - } - } - worker->unlockWorkMutex(); // -Mw - - return res; -} - ////////////////////////////////////////////////////////////////////////////// // Threads: T* @@ -3726,13 +3162,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r request_dtime = worker->mRequestedDeltaTimer.getElapsedTimeF32(); if (worker->mFileSize > 0) { - if (state == LLTextureFetchWorker::LOAD_FROM_SIMULATOR) - { - S32 data_size = FIRST_PACKET_SIZE + (worker->mLastPacket-1) * MAX_IMG_PACKET_SIZE; - data_size = llmax(data_size, 0); - data_progress = (F32)data_size / (F32)worker->mFileSize; - } - else if (worker->mFormattedImage.notNull()) + if (worker->mFormattedImage.notNull()) { data_progress = (F32)worker->mFormattedImage->getDataSize() / (F32)worker->mFileSize; } |