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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-07-09 00:42:36 +0300
committerGitHub <noreply@github.com>2024-07-09 00:42:36 +0300
commitf56ef28ccf168b5f9d42a9d405924ca604326ff7 (patch)
tree13b45d4c6f677c50721036c637b56f21e7cd2c64 /indra/newview/lltexturectrl.cpp
parent94a66b558401c77953c990a992a91c7b32493f82 (diff)
parent9fdca96f8bd2211a99fe88e57b70cbecefa20b6d (diff)
Merge pull request #1944 from Ansariel/develop_c4244
Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and llunittype.h for now
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 81a70a81cf..e154777aef 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -2308,8 +2308,8 @@ void LLTextureCtrl::draw()
font->renderUTF8(
mLoadingPlaceholderString,
0,
- llfloor(interior.mLeft+3),
- llfloor(interior.mTop-v_offset),
+ (interior.mLeft+3),
+ (interior.mTop-v_offset),
LLColor4::white,
LLFontGL::LEFT,
LLFontGL::BASELINE,
@@ -2325,17 +2325,17 @@ void LLTextureCtrl::draw()
v_offset += 12;
tdesc = llformat(" PK : %d%%", U32(mTexturep->getDownloadProgress()*100.0));
- font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset),
+ font->renderUTF8(tdesc, 0, interior.mLeft+3, interior.mTop-v_offset,
LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW);
v_offset += 12;
tdesc = llformat(" LVL: %d", mTexturep->getDiscardLevel());
- font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset),
+ font->renderUTF8(tdesc, 0, interior.mLeft+3, interior.mTop-v_offset,
LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW);
v_offset += 12;
tdesc = llformat(" ID : %s...", (mImageAssetID.asString().substr(0,7)).c_str());
- font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset),
+ font->renderUTF8(tdesc, 0, interior.mLeft+3, interior.mTop-v_offset,
LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW);
}
}