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authorcosmic-linden <111533034+cosmic-linden@users.noreply.github.com>2024-01-22 09:16:12 -0800
committerGitHub <noreply@github.com>2024-01-22 09:16:12 -0800
commit2adecc6fac9852974e44e3d58ccf2619b45642a9 (patch)
tree0465739323a25c7d1457ed17e13a6db8a612ea0b /indra/newview/lltexturectrl.cpp
parent09ee84f675cf08f98cbd49516c5e01c289b42a20 (diff)
parent42623ad81142f93290b31b380cc0f888a1c3c3b6 (diff)
Merge pull request #658 from secondlife/SL-20606
SL-20606: PBR swatches in build floater should show entire material
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp93
1 files changed, 67 insertions, 26 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 233b864fba..b9cb00b561 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -72,6 +72,7 @@
#include "llradiogroup.h"
#include "llfloaterreg.h"
+#include "llgltfmaterialpreviewmgr.h"
#include "lllocalbitmaps.h"
#include "lllocalgltfmaterials.h"
#include "llerror.h"
@@ -657,6 +658,7 @@ void LLFloaterTexturePicker::draw()
if( mOwner )
{
mTexturep = NULL;
+ LLPointer<LLFetchedGLTFMaterial> old_material = mGLTFMaterial;
mGLTFMaterial = NULL;
if (mImageAssetID.notNull())
{
@@ -664,10 +666,23 @@ void LLFloaterTexturePicker::draw()
{
mGLTFMaterial = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mImageAssetID);
llassert(mGLTFMaterial == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mImageAssetID)) != nullptr);
+ if (mGLTFPreview.isNull() || mGLTFMaterial.isNull() || (old_material.notNull() && (*old_material.get() != *mGLTFMaterial.get())))
+ {
+ // Only update the preview if needed, since gGLTFMaterialPreviewMgr does not cache the preview.
+ if (mGLTFMaterial.isNull())
+ {
+ mGLTFPreview = nullptr;
+ }
+ else
+ {
+ mGLTFPreview = gGLTFMaterialPreviewMgr.getPreview(mGLTFMaterial);
+ }
+ }
}
else
{
LLPointer<LLViewerFetchedTexture> texture = NULL;
+ mGLTFPreview = nullptr;
if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
@@ -677,7 +692,7 @@ void LLFloaterTexturePicker::draw()
if (obj)
{
LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID);
- texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
+ texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
}
}
@@ -718,27 +733,29 @@ void LLFloaterTexturePicker::draw()
// If the floater is focused, don't apply its alpha to the texture (STORM-677).
const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
- LLViewerTexture* texture = nullptr;
+ LLViewerTexture* preview = nullptr;
if (mGLTFMaterial)
{
- texture = mGLTFMaterial->getUITexture();
+ preview = mGLTFPreview.get();
}
else
{
- texture = mTexturep.get();
+ preview = mTexturep.get();
+ if (mTexturep)
+ {
+ // Pump the priority
+ mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) );
+ }
}
- if( texture )
+ if( preview )
{
- if( texture->getComponents() == 4 )
+ if( preview->getComponents() == 4 )
{
gl_rect_2d_checkerboard( interior, alpha );
}
- gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), texture, UI_VERTEX_COLOR % alpha );
-
- // Pump the priority
- texture->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) );
+ gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), preview, UI_VERTEX_COLOR % alpha );
}
else if (!mFallbackImage.isNull())
{
@@ -2156,48 +2173,69 @@ void LLTextureCtrl::draw()
{
mBorder->setKeyboardFocusHighlight(hasFocus());
+ LLPointer<LLViewerTexture> preview = NULL;
+
if (!mValid)
{
mTexturep = NULL;
+ mGLTFMaterial = NULL;
+ mGLTFPreview = NULL;
}
else if (!mImageAssetID.isNull())
{
- LLPointer<LLViewerFetchedTexture> texture = NULL;
-
if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if (obj)
{
LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID);
- texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
+ mTexturep = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
+ mGLTFMaterial = NULL;
+ mGLTFPreview = NULL;
+
+ preview = mTexturep;
}
}
- if (texture.isNull())
+ if (preview.isNull())
{
+ LLPointer<LLFetchedGLTFMaterial> old_material = mGLTFMaterial;
+ mGLTFMaterial = NULL;
+ mTexturep = NULL;
if (mInventoryPickType == PICK_MATERIAL)
{
- LLPointer<LLFetchedGLTFMaterial> material = gGLTFMaterialList.getMaterial(mImageAssetID);
- if (material)
+ mGLTFMaterial = gGLTFMaterialList.getMaterial(mImageAssetID);
+ if (mGLTFPreview.isNull() || mGLTFMaterial.isNull() || (old_material.notNull() && (*old_material.get() != *mGLTFMaterial.get())))
{
- texture = material->getUITexture();
+ // Only update the preview if needed, since gGLTFMaterialPreviewMgr does not cache the preview.
+ if (mGLTFMaterial.isNull())
+ {
+ mGLTFPreview = nullptr;
+ }
+ else
+ {
+ mGLTFPreview = gGLTFMaterialPreviewMgr.getPreview(mGLTFMaterial);
+ }
}
+
+ preview = mGLTFPreview;
}
else
{
- texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
- texture->forceToSaveRawImage(0);
+ mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
+ mTexturep->forceToSaveRawImage(0);
+
+ preview = mTexturep;
}
}
-
- mTexturep = texture;
}
else//mImageAssetID == LLUUID::null
{
mTexturep = NULL;
+ mGLTFMaterial = NULL;
+ mGLTFPreview = NULL;
}
// Border
@@ -2210,15 +2248,18 @@ void LLTextureCtrl::draw()
// If we're in a focused floater, don't apply the floater's alpha to the texture (STORM-677).
const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
- if( mTexturep )
+ if( preview )
{
- if( mTexturep->getComponents() == 4 )
+ if( preview->getComponents() == 4 )
{
gl_rect_2d_checkerboard( interior, alpha );
}
- gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep, UI_VERTEX_COLOR % alpha);
- mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) );
+ gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), preview, UI_VERTEX_COLOR % alpha);
+ if (mTexturep)
+ {
+ mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) );
+ }
}
else if (!mFallbackImage.isNull())
{