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authorAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2025-09-09 18:35:18 +0300
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2025-09-09 20:01:02 +0300
commit79e4b7b53dc6aff5c0f81fd4aad63c4086cf4133 (patch)
tree107a90ee721ede47d0e0efd3b14e88bfc0b424fa /indra/newview/lltexturectrl.cpp
parentd97cb0f18cd96027bd40ade8323b7e4a5a93a55e (diff)
p#428 'multiple textures' sometimes not present
when opening picker for the first time
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp49
1 files changed, 39 insertions, 10 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 2027e958d5..5507ef517a 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -186,6 +186,7 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mOnUpdateImageStatsCallback(NULL),
mBakeTextureEnabled(false),
mLocalTextureEnabled(false),
+ mNoCopyTextureSelected(false),
mInventoryPickType(pick_type)
{
setTentative(tentative);
@@ -263,6 +264,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
if (set_selection)
{
+ // This is going to cause a callback
mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
}
}
@@ -597,7 +599,6 @@ bool LLFloaterTexturePicker::postBuild()
refreshInventoryFilter();
mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask);
- mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2));
mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
// Disable auto selecting first filtered item because it takes away
@@ -616,8 +617,25 @@ bool LLFloaterTexturePicker::postBuild()
if(!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL)
{
- mInventoryPanel->setSelection(findItemID(mImageAssetID, false), TAKE_FOCUS_NO);
+ LLViewerInventoryItem* itemp = findInvItem(mImageAssetID, false);
+ LLUUID item_id;
+ if (itemp)
+ {
+ item_id = itemp->getUUID();
+ }
+
+ mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
+
+ if (item_id.notNull() && itemp)
+ {
+ if (!itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ mNoCopyTextureSelected = true;
+ }
+ }
}
+ // Don't call before setSelection, setSelection will mark view as dirty
+ mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2));
}
childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this);
@@ -809,12 +827,12 @@ void LLFloaterTexturePicker::draw()
}
}
-const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, bool copyable_only, bool ignore_library)
+LLViewerInventoryItem* LLFloaterTexturePicker::findInvItem(const LLUUID& asset_id, bool copyable_only, bool ignore_library) const
{
if (asset_id.isNull())
{
// null asset id means, no material or texture assigned
- return LLUUID::null;
+ return nullptr;
}
LLUUID loockup_id = asset_id;
@@ -854,30 +872,41 @@ const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, bool co
// search for copyable version first
for (S32 i = 0; i < items.size(); i++)
{
- LLInventoryItem* itemp = items[i];
+ LLViewerInventoryItem* itemp = items[i];
LLPermissions item_permissions = itemp->getPermissions();
if (item_permissions.allowCopyBy(gAgent.getID(), gAgent.getGroupID()))
{
- if(!ignore_library || !gInventory.isObjectDescendentOf(itemp->getUUID(),gInventory.getLibraryRootFolderID()))
+ if (!ignore_library || !gInventory.isObjectDescendentOf(itemp->getUUID(), gInventory.getLibraryRootFolderID()))
{
- return itemp->getUUID();
+ return itemp;
}
}
}
// otherwise just return first instance, unless copyable requested
if (copyable_only)
{
- return LLUUID::null;
+ return nullptr;
}
else
{
- if(!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(),gInventory.getLibraryRootFolderID()))
+ if (!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(), gInventory.getLibraryRootFolderID()))
{
- return items[0]->getUUID();
+ return items[0];
}
}
}
+ return nullptr;
+}
+
+const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, bool copyable_only, bool ignore_library) const
+{
+ LLViewerInventoryItem* itemp = findInvItem(asset_id, copyable_only, ignore_library);
+ if (itemp)
+ {
+ return itemp->getUUID();
+ }
+
return LLUUID::null;
}